Games are an integral part of the learning process and offer promising opportunities for the future of education, according to Stanford University. The university references research which suggests that children learn naturally through games and may benefit through the integration of video games in the classroom.
One Stanford researcher suggests that the non-cognitive skills children need, such as discipline and patience, would be easier to teach through games than through the traditional classroom environment. A research study examining the reading comprehension level of boys found that boys who read texts in online games were reading significantly above their grade level, according to Stanford University. The boys who read traditional texts performed at below grade level reading comprehension.
Video games in particular are becoming more important in the classroom environment as teachers strive to find new ways to teach students both traditional subjects and technological skills, according to Scientific American. The magazine also notes that video-game-based curricula may be effective at combating testing fatigue in an academic environment that is heavily focused on Common Core standards. In addition to the cognitive benefits, Stanford University notes that new research has shown that video games are more conducive to fostering collective intelligence than the traditional teaching methods in use at most schools.