Creating a video game begins with planning and choosing a development platform. The process continues with building the game elements, such as characters and environment. The video game must go through playtests and polishing before its public release.
The planning stage for creating a video game involves determining what kind of game the programmer wants to develop. The programmer should choose a game genre, business model, length, narrative structure and other elements that he wants to incorporate into the game. When the programmer finishes conceptualizing all the necessary elements, he must choose a development platform that suits his skill level and the complexity of the game. Stencyl and GameMaker are some of the recommended development tools for simple games and beginners with little programming experience, whereas Cocos2D provides a suitable platform for programmers with moderate experience. Advanced programmers can write their own code using C++, Python or another programming language to have complete control over their game creation.
After completing an early build or prototype of the game, the programmer should invite some users for playtests. Based on the feedback of those users, the programmer can go back to the development process and make adjustments to the game as needed. The programmer can refine the game further by adding better graphics and sounds. If no further refinements are necessary, the game is ready for release.