Some examples of job categories at software developer Electronic Arts include analytics, corporate development, game design, IT and marketing. Jobs are also available at a wide range of locations worldwide.
Electronic Arts also hires for positions in administration, art, audio, customer experience, database, data warehousing, development direction, facilities, finance, accounting, human resources, IT infrastructure, legal, localization, mastering lab, operations, procurement, production, QA testing, sales and software development. An applicant specifically interested in designing and programming games for the company can find work as a cinematic designer, game writer, world designer, interface designer, UX designer or graphics designer. Artists can find work with the company as animators, modelers, lighters, contract artists, UI artists, character artists, rigging technical artists or world artists.
Electronic Arts has a number of different facilities and studios around the world. These jobs may be in a number of different cities in the United States and Canada, or in the United Kingdom, Romania, Switzerland, Russia, Italy, Ireland, Germany, Spain, Sweden, Finland, Japan, India, China, South Korea or Australia. Aside from having its own primary studios, Electronic Arts owns and hires for a number of other publishers, such as Capital Games, Firemonkeys, Popcap, Bioware, Criterion, DICE, Visceral Games, MAXIS and Origin.