TeamSpeak is proprietary Voice over IP software that allows users to speak on a chat channel with other users, much like a telephone conference call. A TeamSpeak user will often wear a headset with an integrated microphone. Users use the TeamSpeak client software to connect to a TeamSpeak server of their choice, from there they can join chat channels.
The target audience for TeamSpeak are gamers, who can use the software to communicate with other players on the same team of a multiplayer game. Communicating by voice gives a competitive advantage by allowing players to keep their hands on the controls.
The TeamSpeak server currently supports Microsoft Windows and Linux and uses a web based or  interface to control server administration and settings. The server runs as a dedicated server separate from the client.
TeamSpeak 2 supports virtual server instancing. This allows up to 75 server instances to be contained in one process on the server. Additional server processes can be run to increase this further.
When logging into the web server there are two types of accounts that can be given access to the administrative interface: Server Admins and Super Server Admins. Super Server Admins have full access to all virtual TeamSpeak servers hosted on that server instance (more than one server instance can run on one physical server). Server Admins are limited to the virtual server
their account is associated with.
The permissions section divides the users in to six groups: Server Admin, Channel Admin, Operator, Voiced, Registered and Anonymous. Various abilities can be granted or denied to the different groups.
The TeamSpeak EULA
for the server allows private hosts to create their own server for free as long as the maximum number of servers and slot counts configured on each server does not exceed any one of the following configurations of 1000 slots:
- 10 servers, 100 slots each
- 4 servers, 250 slots each
- 2 servers, 500 slots each
- 1 server, 1000 slots
If the server operator is generating profit from TeamSpeak then the host must register as an Authorized TeamSpeak Host Provider with TeamSpeak's official sales & licensing provider Triton CI & Associates, LLC.
Voice- 8767 UDP
Webinterface- 14534 TCP
TCP query- 51234 TCP
The TeamSpeak client is used to modify some server settings such as creation and deletion of channels and registration of users. However, the client is primarily used for its voice chat function. The client is able to join servers by connecting to a specified IP address
or using its built in server browser. The server browser is able to quickly find the desired server by using multiple filters to locate the destination server or reduce the total number of displayed servers. Currently there is no stable Mac OS X
version available, although Teamspeex can viable alternative.
From the client an infinite number of channels can be created if server permissions permit the user to create channels. There are 5 types of channels; Registered, Unregistered, Moderated, Sub-channels and Default channel. Any channel can be given a password often used to prevent unwanted disturbances in the channel.
Registered Channels will remain on a server until deleted from the server. Unregistered channels will immediately cease to exist if the channel is empty. By default, unregistered channels have a lower voice quality or a worse codec
, although this may be modified easily.
Moderated channels give the channel admin the most control over their channel than any other type of channel. In moderated channels the channel operator or an admin has to grant any users that enter the channel voice privileges before they can speak on the channel. This is the only type of channel that uses the voiced and operator user groups.
Sub-channels and default channel
Sub-channels are part of a hierarchy system with other channels. The default channel is the channel all users will enter when they join the pseudo-server.
Registration of users
Users can be registered for pseudo-servers from either the client or from the [
Third party add-ons
Via the official site of TeamSpeak, third party applications are available for download. The common features that these applications provide are TeamSpeak in-game overlay (for client) and server listings and advanced management (for server).
The next version of Teamspeak is currently in development.
Although the Teamspeak 3 client/server has not been released yet, the first public release of the Teamspeak 3 SDK was on June 5, 2008, with the integrated solution in the MMO game Vendetta Online