Nintendo Points

Nintendo Points (currently known as Wii Points) is a payment system that Nintendo uses for its Wii and, in the future, Nintendo DSi consoles through the Wii Shop Channel in the Wii and the DSi Shop in the DSi, respectively. Consumers can purchase points by an online credit-card transaction or by purchasing a Wii Points Card at retail stores. These points may then be redeemed on downloadable games and other content in the Wii Shop Channel.

On December 8, 2006, Nintendo Europe announced that Star Points, which people collect when they buy Nintendo games in Europe, will be able to be used to buy Wii Points. On December 7, 2007 the Wii Points Card Shop was launched.

With the introduction of the Nintendo DSi and its own download service, the Wii Points will be renamed Nintendo Points in the future. Once purchased, Nintendo Points must be converted into either Wii Points or Nintendo DSi Points before they can be used, locking the points for use on one platform only.


Wii Points are used to purchase a variety of software on the Wii Shop Channel which is divided into three sections: Virtual Console for older games, WiiWare for new games designed specifically for Wii, and the Wii Channels section for things like the Opera Wii Browser, although Opera could be downloaded for free until June 30 2007. Wii Points are redeemed through the Wii Shop. There is a concealed panel on the back of the card which, when scratched, reveals a code. The code is then entered on to the Wii Shop channel and the requisite number of Wii Points are added to the user's account. Points can also be purchased directly through the Wii Shop channel using a credit card. DSi Points will be used for downloadable software ranging from small convenient tools to full downloadable games.


Nintendo sells 2,000 Wii Points for US$20 in the USA, €20 in the Eurozone, £14.99 in the UK, and AU$35 in Australia. Wii Points are also available at many retailers, though often at a premium. Customers in Japan will find 1,000 points for ¥1,000 ($8.46), as well as in multiples of 3,000 and 5,000 points; 5,000-point cards will be bundled with a classic controller. Wii Points are region-specific.
United States, Mexico* Canada Japan Australia Eurozone United Kingdom (when bought online) United Kingdom Chile Sweden Singapore South Korea
100 Wii Points USD 1.00 CAD 1.00 JPY 100 AUD 1.50 EUR 1.00 GBP 0.70 GBP 0.75 CLP 1000.00 SEK 9.2 SGD 1.90 KRW 1000
USD Equivalent $1.00 $0.99 $0.94 $1.46 $1.59 $1.40 $1.50 $2.01 $1.54 $1.41 $0.98
EUR Equivalent 0.63€ 0.63€ 0.59€ 0.92€ 1.00€ 0.88€ 0.94€ 1.27€ 0.97€ 0.89€ 0.62€
GBP Equivalent £0.50 £0.50 £0.47 £0.73 £0.80 £0.70 £0.75 £1.01 £0.77 £0.70 £0.49
JPY Equivalent ¥106.84 ¥106.30 ¥100.00 ¥156.15 ¥169.48 ¥149.22 ¥159.87 ¥214.97 ¥165.04 ¥150.11 ¥104.98
* The price of 100 Wii Points for Mexico is always the MXN equivalent of 1.00 USD.

Currency conversion correct at 22 July 2008.

Virtual Console prices

The starting prices of the Virtual Console games depend on what system for which the game was originally developed. Some titles cost more or less than these base prices.:
Original Format Default Price
NES/Famicom 500 Wii Points (400 in South Korea)
SNES/Super Famicom 800 points (600 in South Korea)
Nintendo 64 1,000 points (800 in South Korea)
Sega Genesis/Mega Drive 800 points (600 in Japan)
TurboGrafx-16/PC-Engine 600 points
Neo-Geo 900 points
Sega Master System/Sega Game Gear 500 points
MSX (Only in Japan) 700 points
Commodore 64 (Only in Europe) 500 points
WiiWare 500 - 1,500 points


The Internet Channel uses a version of the Opera web browser. The final version of the browser became available on April 11, 2007 and was free until the last day of June. After this period the browser had a price of 500 points, however anyone who obtained the software during the free download period can continue to use and update it.


This is a section of the Wii Shop Channel where new channels are released, and as of May 2008, Nintendo has begun allowing developers to release new software on the Wii Shop Channel under this category. Nintendo does not decide the price of the software, and instead lets the third parties choose a suitable price for their games. This is similar to Xbox Live Arcade, and the PlayStation Network store.

See also


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