A further four are available to purchase as downloadable content through the PlayStation Store:
Tracks experience real-time deformation, which means each lap is different from the last. Larger vehicles can create large holes or leave ruts that can easily upset smaller, lighter vehicles, and every vehicle responds differently to different track environments. Vehicles like big rigs and mudpluggers get excellent traction in mud, whereas lighter vehicles like dirt bikes and ATVs will slip and slide.
Nitrous Boost plays a large part in MotorStorm and is used to either catch up to opponents or pull away from them. Players must keep an eye on their boost meter, which shows how hot the car's engine is. The longer the boost is held, the hotter the engine becomes. If the boost is held when the engine reaches its critical temperature, it will explode. Since explosions resulting from the boost typically rocket the player's vehicle forward, they can be used to edge out another racer across the finish line. This can be very useful when behind, although this does not work all of the time if the AI opponent gains the upper hand.
In online play, Catch-up mode can be enabled. This means the leader of a race has less boost than everyone else, allowing players further back in the field to "catch-up". If the leader changes, so does the racer with less boost. This makes using boost for the leader a technical task, in theory they should only use it when necessary, and relying on their individual driving skills to win them the race.
Early details released by Sony and Evolution Studios show extremely high-quality rendered video sequences. Many gaming enthusiasts and members of the press became sceptical as to the source of the material shown, with most people suspecting the footage to be pre-rendered as opposed to real-time in-game footage.
In March 2006, shortly following the Game Developers Conference, leaked footage of a tech demo was spread across the internet on sites such as YouTube. The demo shows a yellow buggy (featured in the E3 video, and known as the Wombat Typhoon) and a motorbike both cutting through mud, as well as splashing the mud onto a white truck, and then shows violent crashes, such as a bike landing on a purple rally car, causing it to spin out, and a white Hummer-like mud plugger (called the Atlas Jackhammer) ramming through the yellow Wombat Typhoon, causing it to get crushed by rolling over and crossing through flames and crashing into the guardrail, seemingly wrecked (and the driver may be possibly killed from the crash). Being a technical demo, it didn't show any gameplay aspects, or whether the final game would reach the standard of the E3 ’05 video. However, Sony representative Phil Harrison mentioned it would make an appearance at E3 ’06.
The game appeared at E3 ’06, although it missed the first day of the expo due to the show version's being completed and uploaded to LA just that day. The build at the show was only 50% complete but still showed some effects such as motion blur and deformation of the tracks.
Both demos allow the player to steer using SIXAXIS motion-sensing.
|1.1||Update 1.1 was made available for download on March 23 2007, in addition to the European and Australian release. It added one feature: a buddy list, to allow users to compete with online friends.|
|1.2||Update 1.2 is an update that was scheduled for release on June 11, 2007. The update improves online play, is compatible with a time-trial mode add-on, removes a popular boost exploit, and fixes several bugs. The update was released in Europe on 15 June, 2007 and on 21 June in North America.|
|2.0||Update 2.0 enhanced vehicle selection and player colours in the lobby and also fixed bugs with headset and voice communications support.|
|3.0||Update 3.0 added vibration support for the Dualshock 3 controller. Finishing positions in a player's last race now determine their starting grid position in the next race within the same online lobby. A Gloating Index to give guidance as to a racer’s online prowess. Plus fixes to various bugs and exploits. The update was released in Europe on 25 October, 2007 and in North America on November 8, 2007.|
|3.1||Update 3.1 adds a 2D vehicle selection screen, mirrored tracks for online multiplayer games, a new proximity meter for MotorStorm mode and two additional songs to the soundtrack - "Devil's Crossing" by Elite Force and "Beat The Devil" by Jiffster. The update was released in Europe on 13 December, 2007 and in North America on 19 December 2007.|
On September 6,2007 in Europe, a second add-on was made available for purchase on the Playstation Network, called the Coyote Revenge Weekend VIP Pass (named Revenge Weekend in North America). This download, when used in conjunction with the 2.0 update, unlocks the Coyote Weekend mode. This allows players to access an additional three tickets, combining nine races (four races each in the first and second tickets and one final race in the third ticket). The races unlock sequentially and are unlocked via player success in preceding races. The mode is called Coyote Weekend because the track Coyote Revenge features predominantly, and the races are presented as happening over a weekend festival over Saturday and Sunday. Out of the nine races, the Coyote Revenge track features five times, with various new routes and short-cuts. Four other tracks also feature in the Coyote Weekend festival. The download also includes two new vehicles, a bike, an ATV and a bonus vehicle that can be accessed on successful completion of the races. There is also a vehicle pack available on the Playstation Network, that includes a rally car which looks very similar to a De Lorean DMC-12 and a Big Rig which is based on a prison bus, and new livery skins known as Numskull Helmets and Big Blue Bunny.
On September 27, 2007 in USA, a third add-on was made available which included a truck (known as the Castro Capitano, preceded by the Castro Robusto) with three styles. On October 25, 2007 in Europe, a new Halloween livery was made available for download, on the Castro Robusto racing truck. Downloading this livery will automatically unlock the truck. The Devil's Weekend pack was released in Europe and North America on 8 November 2007 it contains The Devil's Crossing track, nine new races, four new vehicles and new liveries such as Crazy Samurai and QuickFoot liveries. On December 20, 2007 in USA, it features a new downloadable holiday skin for Castro Varadero (a big rig). An additional two tracks were announced on 07 January 2008. Eagle's Nest & Diamondback Speedway were released in Europe on 11 January 2008 and in North America on 17 January 2008. On February 7, 2008 in North America and Europe, a Chinese New Year skin becomes available for download for the Wulff Revo rally car.
Many reviewers praised the high graphic quality and realism of the crashes, while also criticising the lack of split-screen multiplayer.. A further common criticism revolves around the AI of the computer-controlled drivers, which some reviewers and players have denounced as being unfair and "cheating", and causing frustration and aggravation in later stages of the game.
The AI seems to be based on a "rubber-band" principle that allows computer drivers to easily catch up with the player regardless of the player's performance (according to GameTrailers' review, the reviewer finished in both first and sixth place in a race with the exact same time), and also makes them crash into the player deliberately on higher difficulty levels to throw the player off their course.
As of September 2007, MotorStorm has an average of 82/100 on Metacritic and 83% on Game Rankings. The game was selected as one of Gaming Target's "52 Games We'll Still Be Playing From 2007. And on the 11th annual interactive achievement award Motorstorm won racing game of the year
The theme song for MotorStorm is "Slam" by Pendulum.
Acclaimed Off-Road Racing Franchise Hits PSP PlaystationPortable as MotorStorm Arctic Edge Combats the Alaskan Terrain.
Oct 17, 2009; Sony Computer Entertainment America Inc. (SCEA) announced the North American release of MotorStorm[R] Arctic Edge, the...