Jane's Attack Squadron is a World War II flight simulator computer game for the PC. It was created by Looking Glass Studios, then finished by Mad Doc Software. It was published by Xicat Interactive, Inc.. It was released in the North America on March 22, 2002.
The multiplayer mode offers players the chance to take part in deathmatches allowing players to have dog fights.
Single Player mode has 5 missions total for either the USAAF,RAF or Luftwaffe. The missions include for the USAAF Operation Ratchet for bombing a German Rocket factory and Airfield Attack for attacking a luftwaffe airfield. The RAF mission is called Wehrmacht Convoy for destroying convoys of German trucks. The Luftwaffe Missions are Channel Strike attacking allied merchant ships and Enemy Bombers Spotted intercept allied bombers attempting to destroy a Luftwaffe airfield.
Quick Player mode is an option to choose the combat environment (fighters or bombers, altitude,target type etc.) and to choose friendly flight aircraft for a maximum total of 12 aircraft against a maximum enemy flight aircraft total of 12.
Campaign mode has just one axis campaign called The Kanal Front for attacking English targets in the channel and in southern England after 1943.The allied campaign called Fortress Europe is to attack the axis in the European Theater of Operations in 1944 before and after D-Day. The campaigns feature 10 missions total in Jane's Attack Squadron.
Pilot Training is an area in which there are 5 training features for this simulation some of which are not exactly Pilot Training missions. There is a Takeoff Lesson a Landing Lesson, a Torpedo Attack Lesson, a Norden Bombsight Lesson and a Fixed Bombsight Lesson.
Jane's Attack Squadron also has a game options screen and a credit screen. The simulation plays 1940's style swing music in the menus just like the earlier Jane's WWII Fighters in feel. However the musical selection is much more limited than Jane's WWII Fighters. The simulation doesn't have the Ace Pilot interviews or the Museum Area that Jane's WWII Fighters has. But it does have a reference area for the featured aircraft, ground and Naval units. The simulation comes with a mission editor but with no manual describing how to use it which could have made up for the shortfall of mission types.
A deal between Xicat Interactive, Inc. and Jane's Information Group was made which allowed Mad Doc Software to finish the game and Xicat Interactive, Inc. to license and publish it.
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