Jak and Daxter: The Precursor Legacy is a platform game developed by Naughty Dog and published by Sony Computer Entertainment America and is the first video game in the Jak and Daxter series. It was released exclusively for the Sony PlayStation 2 on December 4, 2001 for America and for Europe and Japan in the same month. Jak and Daxter: The Precursor Legacy spawned two sequels, Jak II and Jak 3; and two spin-offs, Jak X and Daxter.
The game revolves around the collection of Power Cells, which can be earned by fighting enemies, paying for them via Precursor Orbs, accomplishing platforming challenges, and other ways. The player character "Jak" has punch and kick attacks, and can also utilize various Eco energies to complete tasks, or defeat enemies in gladiator-style arena matches.
Being a platformer, Jak and Daxter: The Precursor Legacy offers several collectibles for the player to gather. The main objects are "Power Cells", used to energize machinery for use in reaching new levels. Egg-shaped "Precursor Orbs" function as currency, and can be traded in for Power Cells at several locations in the game, while collecting all seven "Scout Flies" in any level rewards the player with a Power Cell. While Precursor Orbs are present in all Jak and Daxter games, Power Cells would not make a reappearance until Jak X: Combat Racing, where they appear in several events.
The game contains a number of bosses, whose defeat earns the player Power Cells or some method of progressing further in the game. One such enemy is not mandatory, and is only defeated in order to gain a Power Cell. However, in addition to this, its defeat causes spiked tentacles across the jungle to wither away, no longer blocking the way or posing a threat to the player. Another boss, a cyborg Klaw, must be defeated in order to leave the mountain area. To do so, players must collect enough Power Cells to utilize a levitation device and unblock a path, allowing access to him. Once he is defeated, the areas beyond his lair are accessible.
A large part of the gameplay revolves around "Eco", a type of colored energy which comes in six different forms . The player is able to utilize Eco by way of glowing particles which bestow a small amount, or Eco vents which grant a fully-charged burst of Eco energy. The Green Eco, the most common, restores health. Blue Eco increases Jak's speed, attracts some object towards him, and activates certain machinery. Rare Red Eco increases attack power, while Yellow Eco allows the player to fire bursts of energy.
The other two types of Eco only make appearances, and are not actively used by the player during the main game. Small amounts of Dark Eco cause damage upon contact with the player, and falling into a pool of Dark Eco results in instant death. White Eco is seen and used only during the final boss battle, and is a combination of all other types of Eco with the exception of Dark.
The game is set on a fictional planet created by Naughty Dog specifically for the game. It contains a multitude of very different locales for the player to explore, ranging from jungles to volcanoes. Each area contains eight Power Cells, with the exception of boss levels and training areas.
The antagonists of the game are Gol Acheron and his sister Maia, researchers who have been turned evil by the effects of the Dark Eco they studied. Their goal is to open a giant silo full of Dark Eco and use it to shape the universe to their liking. Other characters are the Blue, Red, and Yellow Sages, all of whom are masters of the Eco they take their name from. Along with Samos, they are captured by the Acherons near the end of the game in order to power a giant robot, which Gol and Maia hope to use to open the Eco silo.
The route North towards Gol is blocked by Fire Canyon, which can only be traversed with Keira's Zoomer (essentially a hoverbike) equiped with a heat shield fueled with enough Power Cells. After Jak and Daxter collect enough Power Cells. The village at the end of the canyon has been mostly destroyed by a giant cyborg Lurker named Klaww, while the Sage of Blue Eco who watches over the village has mysteriously vanished. Jak and Daxter find themselves in search of more Power Cells to energize an anti-gravity device and unblock the way to Klaww's lair at the peak. After opening a path up the mountain, they defeat Klaww and ride their Zoomer down the mountain to the Volcanic Crater.
Jak makes his way to the Red Sage's laboratory, where he learns that all of the sages except Samos have been kidnapped by the same people who Jak and Daxter saw speaking to Lurkers on Misty Island. The people turn out to be Gol Acheron, the Sage who was said to be able to change Daxter back into his normal form, and Maia Acheron, Gol's sister. Jak recovers more power cells so Keira can upgrade the Zoomer heat shield in order to navigate a lava-filled tunnel.
On the other side in the Yellow Sage's lab, Keira declares that Samos has been captured as well. Journeying through Gol and Maia's citadel, Jak and Daxter succeed in freeing the Sages, and then travel to the top of the Dark Eco Silos to confront a retouched Precursor Robot controlled by Gol and Maia. Jak battles the robot, but only defeats it with the help of the four Sages who combine their powers to form the fabled White Eco. Daxter realizes that the White Eco would change him back to normal were he to absorb it, but ultimately allows Jak to use it and disable the robot.
Trapped in the robot, Gol and Maia sink into the Dark Eco silo, which then closes and traps them inside, possibly killing them both; Samos, however, remains uneasily skeptical that this may not be the case (even though this plot element is dismissed through the rest of the series). The group's attention is then directed toward an immense Precursor Door, which can only open with the energy of 100 Power Cells. With the cells, the door opens to reveal an ambiguous large object enveloped in a blinding light; the details are explained in the next game.
The main characters also went through changes. Originally there was going to be a third main character that would develop as the game was played in a Tamagotchi style. Instead Naughty Dog concentrated their efforts on two main characters in order create the exact characters they wanted. On the website Computerandvideogames.com Naughty Dog stated "The character inspiration was more Joe Madureira who did Battle Chasers, the comic book, than anything else..." in an interview. After the release of Jak and Daxter, Naughty Dog was prepared to create a sequel as long as the first did well enough to warrant it. After the game did go on to sell admirably, development of Jak II was begun shortly thereafter.
After its release in late 2001 it went on to sell over 1 million copies promoting it to "Greatest Hits" and reducing the price. To date, Jak and Daxter has sold almost 2 million copies (1.97million) in the US alone. Two sequels followed in 2003 and 2004 respectively along with two spin-off games, Jak X: Combat Racing and Daxter. In 2006 a Jak and Daxter Trilogy Movie DVD was a prize at an official website which also features a trailer to the DVD. It contains movie scenes from the series telling the story up to the end of Jak X: Combat Racing.
Dynamic Duo Jak and Daxter Make a Triumphant Return in All-New Action Adventure Jak and Daxter: the Lost Frontier for the PSP PlayStationPortable and the PlayStation2.
Nov 21, 2009; Sony Computer Entertainment America Inc. (SCEA) announced the release of Jak and Daxter: The Lost Frontier™ available...