Huxley (Korean:헉슬리) is a massively multiplayer first-person shooter computer game published by Webzen Games Inc. to be released in 2008. It is being developed for both the PC and Xbox 360 with special content being made for each platform. Special content includes a campaign mode for the Xbox 360 only. Huxley will be a cross-platform game, though little information has been given as to the extent to which PC and 360 players will be able to interact. The contract to operate the game in China was sold to The9 for $35 million USD on February 12, 2007, considered the largest export transaction to date for a Korean-developed game.
Both factions seek glory and victory, fighting mercilessly for the Lunarites and their very existence.
Their existence and excessive pride as the superior class of the Earth had caused the war. They had ignored and insulted all the other species as an early power of the society construction. The suppression policy of 'Prime' over other species alienated 'Andro'. The other sapiens species after the war with Alternative, 'Prime' allied with 'Andro' again to rule over the world as a superior species.
Personal and to have a pure bloodline libertarian tendencies of human beings. After surviving the harsh environment in major disasters, won the ethnic equipment capable of making efficient use of that, they pride themselves about sticking together.
The Alternatives in the * Huxley trailer were equipped with unique weaponry. Vehicles included their large APCs, which had limited machine gun capability, against the Hybrids, and a mortar ability. A dropship was featured transferring six "jetbikes" into battle. The jetbikes were viewed as extremely fast, but not heavily armed, seen using only a machine gun but took down a large Hybrid easily.
Their armor was also unique, or at least much different from the Sapiens. The armor was large and bulky. Two small stubs protruded from the back, near the shoulder blades, and they glowed blue in various spots of the armor. The helmet is unusual, the entire front is made into sliding plates that pull back and become a form of neck brace when the helmet is deactivated. It is unclear how the other soldiers, aside from the one who opened his helmet, see out of them. Around the back of the rest are small capes (or skirts) that extend down to the ankles.
Only two weapons were seen being used, both of which will most likely be available to all races. First was a machine gun, which most of the Alternative soldiers used. This seems to be an early version of the primary assault rifle, it appeared to only do moderate damage to the Hybrids in the trailer. The 2nd weapon was some sort of grenade launcher, wielded by only one of the soldiers, who was mowed down by a charging line of Hybrids. It was held like a Chaingun or a Flamethrower.
Player vs. player battles will be available, as will be player vs. AI quests that the player can choose to take on. The 360 version of Huxley is said to include a single player campaign.
In the earlier part, by acquiring licenses, characters can have opportunities to use upgraded weapons and armor. In the later part of the game, players will concentrate on developing their characters to be more effective under any circumstance. One developer has stated, "We are planning to make the earlier part of character development relatively fast and the later part of development a bit slower but more abundant. This is because we decided that too much difference between characters abilities that affect combat result is not good for an FPS game."
Webzen has considered the fact that in most MMOGs the players at earlier levels have no chance of defeating those at the higher levels, and therefore they have adjusted the game to make skill more significant than long periods of playing the game and leveling up. Leveling up will give players advantages, such as more slots for upgrades and perhaps faster aiming, but a lower level player can still measure up to a higher one.
Developer interviews have also stated that players can obtain motorcycles for personal transportation, and that they will mainly serve as status symbols for wealthy players.
There are seven categories of weapons in Huxley: machine guns, shotguns, sniper rifles, optical rifles, rocket launchers, Inquisitors (guided rockets) and Regulators. One of the gameplay videos also shows a flamethrower, although it is unknown what category this weapon falls under.
At level 30, a player gains the ability to craft their own weapons. The overall quality of the weapon depends on the player's skill in the craft.
Abilities, or skills, can be used in battle to give a player to a tactical advantage. As a player levels up, they are rewarded with new and more powerful skills. The type of skills available to the player differs based on their class. Skills are used by being "equipped" to armor. The number of skills that can be equipped depends on the players level and the rank of the armor. This system is very similar in concept to Call of Duty 4's perk system.
There are two types of skills, active and passive. Passive skills are skills that act as buffs, or ones that activate automatically when a certain condition, examples of this include health regeneration, and the ability to drop a flash grenade when low on health. Active skills are activated manually by hitting the assigned key.
Sprint : Provides a quick boost of speed.
Head Shot Defense : For a period of time, you have increased defense against headshots.
Invulnerability : Protected from all physical damage for a period of time.
Entice Rocket : Allows you to attract all rockets to a certain location.
Increased Precision : You weapon has dramatically increased accuracy for amount of time.
Matched HP : You match the HP (Health Points) of your nearby enemy.
Hologram : Creates a dummy image of your player to trick enemies.
Cloak : Become almost invisible to others, valuable to a snipers position Powerful Sniper Shot : Increased damage with sniper rifles.
There are also miscellaneous abilities, such as health regeneration, sprint, "flashbang" which allows a player to drop a flashbang grenade when they are low on health, teleport, which allows a player to teleport, and double jump. It is currently unknown whether these skills will be available to all classes, or just certain ones.