A classic example usage of the flyweight pattern are the data structures for graphical representation of characters in a word processor. It would be nice to have, for each character in a document, a glyph object containing its font outline, font metrics, and other formatting data, but it would amount to hundreds or thousands of bytes for each character. Instead, for every character there might be a reference to a flyweight glyph object shared by every instance of the same character in the document; only the position of each character (in the document and/or the page) would need to be stored externally.
The examples illustrate the Flyweight pattern used to reduce memory by loading only the data necessary to perform some immediate task from a large Font object into a much smaller FontData (Flyweight) object.
BOLD, ITALIC, SUPERSCRIPT, SUBSCRIPT, STRIKETHROUGH}
public final class FontData {
/**
* A weak hash map will drop unused references to FontData.
* Values have to be wrapped in WeakReferences,
* because value objects in weak hash map are held by strong references.
*/
private static final WeakHashMap> flyweightData =
new WeakHashMap>();
private final int pointSize;
private final String fontFace;
private final Color color;
private final Seteffects;
private FontData(int pointSize, String fontFace, Color color, EnumSeteffects) {
this.pointSize = pointSize;
this.fontFace = fontFace;
this.color = color;
this.effects = Collections.unmodifiableSet(effects);}
public static FontData create(int pointSize, String fontFace, Color color,
FontEffect... effects) {
EnumSeteffectsSet = EnumSet.noneOf(FontEffect.class);
for (FontEffect fontEffect : effects) {
effectsSet.add(fontEffect);}
// We are unconcerned with object creation cost, we are reducing overall memory consumption
FontData data = new FontData(pointSize, fontFace, color, effectsSet);
if (!flyweightData.containsKey(data)) {
flyweightData.put(data, new WeakReference}(data));
// return the single immutable copy with the given values
return flyweightData.get(data).get();}
@Override
public boolean equals(Object obj) {
if (obj instanceof FontData) {
if (obj == this) {
return true;}
FontData other = (FontData) obj;
return other.pointSize == pointSize && other.fontFace.equals(fontFace)
&& other.color.equals(color) && other.effects.equals(effects);}
return false;}
@Override
public int hashCode() {
return (pointSize * 37 + effects.hashCode() * 13) * fontFace.hashCode();}
// Getters for the font data, but no setters. FontData is immutable.}
char c;
string fontFace;public GraphicChar(char c, string fontFace) { this.c = c; this.fontFace = fontFace; }
public static void printAtPosition(GraphicChar c, int x, int y) {
Console.WriteLine("Printing '{0}' in '{1}' at position {2}:{3}.", c.c, c.fontFace, x, y);
}
}
class GraphicCharFactory {
Hashtable pool = new Hashtable(); // the Flyweightspublic int getNum() { return pool.Count; }
public GraphicChar get(char c, string fontFace) {
GraphicChar gc;
string key = c.ToString() + fontFace;
gc = pool[key] as GraphicChar;
if (gc == null) {
gc = new GraphicChar(c, fontFace);
pool.Add(key, gc);}
return gc;} } class FlyWeightExample {
public static void Main(string[] args) {
GraphicCharFactory cf = new GraphicCharFactory();
// Compose the text by storing the characters as objects.
Listtext = new List ();
text.Add(cf.get('H', "Arial")); // 'H' and "Arial" are called intrinsic information
text.Add(cf.get('e', "Arial")); // because it is stored in the object itself.
text.Add(cf.get('l', "Arial"));
text.Add(cf.get('l', "Arial"));
text.Add(cf.get('o', "Times"));
// See how the Flyweight approach is beginning to save space:Console.WriteLine("CharFactory created only {0} objects for {1} characters.", cf.getNum(), text.Count);
int x=0, y=0;
foreach (GraphicChar c in text) { // Passing position as extrinsic information to the objects,
GraphicChar.printAtPosition(c, x++, y); // as a top-left 'A' is not different from a top-right one.} } }