Castle Infinity is a freeware MMOG for Microsoft Windows developed by Castle Infinity, Inc., an American non-profit organization.
The official language of the characters in Castle Infinity is a modification of Esperanto.
History
Castle Infinity was first released in 1996, making it the first fully released MMOG designed for children. It was originally designed by
Russell Ginns and developed by
Starwave, but the company was bought three times and eventually acquired by
Disney. The game itself changed owners several times, from
Digital Evolution to
US Interactive. Soon after, the game servers were
rescued from a dumpster by
Kevin Quitt, a C programmer, who happened to be one of the game's lead players, and improvements on the game started up. From this group, Castle Infinity, Inc. a non-profit organization was born. Player population has dwindled in the years since, leaving only a few die-hard fans. Nonetheless, in 2005 there was fresh media coverage of the game by way of
Slashdot and
BoingBoing.
Current development
As of March, 2008, the castle is now open to the public. As of late May, the newest version of the game, Build 36, was released. Recently, the program used to update the game was upgraded, making it easier to update. Many of the members work on updating the Castle themselves.
External links