Game play combined management of a medieval dynasty (with rules for character creation, and centred on the creation of treaties through arranged marriages) with territorial expansion and financial reward. The winner was the player who ultimately made the most money; the other games mechanisms provided means and obstacles to this end.
As with the Games Workshop edition of Warrior Knights, the components were of a high quality and the mechanisms were innovative for their day; the designer was a well known name; the dynastic rules in particular provided a high degree of involvement for players. Criticisms of the game have centred around the length of time it may take to play.
However the game was published near the end of the time when Games Workshop was interested in publishing board games outside what would become its core milieu of Warhammer and Warhammer 40,000, and it was quickly withdrawn.
Peaches and the Treasury chief's boy; (1) POWER: Mr Macpherson (2) ON-OFF ROMANCE: Peaches Geldof and Fred Macpherson out together in London last year.
Oct 12, 2008; FEW outside the corridors of Westminster have heard of the man whose keen eye for detail was crucial to the ?500billion bailout...