The first title, simply called Track & Field (Hyper Olympic outside the United States) was released in 1983 as an arcade game. The simple gameplay, based on quick, repeating, button presses set the basics for sequels and similar games in the genre for the next decades. There were several home versions of the original; note that the ZX Spectrum and Amstrad CPC versions were only released as part of the Game, Set and Match II compilation in 1988, and are poorly regarded by fans and The NES version was especially well-received and big-selling.
In each event, there is a qualifying time or level that the player must achieve to advance to the next event; failing to qualify (in one heat for running events or three tries in the other events) ends the game.
The game can accommodate up to four players, who compete in pairs for the running events, and individually for the others. If there are fewer than four players, the remaining slots are played by the computer (or player "CPU"). In all multiplayer heats, though, the relative performance of the players has no effect on the game, and advancing is based solely on qualifying times.
If a player completes all six events, after a brief medal ceremony he is sent back to the field for another round, with higher qualifying levels.
The NES version of Track & Field was re-released in Europe in 1992 as Track & Field in Barcelona by Kemco in the light of the 1992 Summer Olympics. The Game Boy version was also re-released as part of the Konami GB Collection series.
The Xbox Live Arcade version of the game was released on the Xbox 360 for 400 Microsoft Points ($5 USD) on August 8, 2007. It features updated graphics and sounds, leaderboards, and online play over the Xbox Live service.
Track & Field introduced the button-tapping style of gameplay, in which a player must hit a button on their controller as fast and as many times as possible in order to make their in-game character interact with its environment. This design is incorporated into inspired titles like Epyx's Summer Games. The technique is still used in gameplay today.
While most multiplayer arcade games had each set of controls relative to the players going from left to right, this game (which has two sets of controls) had a somewhat different setup. The left set of controls were for players 2 and 4, while the right set was for players 1 and 3. This is one of the few classic arcade games where single player mode was played on the right set of controls rather than the left.
The opening song for the Famicom (NES) Version, is the Chariots of fire tune.
Arcade game easter eggs.
100m Dash: If players one and two finish with the same time, a 1000 point bonus is awarded.
Long Jump: If you make three jumps of exactly the same length, a man with a key will run across the screen and a 1000 point bonus is awarded.
Javelin: Throw the javelin off the top of the screen and you will hit a bird, which falls to the ground. A 1000 point bonus is awarded.
180m Hurdles: If players one and two finish with the same time, a man with a key will run across the screen and a 1000 point bonus is awarded.
High Jump: Fail on your first two attempts, then qualify using your last remaining attempt. A mole will pop up out of the ground and a 1000 point bonus is awarded.
Kristen Mcglynn Named a U.S. Track & Field and Cross Country Coaches Track & Field Scholar Athlete of the Year
Jul 26, 2012; NEW ORLEANS , Colo., July 25 -- Adams State University issued the following press release: Already the winner of the NCAA Elite...