In computer science, an iterator is an object which allows a programmer to traverse through all the elements of a collection, regardless of its specific implementation. An iterator is sometimes called a cursor, especially within the context of a database.


An iterator may be thought of as a type of pointer which has two primary operations: referencing one particular element in the object collection (called element access), and modifying itself so it points to the next element (called element traversal). There must also be a way to create an iterator so it points to some first element as well as some way to determine when the iterator has exhausted all of the elements in the container. Depending on the language and intended use, iterators may also provide additional operations or exhibit different behaviors.

The primary purpose of an iterator is to allow a user to process every element of a container while isolating the user from the internal structure of the container. This allows the container to store elements in any manner it wishes while allowing the user to treat it as if it were a simple sequence or list. An iterator class is usually designed in tight coordination with the corresponding container class. Usually the container provides the methods for creating iterators.

Note that a loop counter is sometimes also referred to as a loop iterator. A loop counter, however, only provides the traversal functionality and not the element access functionality.

Contrasting with indexing

In procedural languages it is common to use indexing based on a loop counter to loop through all the elements in a sequence such as an array. Although indexing may also be used with some object-oriented containers, the use of iterators may have some advantages:

  • Counting loops are not suitable to all data structures, in particular to data structures with no or slow random access, like lists or trees.
  • Iterators can provide a consistent way to iterate on data structures of all kinds, and therefore make the code more readable, reusable, and less sensitive to a change in the data structure.
  • An iterator can enforce additional restrictions on access, such as ensuring that elements can not be skipped or that a previously visited element can not be accessed a second time.
  • An iterator may allow the container object to be modified without invalidating the iterator. For instance, once an iterator has advanced beyond the first element it may be possible to insert additional elements into the beginning of the container with predictable results. With indexing this is problematic since the index numbers must change.

The ability of a container to be modified while iterating through its elements has become necessary in modern object-oriented programming, where the interrelationships between objects and the effects of operations may not be obvious. By using an iterator one is isolated from these sorts of consequences.

Implicit iterators

Some object-oriented languages such as Perl, Python, C#, Ruby and later versions of Java and Delphi provide an intrinsic way of iterating through the elements of a container object without the introduction of an explicit iterator object. An actual iterator object may exist in reality, but if it does it is not exposed within the source code of the language.

Implicit iterators are often manifested by a "foreach" statement (or equivalent), such as in the following Python example:

for Value in List:

   print Value

Or other times they may be created by the collection object itself, as in this Ruby example:

list.each do |value|

 puts value

Languages which support list comprehensions or similar constructs may also make use of implicit iterators during the construction of the result list, as in Python:

MaleNames = [Person.Name for Person in RosterList if Person.IsMale]

Sometimes the implicit hidden nature is only partial. The C++ language has a few function templates, such as for_each(), that allow for similar implicit iteration. However they still require explicit iterator objects as their initial input. But once initialized the subsequent iteration happens implicitly without the continued use of any exposed iterator object.


One way of implementing iterators is using a special kind of subroutine, known as a generator, that can yield values to its caller multiple times (instead of returning just once). Most iterators are naturally expressible as generators, but because generators preserve their local state between invocations, they're particularly well-suited for complicated, stateful iterators, such as tree traversers. An example of a generator returning the Fibonacci numbers using Python's yield statement can be seen below.

def fibonacci():
    a, b = 0, 1
    while True:
        yield a
        a, b = b, a+b

for number in fibonacci():  # Use the generator as an iterator
    print number

Iterators in different programming languages


The C++ language makes wide use of iterators in its Standard Template Library, which provides several different kinds of iterators, including forward iterators, bidirectional iterators, and random access iterators. All of the standard container template types provide a rich and consistent set of iterator types. The syntax of standard iterators is designed to resemble that of ordinary C pointer arithmetic, where the * and -> operators are used to reference the element to which the iterator points, and pointer arithmetic operators like ++ are used to advance the iterator to the next element.

Iterators are usually used in pairs, where one is used for the actual iteration and the second serves to mark the end of the collection. The iterators are created by the corresponding container class using standard methods such as begin() and end(). The iterator returned by begin() points to the first element, while the iterator returned by end() is a special value that does not reference any element.

When an iterator is advanced beyond the last element it is by definition equal to the special end iterator value. The following example shows a typical use of an iterator.

ContainerType C; // Any standard container type, like std::list //for (ContainerType::iterator it = C.begin(); it != end; ++it) { for mutable iterator //(if you need to modify elements) for (ContainerType::const_iterator it = C.begin(); it != end; ++it) {

   std::cout << *it << std::endl;

There are many varieties of iterators each with slightly different behavior, including: forward, reverse, and bidirectional iterators; random-access iterators; input and output iterators; and const iterators (which protect the container or its elements from modification). However not every type of container supports every type of iterator. It is possible for users to create their own iterator types by deriving subclasses from the standard std::iterator class template.

Iterator safety is defined separately for the different types of standard containers, in some cases the iterator is very permissive in allowing the container to change while iterating.

Implicit iteration is also partially supported by C++ through the use of standard function templates, such as std::for_each() and std::accumulate(). When used they must be initialized with existing iterators, usually begin and end, that define the range over which iteration occurs. But no explicit iterator object is subsequently exposed as the iteration proceeds. This example shows the use of for_each.

ContainerType C; // Any standard container type of ItemType elements void ProcessItem(const ItemType& I ) // Function which will process each item of the collection {

  std::cout << I << std::endl;

std::for_each(C.begin(), C.end(), ProcessItem ); // A for-each iteration loop

A limitation is that this technique does not allow the body of the for-each loop to be declared inline, requiring a function pointer or function object to be declared elsewhere and passed as an argument. This can be partially compensated for by using a library such as Boost and using lambda to implicitly generate function objects with familiar infix operator syntax. Due to it only being a library, however, certain operations have to be done via workarounds.

C# and other .NET languages

Iterators in the .NET Framework are called "enumerators" and represented by the IEnumerator interface. IEnumerator provides a MoveNext() method, which advances to the next element and indicates whether the end of the collection has been reached; a Current property, to obtain the value of the element currently being pointed at; and an optional Reset() method, to rewind the enumerator back to its initial position. The enumerator initially points to a special value before the first element, so a call to MoveNext() is required to begin iterating.

Enumerators are typically obtained by calling the GetEnumerator() method of an object implementing the IEnumerable interface. Container classes typically implement this interface. However, the foreach statement in C# can operate on any object providing such a method, even if it doesn't implement IEnumerable. Both interfaces were expanded into generic versions in .NET 2.0.

The following shows a simple use of iterators in C# 2.0: // explicit version IEnumerator iter = list.GetEnumerator(); while (iter.MoveNext())


// implicit version foreach (MyType value in list)


C# 2.0 also supports generators: a method which is declared as returning IEnumerator (or IEnumerable), but uses the "yield return" statement to produce a sequence of elements instead of returning an object instance, will be transformed by the compiler into a new class implementing the appropriate interface.


Introduced in the Java JDK 1.2 release, the interface allows the iteration of container classes. Each Iterator provides a and method, and may optionally support a method. Iterators are created by the corresponding container class, typically by a method named iterator().

The next() method advances the iterator and returns the value pointed to by the iterator. When first created, an iterator points to a special value before the first element, so that the first element is obtained upon the first call to next(). To determine when all the elements in the container have been visited the hasNext() test method is used. The following example shows a simple use of iterators:

Iterator iter = list.iterator(); //Iterator iter = list.iterator(); in J2SE 5.0 while (iter.hasNext())


For collection types which support it, the remove() method of the iterator removes the most recently visited element from the container. Most other types of modification to the container while iterating are unsafe.

Additionally, for there is a with a similar API but that allows forward and backward iteration, provides its current index in the list and allows setting of the list element at its position.

The J2SE 5.0 release of Java introduced the interface to support an enhanced for (foreach) loop for iterating over collections and arrays. Iterable defines the method that returns an Iterator. Using the enhanced for loop, the preceding example can be rewritten as

for (MyType obj : list)



Ruby implements iterators quite differently, all iterations are done by means of passing callback closures to container methods, this way ruby not only implements basic iteration but also several patters of iteration like function mapping, filters and reducing. Ruby also supports an alternative syntax for the basic iterating method each, the following two examples are equivalent:

0..42.each do |n|

puts n
end ...and... for n in 0..42
puts n


Iterators in Python are a fundamental part of the language and in many cases go unseen as they are implicitly used in the for (foreach) statement, in list comprehensions, and in generator expressions. All of Python's standard built-in sequence types support iteration, as well as many classes which are part of the standard library. The following example shows typical implicit iteration over a sequence:

for value in sequence:
    print value

Python dictionaries (a form of associative array) can also be directly iterated over, when the dictionary keys are returned; or the items method of a dictionary can be iterated over where it yields corresponding key,value pairs as a tuple:

for key in dictionary:

   value = dictionary[key]
   print key, value

for key, value in dictionary.items():

   print key, value

Iterators however can be used and defined explicitly. For any iteratable sequence type or class, the builtin function iter() is used to create an iterator object. The iterator object then provides a next() method which returns the next element in the container. It will raise a StopIteration error when no more elements are left. The following example shows an equivalent iteration over a sequence using explicit iterators:

it = iter(sequence) while True:

       value =
   except StopIteration:
   print value

Any user-defined class can support standard iteration (either implicit or explicit) by defining an __iter__() method which creates an iterator object. The iterator object then needs to define a next() method which returns the next element.

Python's generators implement this iteration protocol.


PHP 4 introduced a foreach construct, much like Perl and some other languages. This simply gives an easy way to iterate over arrays. foreach works only on arrays in PHP 4, and will issue an error when you try to use it on a variable with a different data type or an uninitialized variable.

In PHP 5, foreach is allowed on object iterating through all the public members.

There are two syntaxes; the second is a minor but useful extension of the first.

Example A

foreach (array_expression as $value)
   echo $value."n";
Example B
 foreach (array_expression as $key => $value)
   echo '('.$key.')'.$value."n";

The Example A loops over the array given by array_expression. On each loop, the value of the current element is assigned to $value and the internal array pointer is advanced by one (so on the next loop, you'll be looking at the next element).

The Example B has the same functionality as above. Additionally, the current element's key (in this case, array_expression) will be assigned to the variable $key on each loop.

The Iterator interface is pre-defined in PHP 5 and objects can be customized to handle iteration.

class MyIterator implements Iterator
    private $var = array();

    public function __construct($array)
      if (is_array($array)) {
          $this->var = $array;
} }

    public function rewind() {
      echo "rewindingn";

    public function current() {
      $var = current($this->var);
      echo "current: $varn";
      return $var;

    public function key() {
      $var = key($this->var);
      echo "key: $varn";
      return $var;

    public function next() {
      $var = next($this->var);
      echo "next: $varn";
      return $var;

    public function valid() {
      $var = $this->current() !== false;
echo "valid: {$var}n";
      return $var;
} } ?>
 These methods are all being used in a complete foreach($obj AS $key=>$value) sequence.
 The methods of Iterators are executed in the following order:
 1.  rewind()
 2.  while valid()
       2.1 current() in $value
       2.3 key() in $key
       2.4 next()


XL iterators generalize generators and iterators.


iterator IntegerIterator (var out Counter : integer; Low, High : integer) written Counter in Low..High is

   Counter := Low
   while Counter <= High loop
       Counter += 1

// Note that I needs not be declared, because declared 'var out' in the iterator // An implicit declaration of I as an integer is therefore made here for I in 1..5 loop

  IO.WriteLn "I=", I


for(i=0; i< array.length; i++){


See also

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