is a Japanese manga written and illustrated by Hirohiko Araki. It is famous for its original art style, intricate plot, and numerous Western rock music references. Every main character's name in each part can be read as JoJo. The manga, published by Shueisha in their magazine Weekly Shōnen Jump, started in 1987 and went on to 2004. The current story arc was initially published in Weekly Shōnen Jump, but was moved to Ultra Jump in 2005. It is currently Shōnen Jump's second longest running manga with 94 volumes and counting (only Kochi-Kame, with 150+ volumes, has more.) It is however, the longest manga not to have a TV adaptation.
The manga is published in English by Viz Media, starting from the third story arc. Nine volumes have been published. Originally published bimonthly, it has been reduced to a quarterly release.
The entire 6-volume (13-episode) anime series has been released in English in chronological order by Super Techno Arts It was originally intended to be released here as early as 2000, but because the STA deal with Broccoli fell through, the first volume did not arrive domestically until 2003, while the last volume was released in 2005. Without a partner, STA had to rely on E-tailers for the bulk of their business. Further hindering the anime's profitability in the U.S. was Viz's choice to wait to publish the manga until after the OVA was completed.
Also, due to legal reasons, names which referenced certain bands or singers had to be changed to their romanized variations in the American translation. Fortunately, like Manga Entertainment's release of Street Fighter II V, the names are retained in the Japanese dialogue, and the American translations are not so far off as they are in Bastard!!.
Phantom Blood, a theatrical film based on Series 1 of JoJo's Bizarre Adventure, was released February 17, 2007 in Japan. A.P.P.P. and several of the original crew members for the OVA returned to produce the film. The theme song was composed by the Japanese group SOUL'd OUT with their single "Voodoo Kingdom".
Several video games have been adapted from JoJo's Bizarre Adventure. The first was an RPG, based on the third story, which was released in 1993 for the Super Famicom. Later, two fighting games for the arcade were also adapted from the third arc by Capcom, JoJo's Bizarre Adventure (released as JoJo's Venture in the west) and JoJo's Bizarre Adventure: Heritage for the Future, both in 1999 for arcade. The arcade games were ported to Playstation and Dreamcast. The fighting games were the first piece of JoJo related media released in North America, exposing the characters to many western players. A third Capcom game was based on the fifth arc titled JoJo's Bizarre Adventure: Golden Whirlwind (ジョジョの奇妙な冒険: 黄金の旋風) and released for the PlayStation 2 in 2002. This game was scheduled for release in Europe as GioGio's Bizarre Adventure, but this did not come through because of the heavy references to band names, and Araki is unwilling to compromise in the change of names to avoid lawsuits. Capcom originally intended to release the game in the United States, even showing a playable version at the 2002 Electronic Entertainment Expo, but no further plans or official release date has been announced since then.
A new game by Bandai, titled JoJo's Bizarre Adventure: Phantom Blood, was released on October 26, 2006 for the PlayStation 2. The story is based on the first arc and features action/adventure gameplay, similar to Golden Whirlwind. Araki has personally checked the quality of the game and its faithfulness to the original. The release of the game coincides with the release of the new movie and the 25th anniversary of Araki Hirohiko's manga career. The game itself includes a bonus disc celebrating 20 years of the JoJo franchise.
Characters from JoJo's Bizarre Adventure were also featured in the Shōnen Jump crossover game Jump Superstars and its sequel Jump Ultimate Stars, including Jotaro Kujo and Dio Brando as playable characters.
The exact requirements for a person to obtain a stand are unclear, although the series hints that it can be linked to bloodline, rigorous spiritual/hamon training, and/or exceptionally strong willpower. However, a stand may never manifest itself in one's life until it is amplified by certain conditions/factors.
One of the known and most commonly used amplifying factors, is to pierce oneself with "stand arrows" created from a mysterious meteorite. However, it is often a gamble, as it would easily kill an unqualified person, and there is no apparent way to know if a person is qualified ahead of time; the Arrows do, however, tend to seek out qualified people on their own if there is someone to guide them. Another amplifying condition is done by simply being around powerful stand users, such as the case of Trisha Una's Spice Girl from Part 5 (Golden Wind). A qualified existing stand user may also have their stand "upgraded" by piercing the arrow through the stand—this results in the Stand becoming a "Requiem" form of its previous self. However, this is also a gamble, as an unqualified stand user may render their new stand uncontrollable, and he or she may actually kill himself or herself in the process.
Enrico Pucci of Part 6, Stone Ocean, was able to produce artificial stand users with his stand, White Snake, by stealing others' stands and "inserting" them into regular people. It is unclear as to whether or not these artificial stand users were capable of having stands of their own, but Enrico does claim that only certain individuals are qualified to have stands inserted. It is still unclear for the condition that one person can possess two stands. In Golden Wind there are examples of a single person possessing two stands because of the ability of an extraordinary stand.
In Part 7, Steel Ball Run, a third amplifying factor is introduced by fusing parts of oneself with "The Saint"'s body parts. However, stands generated by this factor disappear as soon as the body parts defuse from one another.