The protagonist of a series of games created by Ubisoft called 'Rayman'. Rayman may not have the image of a hero, being very small, but he more than makes up for his stature with his personality. His size can be a great advantage, allowing him to squeeze through tight holes and climb up tight crevices where hardly anyone would fit.
"Rayman is a unique character of unknown origin, no wise man or magician can say by what twist of fate or whim of the gods Rayman came to appear at the *Glade of Dreams.-Rayman 2 manual (May vary, be replaced with a different description or not be present at all in some versions.)
Rayman was found Washed up by the sea of lums. On a particularly stormy night, they found Rayman sleeping peacefully under the shade of a palm tree.Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help.And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the rest, came tumbling over the violent sand dunes.They studied him for a long time. "What kind of creature Is this?" they asked each other. "Is he alive?" wondered one when Rayman stretched and yawned.
It didn't take Rayman long to convince the people of the Glade of Dreams of his good intentions.His energy and good humor, his fantastical powers and love for life and nature won over even the most distrustful of the beings.And when he triumphed over the evil Mr. Dark, the truth was undeniable - Rayman was the bravest of them all, the ideal hero,the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of celebrations that follow it."
Mr. Dark is the main enemy of the first Rayman game and Rayman's arch-nemesis. He always wears robes and a hat and his eyes are brightly yellow. He's apparently a quite potent wizard and in the storyline he steals the great Protoon and captures the Electoons. He is the last boss of the game, although he is not battled with directly. Rayman instead fights with mixed-up versions of his minions. Rayman fights that battle in Mr. Dark's hideout, the Candy Chateau, the candy-themed world. Mr. Dark has trapped all of the Electoons in cages all around Rayman's World and Rayman has to free them all before finally reaching Mr. Dark. Eventually, Rayman catches up with the mysterious wizard, who steals his punching fist and nearly kills him with fire. However, at the crucial moment, the Electoons free Rayman and return him his fist. Mr. Dark then flees the scene, leaving his fused minions to finish Rayman off. Since the original game, Mr. Dark has not re-appeared.
Mr. Dark has many minions he hired to get rid of Rayman, these include Antitoons, hunters, stone monsters and others. All five lands before Candy Chateau, are guarded by a notable boss minion. The Dream Forest is guarded by two.
Baby Moskito: An oversized young mosquito, who attacks Rayman with his stingy nose. After Rayman defeats the Baby Moskito by using his powerful fist throwing ability, the mosquito starts crying and Rayman comforts him. After that, they become friends and the Moskito helps Rayman progress further through the Dream Forest, by allowing him to ride on his back.
Adult Moskito: The older Moskito of the Dream Forest. He is first seen trying to stop Rayman with a large spikey fruit, in one of the stages before his fight. He is fought in Moskito's nest and is stronger than the Baby Moskito. He attacks Rayman by launching giant spikey fruits at him and is defeated in the same way that the young Moskito is. However, unlike the fight with the Baby Moskito, the adult, when defeated, does not get back up and instead remains unconscious. His defeat leads to Rayman being granted the power of swinging with his fist.
Mr. Sax: A giant saxophone, who blows wrong notes. He lives high up in the clouds of Band Land. Due to his height advantage over Rayman, and the fact he's made out of metal, he cannot be simply beaten by Rayman's fist alone. He blows a range of notes out (such as bomb notes) and is injured when the 'wrong' notes he plays are smashed back at him via Raymans punch. He also likes to jump around and will easily crush and hurt Rayman if he is underneath. Once his life has been taken, he collapses. Yet, he rises again and begins to dance alongside Rayman. It appears he then leaves the Band Land. After Rayman beats Mr. Sax, he is granted the power of his helicopter hair.
Mr. Stone: A large humanoid creature made of rock who dwells in the Blue mountains. He is first seen chasing Rayman through the one of the stages in the Blue Mountains and even from his first sighting, it is obvious he is dangerous. He has the ability to hurl huge, explosive boulders around, summon stone hounds and also create energy blasts. He is also surprisingly fast for a creature made entireley of rock and, due to his aggressive nature and fighting style, makes for quite a difficult boss. Like with Mr. Sax, Raymans fist alone does no damage to Mr. Stone. Instead, he is only hurt when Rayman throws his fist into the large totem pole in the boss' lair, situated in Mr. Stone's Peaks. The totem pole crashes down upon him and takes away some of his energy. When defeated, Mr. Stone crumbles into pieces. However, like with Mr. Sax, he rises and begins to dance (with his head replaced with that of the totem pole). When destroyed, he is not seen again and Rayman receives the power to run. Mr. Stone is not seen in the ending credits.
Space Mama: Space Mama is the only female boss in the game. She is the boss of Picture City and is fought with twice. The first time, she is battled with on a pirate-themed stage and is dressed as a viking along with two smaller pirate minions. She attacks using a large rolling pin and can blast knives out of it. In the second fight, she is fought against in a space-themed stage. She uses a washing machine to enter the stage and at one point during the fight, she hides behind it. In this second and final encounter, she uses her rolling pin to shoot lasers and also to summon strange bomb shaped objects that explode and can cause damage to Rayman. Space Mama is quite a difficult boss and she has quite a large amount of health. When finally beaten, she stands and begins dancing with Rayman. She is seen in the ending credits resting on a beach.
Mr. Skops: A large scorpion living in the Caves of Skops. Skops seems to enjoy taking naps, and gets angry at anyone who wakes him up. His first appearance is not in direct battle with Rayman. He is woken and begins trying to eliminate Rayman, both with his incredibly powerful and giant claw that he throws in a similar way in which Rayman throws his fist, and also by using his ability to shake the earth and make platforms fall. When neither of these work, he smashes on the ground and lava begins to rise. As Rayman escapes, Skops walks off screen. The next stage is the real battle with him. In combat, he not only uses his claw, but also his stinger to shoot poisonous energy balls that home in on Rayman. Even though he appears incredibly menacing, he is easily defeated when Rayman throws his fist and misguides Skops' energy balls into himself. Skops is the only boss, along with the Adult Moskito, who does not get back up. He simply lies there, defeated. Skops can also be seen in the credits, relaxing in a boat.
He has some family: a wife named Uglette--quite similar to him, but with pink skin--and 650 children (at the last count). One can first see Uglette on the boat near the end of Rayman 2, with a lot of their children. The children also appear in some other levels of the game, like in the prison with the huge bird robot and they appear in the bonus stage unlocked after the player found all the cages in a level. Uglette is an unlockable character in the racing game, Rayman Rush; in Rayman Arena she is replaced by Dark Globox (GameCube and Xbox only); she is the only character present in Rayman Rush who did not make it into Rayman Arena.
Globox is slightly simple, and it is said in Rayman 2 that Polokus used his sense of humor for inspiration when creating him. He's also cowardly and will flee from ever enemy he sees, leaving Rayman to clear the enemies.
Globox's magic power is the ability to create a small cloud, and to make it rain. He just has to perform a rain dance. The rain is used to remove fires and destroy machinery in Rayman 2, and was apparently used by Globox to cause Robo-Pirates to rust. In Rayman 2, Globox is voiced by Jack Black.
In Rayman 3, Globox accidentally swallows André, ruler of the Black Lums, who also loves plum juice, so in order to quell his tantrums, he must drink it, despite the fact that Globox is allergic to plum juice... Then he behaves strangely, sometimes producing purple bubbles (which Rayman can use to get to new areas), sometimes inflating himself and flying, and frequently acting out of character, behaving in a childlike, or even sometimes aggressive manner. There are three possible reasons for this, firstly because of his allergy, secondly that it has fermented, and thirdly that it may well be hallucinogenic. In this game he is dubbed by actor John Leguizamo.
In Rayman 2 (and its handheld-port, Rayman DS), Rayman meets Murfy for the first time. He helps you with mastering the controls of the game, in the first level where you don't have to fight enemies yet. Also he explains the game a little more as you proceed in the game, by using "Stones of Thought". These are stones found in about every level, all linking telepathically to Murfy. When touching the action button, Murfy appears and explains what he has already explained before at the particular place of that stone. Murfy does not have a specific role in the game and doesn't affect the storyline. At the end of the game, he simply doesn't show up anymore, since by that time you have learned all there is to know (however, he is seen in the last cutscene).
Count Razoff is a mysterious weasel-like hunter (a teensie, to be precise) figure who makes a brief appearance as a boss in the adventure game Rayman 3: Hoodlum Havoc. He lives in a large mansion in the Bog of Murk. He calls it his "Domain". He is so vain, that he fills his mansion with statues & self-portraits of himself. The player (Rayman) stumbles upon his domain while looking for his friend Globox. After wandering into the mansion, the player is confronted by Razoff. the player must seek out and fight Razoff while navigating the labyrinthine halls. Once all Razoff's health is depleted, he then retreats to his cavernous basement, where the player must finish him off. After that, the player finds Globox and takes advantage of Razoff's temporary distraction to escape the mansion. At the end of the boss fight, Bégoniax the witch finally uniets with him and takes him away against his will.
There are some interesting parallels between this particular level of Rayman 3 and Richard Connell's short story The Most Dangerous Game. Both feature a lost character who wanders into a large house and encounters an experienced hunter (in Connell's story, the name of the hunter is General Zaroff; Razoff is simply Zaroff with the R and the Z flipped) whom he must defeat to escape alive. In photograph mode, the game claims that Razoff is Zaroff's son, and the grandson of Nimrod and Artemis. It also states that Razoff claims to hold the chair of Cynegetics at the University of Tyr-Kainkou.
Razoff is voiced by Eric Bauza.
The Knaaren (pronounced with a hard "c" sound) are a race of invincible, ruthless warriors who cannot stand sunlight, found in the 5th level of Rayman 3: Hoodlum Havoc, Desert of the Knaaren. For this reason, Rayman will only encounter the Knaaren while in the caves they reside in. These caverns are dangerous to a mortal being, such as Rayman, with unstable platforms and pools of a green slime substance.
While being invincible, they are relatively slow, so Rayman can outrun them rather easily. The Knaaren are under the rule of King Gumsi, who does not appear very evil himself. The gongs isolated throughout their caverns call the Knaaren to the place of the gong to assist with whatever it was rung for. Some Knaaren have soft spots, as found through discussions the player could hear, such as one owning a dog, another feeling guilty for beating up weaker beings and two discussing claiming that their dad is better then the other one his dad.
Reflux, who becomes a primary enemy and antagonist nearing the end of Rayman 3, is a Knaaren who gave up his invincibility when he stole the scepter from the Leptys and used it to have Leptys give him great power and grant Andre the power to multiply infinitely. It also seems that his intelligence decreased, since he doesn't seem able to talk anymore after the first phase of the battle. He is first heard prior to the fight against Rayman in the Desert of the Knaaren making taunting phrases to Rayman as he progresses through the caverns [Voiced by Ziggy Marley].
Admiral Razorbeard was Rayman's main enemy in Rayman 2 and the Game Boy Advance version of Rayman 3. He commanded a force of Robo-Pirates and ships that plagued over Rayman's World and took over with surprising ease. He himself ruled from a gigantic ship above Rayman's World known as the Buccaneer and ruled from a levitating armchair. According to the manual, Razorbeard is infamous for his attacks that have left over 100 peaceful planets to cosmic dust; making him a vicious and cruel mass murderer. Razorbeard was small for his Robo-Pirate kind (and just as short on temper), however he did have some of the abilities of his other pirates such as being able to shoot cannonballs from his fist. His beard was a literal razor and thus the reason for his name. Razorbeard saw to the capture of many of Rayman's allies including Globox, Ly the Fairy and many others he saw as a threat to his rulership over the Rayman World. He also broke the Heart of the World into 1000 yellow lums (800 in the PS1 version) of which Rayman had to repair.
At the beginning of the Great Escape, Razorbeard had succeeded in his takeover except in the Woods of Light. He had also captured Rayman himself and held him captive aboard the Buccaneer; yet of course Rayman escaped and ended up in the Woods of Light.
As Rayman continued his adventures through the game; Razorbeard became alerted to his mission to find the Four Masks of Polokus and that when Polokus was unleashed that Razorbeard's pirate armies would be destroyed. Razorbeard caught wind of what Rayman was planning and sent his troops to stop him, at this time Razorbeard also ate one of the yellow lums (which mysteriously turns up in a secret room in Tomb of the Ancients.) When Rayman infiltrated the Bucanneer towards the end of the game, Razorbeard had purchased a giant robot known as the Grolgoth. He fought Rayman in the Crow's Nest and when it seemed he was defeated by falling through the nest and down to the boiling lava below, Rayman was pulled down into the mast and nearly into the lava himself, yet Ly saved him from this fate. With the aid of a flying missile, Rayman turned to finally battle Razorbeard above the pit of lava and eventually the Grolgoth fell into the pit of lava. However Razorbeard escaped before the Buccaneer blew up in a small little ship, and believed Rayman to be caught in the explosion. Yet Rayman survived and Polokus succeeded in destroying the Robo-Pirates, ending their threat in Rayman's world.
Despite the destruction of his army and his fleet, Admiral Razorbeard could indeed return in any sequels. Yet despite this he has only appeared as a cameo in Rayman 3: Hoodlum Havoc. His location at the end of the series is unconfirmed and he does not return in the sequel Rayman Raving Rabbids.
In Rayman Arena, it is shown that Razorbeard has a wife (named "Mrs. Razorbeard" or "Razorwife") who enjoys ordering Razorbeard around.
Ironically, Razorbeard is the second of Rayman's arch-enemies to simply flee for life and leave his location unknown to the heroes, the first being Mr. Dark from the first game.
Rayman 3: Hoodlum Havoc (PC & home console version): Made a brief appearance in the Hoodlum Headquarters in a secret area. It was a lifelike model of Razorbeard with henchman seen in Rayman 2 that resembles "The Last Supper" by Leonardo da Vinci.
Rayman Arena: He was a character you would start with in all versions, PC & home console. He had the same powers as everyone else.
Rayman 3 (portable Game Boy Advance/Nokia N-Gage): This game shows evidence that it takes place between Rayman 2 and Rayman 3 (from the console versions), so like Rayman 2, it features Razorbeard as the final boss. In this game, Admiral Razorbeard wants Andre the Dark Lum Lord to use for his advantage.
Rayman DS This is a port of Rayman 2 for the DS, so he is the main enemy.
Admiral Razorbeard also appeared in Rayman: The Animated Series. Strangely enough, Razorbeard was working in a circus and was not a pirate admiral. His mouth was also visible, but for unknown reasons, it was under his beard. His voice was greatly different from his video game appearances, as he sounded like an old fragile man instead of a mean and sadistic villain. He works for the show's main antagonist Sir Rigitoni.
Sergueï is a character in the Rayman video game Rayman Raving Rabbids. He is different then all the other rabbids, being a lot larger with blackish-grey fur, a metal muzzle, permanently red eyes and doesn't do the trademark yell that the other rabbids do, instead making a growling noise to speak. He kidnapped Rayman and took him to the arena to entertain the rabbids and be kept as a slave. The manual for the game says he is a bit of a softie. A similar rabbid, Rabble Droid, the commander of the rabbid army, appears in the Nintendo DS version.
Sir Rigatoni is the main antagonist of Rayman: The Animated Series. In the show, he captures Rayman and his friends for his traveling circus act. After the escape, he sends a detective to capture Rayman and friends, who he calls "freaks". Although he has never appeared in any Rayman game, he is still considered by fans a very popular Rayman villain.
The Teensies are a race in the world of Rayman, resembling small blue fairy-like creatures with enlongated noses and beady black eyes. Take note that you can only see their mouths if you take a good look under the side of their heads. They exist in many forms and most of them have magical powers. Their purpose is to unveil all the roads in the world. The Teensies first appear in Rayman 2: The Great Escape, and later return in Rayman 3: Hoodlum Havoc (voiced by Matt Hill).
Leading the Teensie peoples as the caretaker of the Heart of the World, the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four Teensies squabble over rights to own the Minimus crown.
Before the Hoodlums invaded, the Nookins lived happily, tucked underground near the volcanic core. Unfortunately, this was the perfect place for a Hoodlum factory, and the Nookins soon found themselves, and their treasured ukuleles, kicked to the curb.
No one knows why the little Tufkins, who are famously bad climbers, trecked up in the frigid mountain realms. When they're not yodeling, these Teensies are busy constructing a ski lift network for the whole village.
The Sylkins are the Teensie forest dwellers, shepherding the giant Bonton creatures for wool and milk. After the work is done, there's nothing left for these funky folk to do but dance!
The mystic Griskins weren't always ghosts. Once, their tribe roamed the Moor and performed their incantations freely. But the Great Spirit Palmito was aggravated by all the racket, so he turned the Griskins into ghosts and confined them to a great tower where their singing wouldn't wake up any more spirits.
Count Razoff is rumored to also be a Teensie.