See D. Anderson, All about Cribbage (1971).
Card game, usually for two players, in which each tries to form various counting combinations of cards, the score being kept by moving pegs on a narrow rectangular board. Each player receives six cards. (There is also a five-card variant, as well as four-hand and three-hand variants.) Cribbage was invented by the 17th-century English poet Sir John Suckling. The rules of play, though somewhat involved, are simple enough to make cribbage a popular pastime, particularly in Britain and the northern U.S. The game usually ends at 121 (twice around the board plus one).
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Cribbage, or crib, is a card game traditionally for two players, but commonly played with three, four or more, that involves playing and grouping cards in combinations which gain points. Cribbage has several distinctive features: the cribbage board used for scorekeeping, the eponymous crib or box (a separate hand counting for the dealer), two distinct scoring stages (the play and the show) and a unique scoring system including points for groups of cards that total fifteen.
According to John Aubrey, cribbage was created by the English poet Sir John Suckling in the early 17th century, as a derivation of the game "noddy". While noddy has disappeared, crib has survived, virtually unchanged, as one of the most popular games in the English-speaking world. The objective of the game is to be the first player to score a target number of points, typically 61 or 121. Points are scored for card combinations that add up to fifteen, pairs (plus triples and quadruples), runs and flushes.
Cribbage holds a special place among American submariners, serving as an "official" pastime. The wardroom of the oldest submarine in the fleet carries RADM Dick O'Kane's personal cribbage board onboard, and upon decommissioning it is transferred to the next oldest boat.
The players cut for first deal, and the dealer shuffles and deals five or six cards to each player, depending on the number of players. For two players, each is dealt six cards; for three or four players, each is dealt five cards. In the case of three players, a single card is dealt face down in the centre of the table to start the crib. Once the cards have been dealt, each player chooses four cards to retain, then discards the other one or two face-down to form the "crib" which will be used later by the dealer. At this point, each player's hand and the crib will contain exactly four cards. The player on the dealer's right cuts the deck and the dealer reveals the top card, called the "starter". If this card is a Jack, the dealer scores two points for "his heels", also known as "his nibs".
Scores between 0 and 29 are all possible, with the exception of 19, 25, 26 and 27. Players may refer colloquially to a hand scoring zero points as having a score of nineteen.
There are several designs of crib board:
Because the crib board is a useful scoring device, players sometimes use it to keep score in other games, such as dominoes.