The Endless are a family of seven anthropomorphic personifications of universal concepts, around whom much of the series revolves. From eldest to youngest, they are:
These inhabitants of the Dreaming are often former gods, myths, and even ordinary human beings who later became dreams.
Cain and Abel are a pair of fictional characters in the DC Comics universe based on the Biblical Cain and Abel adapted by editor Joe Orlando with Bob Haney (writer) and Jack Sparling (artist) (Cain), and Mark Hannerfeld (writer) and Bill Draut (artist) (Abel). They were depicted together in Abel's first appearance, and they parted to their respective Houses at the end of the story, the House of Secrets having been recently moved, with Cain promising things not to go the way they happened before. Although Cain would abuse Abel, he was not shown killing him until Swamp Thing vol. 2 #33. In Sandman, at least; Cain is shown to kill Abel quite often.Before The Sandman Originally they were the respective "hosts" of the EC-style horror comic anthologies House of Mystery and House of Secrets, which ran from the 1950s through 1983—Cain debuting in House of Mystery #175 (1968) and Abel in DC Special #4 and House of Secrets #81 (both 1969). During the 1970s, they also co-hosted the horror/humor anthology Plop! They were also both recurring characters in DC's Elvira's House of Mystery (1986–1988).
In 1985, the characters were revived by writer Alan Moore, who introduced them into his Swamp Thing series in issue #33, retelling the Swamp Thing's original origin story from a 1971 issue of House of Secrets. Jamie Delano also occasionally used them in a cameo role in his title Hellblazer.
However, it was Neil Gaiman's series The Sandman that more fully developed the "reinvented" characters into more mature, post–Comics Code version of themselves, and who helped fully drag them out of obscurity.In The Sandman In Gaiman's Sandman universe, the biblical Cain and Abel come to live in the Dreaming at Dream's invitation. This is based on the verse in the Bible which says that Cain was sent to live in the Land of Nod.
They live as neighbours in two houses near a graveyard, Cain in the broad House of Mystery and Abel in the tall House of Secrets. According to their appearance in Swamp Thing, the difference is that a mystery may be shared, but a secret must be forgotten if one tries to tell it.
Gaiman's Cain is an aggressive, overbearing character. He is a thin, long-limbed man with an angular, drawn face, glasses, a tufty beard, and hair drawn into two points above his ears. He has been described as sounding "just like Vincent Price."
Gaiman's Abel is a nervous, stammering, kind-hearted man. Abel is somewhat similar in appearance to Cain, with a tufty beard and hair that comes to points above his ears, though his hair is black rather than brown. He is shorter and fatter than Cain, with a more open face. It is eventually learned that the only time he does not stutter is when he is telling a story or when he is dead.
Cain frequently kills Abel in a kind of macabre form of obsessive-compulsive disorder, re-enacting the first murder. In the Dreaming, Abel's death is impermanent, and he seems to recover after a few hours. Cain seems unable to control his frequent murders of Abel, and occasionally expresses remorse over them; there is a genuine bond between the two, beneath the surface contempt. Abel remains dedicated to Cain, and frequently dreams of a more harmonious relationship between the two.
Cain and Abel own a large green draconic gargoyle named Gregory, who also made his debut in House of Mystery #175. In the first appearance of the characters in Sandman, issue #2, Cain gives Abel an egg that soon hatches into another gargoyle, a small golden one. Abel is delighted and names the gargoyle "Irving," but Cain forcefully insists that the names of gargoyles must always begin with a "G." When Abel resists, Cain murders him. After Abel revives, he renames the gargoyle "Goldie," after a friend of his who "went away." Goldie was an invisible/imaginary friend to whom Abel told his early House of Secrets stories, but the idea was eventually dropped. A letter in issue #91 was attributed to Goldie, who claimed that it was her depicted on the cover of issue #88.
The main function of Cain and Abel throughout The Sandman is as comic relief. However, the two play significant (though not key) roles at several points in the series; it is they who take Dream in until his strength is restored following his 72-year-long imprisonment. In the fourth story arc, Season of Mists, Cain is sent to Hell to give a message to Lucifer because the Mark of Cain protects him from all harm. Cain and Abel also aid The Corinthian with the child Daniel during The Kindly Ones, the penultimate story arc of the series. Abel is also one of the victims of the Furies in this series, and is brought back to life by the new Dream.
The Corinthian is a creation of Dream. His most notable physical feature is his lack of eyes; in their place, two rows of small jagged teeth line each eye socket. The Corinthian often wears sunglasses to cover this up. He is an ambitious, amoral nightmare who is fond of eating eyes with his two additional mouths, and can acquire some of the memories of the former possessors of eyes he eats. He is also able to talk out of any of his three mouths, causing a disconcerting effect.
The Corinthian departs from the dreamscape during Dream's period of captivity, and spends his time hiding out and gathering power in the real world. However, Dream eventually catches up to him shortly after saving Rose Walker from harm. Dream states that the Corinthian was his masterpiece,
Instead, Dream finds his creation has walked the earth for about forty years, playing the role of a serial killer who eats the eyes of young boys and gathering the support of numerous other serial killers. Dream had created the Corinthian as a nightmare that would show humanity its own dark nature, but the Corinthian had done nothing more than commit gruesome murders in his forty years of freedom, doing little to inspire fear on a grander scale in the world. Dream therefore considers the Corinthian to be a failure, and when the Corinthian challenges him for survival, Dream "uncreates" him with no difficulty, saving only one of the Corinthian's skulls for later use. He remarks that the next time he creates the Corinthian, he "shall not be so flawed and petty."
Dream does eventually recreate the Corinthian in The Kindly Ones. The new Corinthian only shares some of his original self's memories, and seems to have a different personality. This new, seemingly gentler Corinthian helps rescue and protect Daniel just before Morpheus dies. In the process, he battles, defeats and eats the eyes of Loki, who, along with Puck, was holding the child hostage.
An exact double of the Corinthian's skull appeared in the treasure chest of Daniel Hall during his brief 'JLA' appearance, suggesting that perhaps the Corinthian was dismantled again, or else simply didn't use any elements of his predecessor in constructing the new one.
Eve originally appeared in Secrets of Sinister House #6 (August–September 1972), drawn by ? Sederer and Michael Kaluta Eve; she was the series' principal host, often in stock images, usually with her raven. She became the principal host of Weird Mystery Tales with issue #15, Destiny having moved to Secrets of Haunted House as principal host. In Plop!, Eve, Cain, and Abel each tell one story per issue. She also makes a few appearances in House of Mystery and House of Secrets. In her early appearances, she appears only as a crone, is often referred to as a witch, and has a tendency to be snappy and mean. In her first appearance, she scares Cain and Abel, and shouts at them, "Get out of the kitchen when it gets too hot, you cowardly mortals! Old Eve doesn't care..." Her letter column, which was answered in character, was called "Witch's Tales".
In Weird Mystery Tales #3 (November–December 1972), Destiny insisted that Eve, Cain, and Abel are not their Biblical counterparts, whom he says he prefers. When she is shown in Sandman #2, Lucien's comment about her addresses her unfriendly nature prior to Dream's return, stating that she confines herself to nightmares.
She is one of the many representations in The Sandman of the triple nature of womankind (maiden, mother and crone), based on the three distinct "Eve"s in some versions of the Genesis story: the arrogant Lilith, an unnamed virgin, and Eve herself. As such, while she is an individual with her own personality, she is also one another representation of The Three, along with the Fates, Graces, Gorgons, and Furies. This is comparable to the way the series' protagonist, Dream, is on one level a character in his own right, and on another level merely a symbol or representation of the larger concept of dreams.
Eve lives in a cave in the Dreaming, and is often accompanied by Dream's raven. The first Raven, Lucien, taught her how to bury Abel after Cain murdered him and she has been accompanied by a Raven ever since. She is kind and has a maternal nature. Most of the time she appears as a black-haired woman of indeterminate age. However, her appearance also mirrors her triple nature; she sometimes shifts between being a young, attractive maiden, a middle aged mother, and an elderly crone. These changes are directly related to the distance she is from the mouth of her cave.
In The Sandman vol. 1 #4, the Nightmare Wizard is shown as a conjurer of children's nightmares that Garrett Sanford believes are excessive, stating that they cause the deaths of the dreamer. Although implicitly male, the character looks like the crone Eve as she appears in The Sandman. A more likely association is the witch Hepzibah in Supergirl vol. 1 #10, who looks identical to Eve's 1970s appearances, and using dolls, tries to use Supergirl to kill Prez Rickard.
It was noted that Gregory did not appear in The Kindly Ones, even though a few key scenes focused on Cain and Abel's Houses, and then reappeared in The Wake. Theorists have presumed that this was because he had been slaughtered by the Kindly Ones. Although numerous references to the name Gregory appear in this collection, most, if not all, are references by the predominant artist for The Kindly Ones Marc Hempel to his own comic series named Gregory.
Goldie also appears for a short scene in The Doll's House, in which he is sitting upon Abel's shoulder as Lucien asks Abel about the inhabitants of the house. He later appears throughout issue #40, "Parliament of Rooks", and briefly at the beginning of Brief Lives. He also accompanies Abel in The Kindly Ones, and is with him when he gets murdered by the Furies, crying when his owner is killed. He is later seen playing with Daniel.After The Sandman Goldie's life took a sharp turn in The Dreaming, a Sandman spin-off series not written by Gaiman. In "The Goldie Factor," Abel is yet again killed by Cain, and Goldie grows angry, and, after spitting acid onto Cain's boots — almost getting Abel killed again — the gargoyle leaves for the outer Dreaming.
Upon learning that Goldie is missing, Cain reveals how he found Goldie: during the years of Dream's absence, he bought a golden gargoyle egg from a door-to-door merchant. However, somehow the egg managed to get him to give it to Abel, and was "persuasive" with Cain. This is indeed admirable; the only way to force Cain to do something would be to threaten him, and most characters in Sandman have avoided ever attempting to do so.
Cain and Abel go to Lucien to learn more, and Lucien informs them that only one person had been looking for Goldie before, a man with no arms or legs. However, in the book in his library on golden gargoyles, the page concerning what they guarded had been torn out. Meanwhile, Goldie stops in at the Labyrinth Cafe, only to meet a man with no arms or legs named Tempto. Tempto recognizes Goldie's power and enlists her services.
Cain and Abel seek the advice of Eve, who tells them that the limbless man, Tempto, was the serpent at the Garden of Eden who had tempted her into eating the forbidden fruit, thus causing her to be thrown out of Eden. In the continuing search for Goldie, Cain discovers new things about himself and his brother, such as that he had founded the first city and named it after his son, Enoch, and that when Abel dies, he becomes a completely different person, with no stutter or timid personality.
Goldie, in the company of Tempto, enters the Garden of Eden. Tempto then "corrects" the original passage from the Bible, bringing Adam back from the dead and annihilating everything except Eden. Eve, however, realizes what is happening and tries to eat the forbidden fruit by herself. Before she can do this, however, Goldie touches the trees, grows to an adult form, and returns everything to normal.
Cain and Abel reappear along with everyone else, and Tempto makes a quick escape after they try to catch him. Goldie is led by Eve to a pile of golden gargoyle bones, and Eve explains that gold gargoyles are built not to protect buildings, but to protect creation stories, such as Genesis and the story of Prometheus. To prevent Tempto from trying the same thing again, Goldie must build a nest out of the bones of her mother and ancestors, and give birth to and raise the next guardian. There is a tearful farewell between all of the characters, and Goldie is left behind at Eden.
At the end of the story, Cain and Abel sit at home. Cain, possibly for the first time in his life, wishes to cheer Abel up, and so he gives him a present: the gold and silver apples from the tree in Eden. However, this only depresses Abel further, and so Cain grows angry and asks Abel if he wishes to be put out of his misery. Abel replies, "Muh-Maybe".
Stunned, Cain rebukes him, saying that that's not how it works, that he kills Abel because he wants to. Abel says that Cain wanted him to be happy. Cain grimaces, and plunges a knife into his brother. When Abel awakes, he notices that he is not dead as usual. Instead, he's in the middle of the desert. He hears an "awk", and runs into the arms of a fully-grown Goldie.
Meanwhile, Cain looks over the temporarily dead Abel, and mutters: "Strange... I've never seen him look so happy and peaceful. I don't know why, but... I'm almost scared."
Like Cain and Abel, Lucien, created by Paul Levitz, Nestor Redondo, and Joe Orlando, was originally the host of a 1970s "weird tales" comic, specifically the three-issue Tales of Ghost Castle (May/June–October 1975). In that series, he is portrayed as the guardian of a castle in Transylvania abandoned by both sides during World War II , watching over its forgotten library with his companion, a werewolf named Rover. In his first appearance in Preludes and Nocturnes (issue #2) this is retroactively revealed to be Dream's castle.
Lucien is the effective keeper of the Dreaming in Dream's absence, and becomes one of Dream's most faithful and trusted servants after proving his loyalty by never abandoning his post during that period. His primary function is to protect the Library, wherein are contained all the books that have ever been dreamt of, including the ones that have never been written. The titles of some of these books, many of which are sequels to real works, are visible.
In issue 68, it is revealed that Lucien's existence in the Dreaming began as serving the role of Dream's first raven. An allusion to "Mr. Raven", the ghostly librarian in George MacDonald's novel Lilith, may be intended. Being that Lucien was the first raven, it has also been theorized that he could be the first man (Adam).
In issue #9, Morpheus assigns Lucien to do a census of the Dreaming. He identified four denizens who left during the 72 years of Dream's imprisonment. Thereafter, Morpheus gives Lucien more and more responsibility, until he becomes a sort of Prime Minister of the Dreaming. When Mervyn Pumpkinhead questions Morpeus' decision to give Lucien such authority, Morpheus responds that Lucien remained at his post and did his best when Morpheus was imprisoned, implying that Mervyn isn't as responsible.
Matthew was originally Matthew Cable, a long-time supporting character in the Swamp Thing series, but because he died while asleep in the Dreaming, he was offered the chance to become a dream raven and serve Dream if he wished, and he accepted.
Matthew is not the first of Morpheus' ravens. Former ravens include Aristeas of Marmora, who returned to his life as a man for one year at one point, and Lucien, the first of the ravens. The purpose of the ravens is debatable. Morpheus seems to keep the ravens around out of some sort of unspoken need for companionship, though he also sends them on occasional missions.
Matthew's word balloons and font style are scratchy and uneven, probably to represent a hoarse, cawing voice, and perhaps as an indicator of his crude, smart-aleck personality. Underneath his frequently irreverent manner, Matthew is actually very loyal to Dream, and he is one of the characters who takes it the hardest when Dream perishes, initially seeking release from his service, but eventually coming to terms with his loss and choosing to remain as Daniel's raven.
Mervyn, or Merv, as he is better known throughout the series, is Dream's jaded, street-wise, cigar-smoking janitor. As his name implies, he has a pumpkin for a head, and his overall appearance is similar to that of a scarecrow combined with a jack-o'-lantern. He resembles Jack Pumpkinhead of L. Frank Baum's Oz books.
Mervyn apparently drove a bus in dreams for a time during Dream's extended absence, and is first seen in Preludes and Nocturnes when Dream hitches a ride with him and chats for a while. Merv is in charge of the construction, maintenance and demolition work in the Dreaming, though he sometimes complains that his job is superfluous since Dream can change any of it at will. One issue of the "Dreaming" spin-off comic focuses on a dreamer who enjoys working under Merv's supervision.
In a past incarnation shown in The Wake, Mervyn was seen to have had a turnip for a head instead of a pumpkin, either as a result of Dream's alterations to his servants or, more likely, due to the changing cultural dreams and myths of societies over the centuries. It is William Shakespeare who sees Mervyn with a turnip for a head, and he would probably not have known of pumpkins, an American plant. Turnips, on the other hand, were well-known in England at the time and were carved as a part of the Celtic festival that inspired Halloween. Mervyn also at one point was given a pumpkin pie for a head when he briefly lost his own. This occurred in Mervyn's spin-off from The Sandman called "Merv Pumpkinhead: Agent of Dream" in the spinoff "Taller Tales". It is possible that other creatures would see other appearances, and perhaps even personalities, associated with Mervyn, and with many other residents of the Dreaming. This has at least been confirmed in the case of Dream himself.
The Basanos is a living Tarot deck created by the seraph Meleos to duplicate the divining power of Destiny's book. They are incredibly powerful due to the fact that they control probability, making whatever outcome they desire not only likely, but inevitable.
When Lucifer creates his new universe, the Basanos move to take control of it so that they can breed (something that is impossible in The Creator's cosmos). Though initially successful in their plan, forming an alliance with Lucifer's enemies, their ability to control random chance is severely limited by Lucifer's creation, and Lucifer is able to outmaneuver them. Lucifer finally gives them an ultimatum: destroy themselves or risk letting the egg they laid in Jill Presto die. The Basanos choose death and extinguish themselves.
Basanos is Greek for touchstone. Such a touchstone may be a piece of slate used to test gold, or it may be a metaphor for torture or torment to test truthfulness. Why Meleos chose this name for his creation is unknown.
Once a major goddess, the loss of her believers over time has significantly reduced her powers. She is quite flirtatious with Dream, and seems to have previously developed a mutual attraction with him which ultimately came to nothing. He sometimes goes to her for advice or companionship. Dream is almost affectionate with her, and in her own words she adores him.
However, despite these indications that all the mythologies in the Sandman are ultimately subordinate to the Judeo-Christian God, Gaiman has on several occasions stated that he never intended the Creator to be any specific religion's god, just as he makes it clear in the first appearance of the abode of the angels, the Silver City, that it "is not Paradise. It is not Heaven. It is the Silver City, that is not part of the order of created things." However, the Silver City is very often referred to as "Heaven" in the Lucifer comic book series.
In that series, one of the critical turning points is The Presence's abandonment of his Creation, which leads to a large number of problems, including struggles to claim the power that the Creator has abandoned, to make the destruction of the universe inevitable and to the slow unraveling of the universe due to the disappearance of the Name of the Creator written on every atom in existence. This is an ongoing storyline in Lucifer.
He is temporarily freed from his punishment by Odin to help with their negotiations for the rulership of Hell. He manages to deceive Odin and Thor into taking another ambassador in his place using his illusionary powers, but fails to fool Dream. Dream says that although his victim must be freed, he allows Loki to go free, and will place a dream-illusion in Loki’s place.
Loki returns in The Kindly Ones. He works with Puck to kidnap Daniel, and harbours deep resentment about being in the debt of Dream. The Corinthian and Matthew eventually find Daniel, and Loki takes on the form of the Dream. The Corinthian is not fooled, and strangles Loki who assumes the form of a monstrous dragon, then that of The Corinthian himself, then Daniel, then his own. The Corinthian knocks him unconscious. He then consumes Loki’s eyes. Loki, now blind, is taken by Odin and Thor back to his punishment. He attempts to goad Thor into killing him, but Odin prevents this, leaving Loki to his fate worse than death.
Loki appears, when in his own form, as a tall, thin man with yellow eyes and long red hair that resembles flames.
The Three represent the female principle, prophecy, and mystery, and they are often a vaguely menacing and enigmatic presence in the series. As a three-in-one mystical being, they can be seen as contrasting with the commonly-used triple-male Trinity. Indeed, legend and mythology play a much larger role throughout the series than religion does, though some segments suggest a supreme monotheistic God at work behind the scenes.
Common incarnations of the Three include the Erinyes (Furies) in their vengeful aspect and the Moirae (Fates) or Weird Sisters in their divinatory aspect. They also sometimes subtly appear in the form of other characters (such as Eve) or groups of characters.After The Sandman The Three later appeared in a graphic novel named Witchcraft, in which one of their priestesses in ancient Rome, Ursula, is set upon and raped by barbarians. She is then reincarnated three times, followed by the witches, and raped again three times by reincarnations of the barbarian leader until the modern age, when she comes back as his mother-in-law.
The Three eventually decide on a suitable punishment for the barbarian: that he would be reincarnated as each of the priestesses he had raped, in order, with the exception of Ursula. He would never know what was happening until the moment of death, at which point it would start all over again.
The Three are satisfied, and in the end tell Ursula that her grandchild will be beautiful, demonstrating a rare instance of apparent empathy.
He was cast out after Lucifer abandoned Hell, and made the mistake of threatening and attacking Dream to try to gain ownership of it. Dream keeps him in a bottle in a chest of trinkets and mementos.
He is based on the demon Azazel.
He had possession of Dream's helm, but lost it in a challenge. He later reappeared briefly as one of Azazel's tactics to gain ownership of Hell.
He is based on the demon Choronzon.
Choronzon appears in 52 #25 (Late October 2006).
Duma is a fallen angel from the DC Vertigo series The Sandman.Before The Sandman Duma's name means "silence", and he is based on the angel Duma from Jewish mythology. In those tales, he is the angel of silence and death's stillness. According to these same stories, he is the guardian of Egypt and the prince of vindication. Based on this, one could speculate that he was the angel who killed the firstborn Egyptians in Moses' time. Some sources also name him a "Prince of Hell," which would mean that at some unknown point in time he displeased God and fell from grace.
The Zohar, a book of Jewish mysticism, describes his position in Hell as such that he had "tens of thousands of angels of destruction" under him, and that he was "chief of demons in Gehinnon with 12,000 myriads of attendants, all charged with the punishment of the souls of sinners."
Dumah is also the name given to the guardian of the 14th gate, through which the goddess Ishtar passed on her journey to the underworld in Babylonian mythology. Dumah may or may not be related to Duma.In The Sandman It is unknown how much of Duma's background from Jewish mythology was actually incorporated into the character by Gaiman. Many theories and interpretations have been put forward, but nothing is concrete.
In Season of Mists, we find that Lucifer has closed down Hell in frustration, handing off the key to the bemused Dream. Eventually, after much squabbling between various gods, Duma and Remiel receive a message saying that they are to watch over Hell. Remiel immediately rejects it, but Duma silently accepts the key, and the guilt-stricken Remiel joins him in ruling Hell. Remiel subsequently attempts to redesign Hell, transforming it from a place of punishment to a place of rehabilitation for lost souls, but Duma's interest in these changes is unknown, as is his true opinion on many things.After The Sandman Following the end of the The Sandman series, Remiel and Duma lose ownership of Hell in a complex sequence of events in the Lucifer spin-off series. Duma eventually allies with Lucifer and Elaine Belloc in the battle to save creation. It is he who persuades Hell's new ruler Christopher Rudd to bring his army to Heaven's aid at the Battle of Armageddon plain.
He is one of the most powerful beings in existence, said at one point to be surpassed only by his Creator.
Neil Gaiman also used the character Lucifer in his short story 'Murder Mysteries'. In this format, Lucifer was a captain of the Silver City, with Azazel as his protege.
From the book, "Hanging out with the Dream King" (a book consisting of interviews with Gaiman's collaborators), one of Gaiman's artists, Kelley Jones, states that Lucifer is based on David Bowie, image-wise. In the interview, Jones states the following:
"...Neil was adamant that the Devil was David Bowie. He just said, 'He is. You must draw David Bowie. Find David Bowie, or I'll send you David Bowie. Because if it isn't David Bowie, you're going to have to redo it until it is David Bowie.' So I said, 'Okay, it's David Bowie.'..."
When Lucifer resigned, Mazikeen left Hell and ended up following her master, becoming part of the staff at the "Lux" (Latin for light, and the first root word in "Lucifer"), an elite Los Angeles bar that Lucifer had opened and played piano at. To conceal her demonic nature, she covered the deformed half of her face with a white mask and rarely spoke.After The Sandman In the ongoing comic book series Lucifer, Mazikeen is a devoted ally of Lucifer Morningstar and the war leader of the Lilin, a race descended from Lilith. A fearsome warrior and a respected leader, Mazikeen is a prominent character in the Lucifer comics. She has the appearance of a human female with long black hair.
In Lucifer, Mazikeen's face was turned fully human when she was resuscitated by the Basanos following the destruction of the Lux in a fire. This was because the vessel of the Basanos, Jill Presto, did not realize that Mazikeen's face was naturally deformed, and assumed that it was burned in the fire.
When Lucifer refused to assist her in restoring her face to its former state, she defected to her family, the Lilim-in-Exile. As their war leader, she led their army against Lucifer's cosmos, allying herself briefly with the Basanos. However, this was a ruse; after a desperate gamble, she bought Lucifer enough time to destroy the Basanos and regain control of his creation. Lucifer then accepted her into his service once more and made the Lilim-in-Exile the standing army of his universe.
Lucifer ultimately restores Mazikeen's half-skeletal face shortly before departing the known universes, gifting Mazikeen with his celestial fire.
While reigning in Hell, Remiel attempts to organize the domain into a great soul-cleansing machine. However Remiel never fully gets over his fall from the Silver City and tries to return the keys to Lucifer, in The Kindly Ones.
It is suggested that Remiel was a silent supporter of Lucifer, in The Kindly Ones, during Lucifer's revolution against the creator, in Remiel's conversation with Lucifer at the Lux. Remiel's weakness of character is apparent in their conversation.After The Sandman Following the end of the Sandman series, Remiel and Duma lose ownership of Hell in a complex sequence of events in the Lucifer spin-off series. At the end of the series, Remiel tries to rebel against Elaine Belloc, refusing to accept her as God's successor. When he tries to kill Gaudium and Spera, friends of Elaine's, she steps in and puts him in his own Hell until he gets his act together.
Robert "Hob" Gadling is a human who was granted immortality and meets with Dream once every hundred years.
The manner in which he becomes immortal is complex and abstract. Hob's unending life began in a pub named the White Horse in 1389 when he simply declared that he "had decided never to die." Death agrees, at Dream's request, to forego her responsibilities in Gadling's case. Whether Death does this out of respect for her brother's whim or Gadling's conviction remains unsettled.
In The Wake, Death meets Gadling at a Renaissance Fair; out of respect for her late brother Dream she offers to end his six-hundred-year life, but Gadling refuses.
After traveling through Hades, losing his beloved (twice), and being torn apart by the Bacchanae (the beloved madwomen of Dionysos), as in the legend, Orpheus spent a long time traveling around the world as a disembodied head. Johanna Constantine helped rescue him from Revolutionary France. He was eventually "put out of misery" by his father, an event which fulfilled the prophecy of Desire, Dream's sibling, that he would spill family blood and trigger a sequence of events leading to his destruction. The vengeance of the Furies was brought upon Dream for the mercy-killing of his son, Orpheus, in 'The Sandman: Brief Lives'.
Thessaly is the last of the millennia-old witches of Thessaly. She makes her first appearance in A Game of You, in which she is shown to be an amoral, cold-blooded, proud, and ruthless character, though not a malicious one. She proves extremely willing to mercilessly hunt down and kill anyone who threatens her, and she seems to be concerned primarily with her own advancement and survival.
When the Cuckoo of "The Land" of Barbie's dreams threatens to kill Barbie, Thessaly and Barbie's friends venture into Barbie's dreams to save her. However, Thessaly is driven more by her pride and her own self-preservation than by any desire to help Barbie. She ends up being tricked by the Cuckoo and is almost trapped forever in a desolate archipelago of the Dreaming along with Barbie's friends until Barbie wishes for their safe return to the waking world.
Thessaly returns in the later volumes, where she is Dream's lover for a time, but this relationship ends unhappily for both and is never actually shown in the series. When it is alluded to in Brief Lives Thessaly is never mentioned by name, so only in The Kindly Ones is this romance revealed. Also in The Kindly Ones, Thessaly provides Lyta Hall with protection and sanctuary from Dream, who is being targeted for death by the Furies, using Hall as a vessel.
When Lyta wakes up after Dream's death, Thessaly calmly advises her to leave. Thessaly suggests that many people, including herself, would be more than happy to murder Lyta for her part in Morpheus' destruction. In The Wake, Thessaly expresses some remorse for her actions.
Thessaly also is the star of two spin-off comic series, The Thessaliad and Thessaly, Witch for Hire written by Bill Willingham. In the spin-offs, Thessaly (under that name) and her companion, a ghost named Fetch, first set out to tackle various gods of the underworld who want her dead. Later she is unwillingly pressured into a monster-killing contract.
She is alluded to in the Faction Paradox series, in the character Thessalia and her protege Larissa.
The Dancing Girl: Ishtar or "The Dancing Girl" is last on Delirium's list of immortals or long-lived humans who were "friends of" Destruction and who Delirium and Dream seek information from in Brief Lives. Ishtar is initially introduced as a tall, dark-haired dancer in a strip club and a friend of fellow dancer Tiffany; later she is revealed to be a current form of an ancient Babylonian goddess, a past lover of Destruction, and a source of the conflict between Destruction and his family (especially Dream, who seems to have opposed the relationship). After sending Tiffany away, Ishtar eventually dances one last time, unmasking her ancient power and causing many of her audience to suffer physical harm from watching her. Finally she makes the building explode as she presumably goes out of existence.
A shapeshifter through glamour, the Cluracan is brother to Nuala, the Dream King's fairy servant. An amoral, gay (in both the literal and modern sense of the word) rogue, Cluracan features in Season of Mists, Worlds' End, The Kindly Ones, and The Wake. He is strongly reminiscent of the "trickster" archetype also associated with Loki.
Nuala is a faerie gift to Dream at the end of Season of Mists. She is beautiful initially, but Dream takes her faerie glamour away, leaving a small, brown-haired, plain-looking girl in place of the beautiful blonde faerie woman.
From this point on, Nuala takes on the housekeeping duties of the Dreaming, only stopping when her brother Cluracan brings her back to Faerie in The Kindly Ones. When she leaves, Dream granted her with a boon as a reward for her years of servitude, allowing her to call on him if she needs to. Nuala had been nursing a crush on Dream for some time, so she finally calls him, asking him to love her. Dream is unable to do this, but he says that he can at least "send you a dream of my love." Nuala responds, "I already have that, my lord."
Auberon is a character in the comic book series The Sandman and The Books of Magic. He is seen for the first time in Sandman#19 as Auberon of Dom-Daniel, and again in several issues of The Books of Magic and in the Books of Faerie miniseries.
The character is implied to be the inspiration for Shakespeare's Titania (Fairy Queen) in the play A Midsummer Night's Dream. There is some speculation that she in the past was a lover of Dream's, although this is never explicitly stated.After The Sandman Titania is also a major character in the comic book The Books of Magic, of which the first four issues were written by Gaiman, and its spin-off series The Books of Faerie.
In the latter series, it is revealed that she is not a fay, but a human girl who crossed over into the fay realm and was then adopted by the current queen of the fay. She appears to be a fay due to an enchanted circlet she stole when the last queen was transformed into a tree by her husband. She is also the most powerful human sorceress alive, which simply aids in her deception. Despite this arcane power, it was revealed that she is illiterate, and so regularly uses Dream's library because its special properties allow its users to read books in any language, including those they cannot speak.
He is the son of Roderick Burgess, mother unknown (but probably Ethel Cripps, and therefore half-brother of Doctor Destiny). He is taught by his father, and takes part in his rituals. Upon Roderick Burgess' death, Alex inherits his estate, including his magical order. He keeps Dream imprisoned, as his father did, trying to bargain for power and immortality in exchange for his release. The Order enjoys a resurgence in popularity in the 1960s, but by the 1970s it is in decline again. Alex passes ownership of the Order on to his boyfriend, Paul McGuire (formerly a gardener at the estate), and becomes obsessed with his prisoner and with his father. Finally, in 1988, Dream's guards fall asleep, and Dream escapes. He puts Alex into a nightmare of "eternal waking," in which he is forever dreaming he is waking up, and each waking degenerates into another horrible nightmare. This nightmare lasts for years, ending only with Dream's death in the ninth collection in the series, The Kindly Ones.
Alex is quite tall and near-sighted. He has brown hair which he wears in a variety of styles throughout his life, but by old age he is bald and has come to resemble his father very closely. His relationship with McGuire is deep and heartfelt, but his obsessions with his father and with Dream eventually come to rule his life. In The Wake, he appears again as the child that we see in his first appearance.
Alex is in many ways a tragic figure, perhaps the first statement of the theme that Desire explores in The Wake: "The bonds of family bind both ways." Had Alex not been born the son of his father, inheriting the imprisoned Dream, his life might have been much happier. However, he is finally able to find some measure of fulfillment in his old age, following Dream's death.
His name almost certainly derives from Anthony Burgess's A Clockwork Orange, the protagonist of which is named Alex, but could also be a nod to Aleister Crowley, whose original middle name was Alexander and who was mentioned in the first issue.
Roderick Burgess (1863–1947) was the Lord Magus of The Order of the Ancient Mysteries. Born Morris Burgess Brocklesby and known also as The Daemon King, his magical fraternity was based in "Fawney Rig" in Sussex, and was initially funded by his inherited industrial wealth. Burgess is a magician rather in the vein of the real Aleister Crowley, and within the DC world is Crowley's rival.
The series begins with Burgess' attempt to capture and bind Death, which fails, capturing Dream instead. Burgess keeps Dream trapped in a glass globe for the rest of his (Burgess') life, attempting to bargain with Dream, but Dream remains silent. Burgess dies of old age still attempting to get a response out of Morpheus. His order passes on to his son, Alex.
Burgess is a bald-headed, slightly pot-bellied man with a large hook nose and something of the look of a gypsy about him. He is ultimately self-centred; his sole purpose for the Order is to bring money and power to himself, and he is consumed by his desire to achieve immortality. His relationship with his son is only briefly touched on, though it is implied that it is unhealthy, with Burgess pushing his son to spend his life pursuing his father's dreams.
This was stolen and hidden in the future by the wanderer, Mad Hettie. Hettie both blackmailed ('I knows about you and the little Corsican') and bribed Johanna for her silence, promising her that she would live to age 99.
This Johanna performed successfully, dying by getting out of her wheelchair, while listening to the singing of her old companion, Orpheus.
Johanna is presumably intended as an ancestor of John Constantine, although this has not been explicitly stated.
John Constantine has his own series, John Constantine: Hellblazer, which occasionally has guest appearances by Cain and Abel. He is also prominently featured in another series, Swamp Thing, from which he originated.
Her last joy was her son, John Dee, whom she sought for 10 years. She discovered that he had become a living corpse. Despairing, she killed herself by removing the one thing keeping her alive—an amulet in the shape of an eye which granted its user protection.
Once dead, this and the Sandman's Ruby was entrusted to her son after stealing it from Ruthven Sykes, who had stolen it from Roderick Burgess, who had stolen it from Dream.
John Dee, also known as Doctor Destiny, is a DC Comics villain whose powers were derived from his use of Dream's Ruby. His name is almost certainly a reference to the real-life John Dee. He was incarcerated in Arkham Asylum, with other Batman villains such as The Scarecrow and The Joker, until freed by the amulet given to him by his mother, Ethel Dee, former mistress to Roderick Burgess. He had previously fought the Sandman (Garrett Sanford) alongside the Justice League.
John originally named himself 'Doctor Destiny' to protect his mother's surname, but after her death changed it back. The Ruby had drained away his mental and physical state until he was no longer able to sleep or dream without it. This had the unpleasant effect of turning him into a browned, living corpse.
Being able to control dreams, he used the ruby to bring out the 'darkness' and 'bestiality' of many people across the world. He had no purpose in doing this. To quote: 'I think I'll dismember the world and then I'll dance in the wreckage.'
While doing this, over a period of 24 hours he focused the energy of the ruby on several people in a cafe, one of them a friend of Rose Walker. He used them as puppets, horribly having them murder and degrade each other as if toys, until all were dead.
Dream double-bluffed him into destroying the ruby, which Dee believed to be Dream's life. It actually only stored some of his energy, and with it released Dream instead became even more powerful than before. Easily overpowering Dee, Dream decided not to destroy him, and instead returned him to Arkham. Dee was finally able to sleep.
In A Game of You, Foxglove is going out with Hazel McNamara, and the two help Thessaly rescue Barbie.After The Sandman In Death: The Time of Your Life, Foxglove has become a pop superstar after being seen by a promoter in Death: The High Cost of Living. She is raising a child with Hazel named Alvie. Alvie dies of cot death, leading Hazel to make a deal with Death. However, even in the world of the Endless there's no such thing as a free lunch, and another character's life has to be sacrificed for the child's.
She has a son, Alvie, from her one heterosexual encounter. It is likely that Alvie is named after Wanda (see below).
It is later learned that the father of this child was Desire. Unity was supposed to be a "vortex of Dream," a special entity that appears only very rarely, with the ability to connect the dreams of other beings, a dangerous ability that can eventually cause the destruction of The Dreaming. The only time Dream is allowed to take a human life is to kill a vortex. Desire's intervention confuses the issue, and eventually Unity's granddaughter, Rose Walker, becomes the vortex. Desire does this so that Dream will be forced to kill a person of family blood, thus bringing the vengeance of the Furies on him.
However, just before Dream can kill Rose, Unity appears, explaining that she should have been the vortex, and asks for Rose's heart. The heart is a red glass one (remniscient of the green heart-shaped piece of glass that appears in the opening tale of this series). Taking the heart, Unity becomes the vortex, and dies.
Unity is of medium height, with reddish-brown hair that she wears long and loose in the self-image she uses in the final dream-meeting between herself, Rose, and Dream; as the old woman we meet at the start of The Doll's House, she has grey hair and wears a curiously old-fashioned dress. She seems kind, and smiles a lot.
Prez Rickard appears in a single issue as the ideal President.
He is Roderick Burgess' second-in-command of the Order of the Ancient Mysteries until November 1930, when he steals a number of treasures (including Dream's helmet, ruby and pouch of sand) and £200,000 in cash from the order and flees to San Francisco with Roderick's mistress, Ethel Cripps. In December 1930, he trades the helmet to the demon Choronzon for an amulet that looks like an eyeball on a chain. This amulet protects him from the magics of Burgess until 1936, when Ethel Cripps leaves him, taking the amulet with her. He is then killed.
Cooking up some brain fuel for the exams ; Eating wholesome foods such as fruit and wholegrain rice can help your concentration, writes Louise Holden
May 04, 2004; It's a difficult time. After two years of toil and anxiety, a fortune on grinds, sleepless nights over CAO choices and cold feet...