See his Zero by Mostel (1965).
See C. Seife, Zero (2000).
It is the fourth released video game in the F-Zero series and the first to be released on a handheld game console. It allows for competition against simulated opponents or human opponents. The player must race hovering vehicles along long courses at extremely high speeds and win while avoiding crashes.
For each lap completed the player is rewarded with an approximate four second speed boost, one of the "SSS" marks will be shaded green to indicate that it can be used. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, allowing the player to use a shortcut.
The Grand Prix is the main single player component of Maximum Velocity. It consists of four series (one hidden), each containing five races. The player needs to be in the top three at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a machine and can try the race again. If the player runs out of machines, then the game ends, and the player has to start the series from the beginning.
Championship is another single player component. It is basically the same as a "Time Attack" mode, except the player can only race on one, special course: the Synobazz Championship Circuit. This special course is not selectable in Multi Cartridge vs. When the player first accesses this track, one player has already set a record. This player is "Megan", the pilot of the Hot Violet craft. The time is usually around 1 minute and 57 seconds.
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