Wulfram 2 (commonly referred to as just Wulfram) is a hybrid genre massively multiplayer online first-person shooter and massively multiplayer online real-time strategy game currently being developed by Bernt Habermeier and published under the name SlurpySoft (Slurpy is the pseudonym of Bernt Habermeier) using an original source code developed by Bolt-Action Software, of which Bernt Habermeier was a co-founder. Wulfram 2 is one of four known games to be developed by Bolt-Action Software, and is the only one still playable. Notable is the fact that Wulfram 2 is free to play, though the administration is accepting donations from the player-base and offering certain non-gameplay related benefits for it.
There are strict rules, some censorship to protect against racist remarks. The slogan "Free online gaming without attitude" underscores how management thinks it runs the game. Financial contributions are supposedly used by Slurpysoft to finance all aspects of game maintenance, advertising, bug fixes and improvements.
Wulfram has an active volunteer group, which includes moderators, administrative as well as creative staff.
Base items are created by and dropped onto the field of play by orbital supply ships, of which most games start with at least one, and may have a maximum of 3 for each team. Supply ships also have the capability of bombarding bases with orbital bombs, if the team has placed the ship above the target base. The game ends when one team has lost all of its Repair Pads, which serve as spawn points, and has no players remaining on the field. The supply ships functions are controlled by someone who has the Uplink, also called the Linker. The Uplink, or link, may be stolen by the other team, it is then set in self-destruct mode and detonates in thirteen minutes and is placed on order on the supply ship.
Players fulfill their role in the game by commanding one of two vehicles (Tank and Scout), and fending off players of the other team while trying to destroy their base using many varied methods depending on the situation. All vehicles have two default weapons, the Autocannon and Pulse Cannon for the Tank, and the Chain Gun and Repair Beam for the Scout. There are also several optional tertiary weapon systems, including several types of missiles, mines, floating heat-seeking bombs called caltrops, flares, and a very low damage infinite range weapon used to force enemies to move away from higher level emplacements, called the maser. All of the tertiary weapons are obtained by landing on the Fuel Pad. One player, the Linker, is usually delegated to build, maintain, and defend the base(s) by placing mines and fighting flanking enemies. The game has many strategic elements not discussed here and is highly multi-faceted and can have a high learning curve for some advanced strategies.
The other current mode of play involves single and team dueling between evenly or unevenly matched groups of players,
As players receive Kudos, they gain ranks. By gaining ranks, you increase your grant rate and your spot on the overall score list. This can work the other way around by accumulating dings, thus decreasing your rank.