Repeats of the 1996 to 1999 series can be seen on Challenge.
Play Your Cards Right has also been turned into a successful Interactive DVD which was released in 2007 with an updated sequel released this year (2008), produced by DVDPro.
The couples alternated who went first on each question. The questions were based on surveys of 100 people. The first couple would guess how many of the 100 gave a certain answer to the question, and the second would guess whether the actual number was higher or lower than the other couple's guess. (If the first couple guessed exactly the number of people, they would win a case of champagne.) If the second couple was correct then they gained control of the cards, otherwise the first team played.
Unlike the US version, the questions usually had some comedy valueFor example: The question is, "We asked 100 tattoo-artists - if somebody came in asking for a tattoo of Bruce Forsyth, would you try to talk them out of it?". The first couple would joke around with Brucie, and then decide on a sum of, say, 64. The second couple would say "higher" (and Brucie would pretend to be offended). If the answer was, say, 26, the second couple were wrong in guessing "higher," so the first couple started with the cards.
There were five cards for each team laid out, and they had to guess if the next card was higher or lower — ace being the highest card, and two being lowest. The first card could be changed if the couple wished. If the guess was correct, the couple would continue with the next card, and so on. Correctly guessing all cards to the end won the game, but if the couple guessed wrong at any time, they would retreat back to the card where they started and the other team would have a free attempt at their own cards. (In this case, the couple could not change their first card.)
After any correct guess, a couple could "freeze", which would protect their cards. A marker would be placed by a dealer beside the frozen card, which meant that on the next question, a wrong guess on their cards would put them back no further than where they froze. This was usually done when the card shown was of a middle rank, such as a seven, eight or nine. After a couple froze their cards, play would continue to the next question.
If the next card was the same rank as the card showing, it counted as a wrong guess; indeed, this is the only way to be wrong when an ace or deuce appeared. "You don't get anything for a pair, not in this game," was Forsyth's catch phrase on such occasions.
If no team had managed to predict the last card correctly within the first three questions sudden death was played. The couple who gained control of the cards (either though their own correct prediction or the other couples incorrect) had to make a decision, either to "Play" and correctly predict the remainder of their cards to win, or "Pass" force their opponents to achieve the feat. An incorrect prediction now caused their opposition to win the round.
Starting with the 90's version, the winner of each of the two games in the first half would get a "Brucie Bonus". The overall winner was the first couple to win two games. If a third game was required, three cards were played by each couple instead of five, with a tie break occurring on the third question instead of fourth.
In the 90's version, points became pounds, and a pair did not lose them their stake, it was just returned. Also, on the final card, if they have £4,000 or more, and they were wrong, they would just have the money. What was emphasised was that their money was safe.
If the couple got to the final card with under £4,000, they could choose to take the money, or gamble all of it on the last card. The maximum amount of money that could be won was £17,600, which was never achieved.
In the Cash Cards, Bruce would first ask the winning couple a ridiculously hard, trivial or stupid question. They often pondered for a few seconds over this, then Bruce said "Aren't you glad you don't have to answer a question like that?", to which the audience would laugh. In the Cash Cards, this time, the couple were given £1,000 to start with and their minimum bet had to be £100, but they could bet the whole lot if they wanted to. If the couple turned the first three cards over correctly, another £500 would be added to the total. On the final card, there was a strict rule, where the couple had to bet at least half the amount they had at that point. If a couple bet on the whole lot the wrong way during the first three cards, that card would be put on the row above and the additional £500 would be added on. If there was a pair revealed in the Cash Cards, the couple didn't lose any money, they moved on to the next card. If the last two cards on a row were a pair, the second card would be used as the base card for the row above. The theoretical maximum in the Cash Cards is £136,000.
When Card Sharks was slated for a revival in 1986, Forsyth himself was considered as possible host by creator/producer Mark Goodson (Forsyth, at the time, was in the United States filming the short-lived Bruce Forsyth's Hot Streak). The job ultimately went to Bob Eubanks and Bill Rafferty.
Bruce, being a pro at comedy, seemed to get a laugh every 10 seconds, which slowed the show down.
|Series||Start date||End date||Episodes|
|1||1 February 1980||9 July 1980||18|
|2||5 September 1980||19 December 1980||16|
|3||2 October 1981||22 January 1982||16|
|4||17 September 1982||3 April 1983||17|
|5||11 September 1983||1 January 1984||16|
|6||31 August 1984||21 December 1984||16|
|7||30 August 1985||22 December 1985||17|
|8||29 August 1986||19 December 1986||17|
|9||4 September 1987||22 November 1987||12|
|10||18 March 1994||8 July 1994||16|
|11||10 February 1995||26 May 1995||16|
|12||2 February 1996||17 May 1996||16|
|13||5 January 1997||11 May 1997||17|
|14||16 January 1998||1 May 1998||16|
|15||22 January 1999||4 June 1999||16|
|16||7 September 2002||19 November 2002||9|
|17||26 May 2003||20 June 2003||2|
Face of Hearts: Model Vicki Tells Emma Johnson Why Being Bruce's New Babe on Play Your Cards Right Is the Real Deal
Sep 18, 2002; Byline: Emma Johnson BRUCE Forsyth's gameshows have never been short on lovely ladies, the Generation Game always included...
PAIR OF ACES; You Can See a Couple of Real Diamonds on Bruce Forsyth's Play Your Cards Right - but It's Not Such a Good Deal as You're Getting Here. SUE BLACKHALL Reports
Jan 18, 1998; THEY'RE blonde and beautiful with legs up to their armpits. They're game show girls whose job it is to totter around on high...