Objective Caml (OCaml) is the main implementation of the Caml programming language, created by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy and others in 1996. OCaml is an open source project managed and principally maintained by INRIA.
OCaml extends the core Caml language with object-oriented constructs.
OCaml's toolset includes an interactive toplevel interpreter, a bytecode compiler, and an optimizing native code compiler. It has a large standard library that makes it useful for many of the same applications as Python or Perl, as well as robust modular and object-oriented programming constructs that make it applicable for large-scale software engineering.
OCaml is the successor to Caml Light. The acronym CAML originally stood for Categorical Abstract Machine Language, although OCaml abandons this abstract machine.
OCaml's static type system eliminates a large class of programmer errors that may cause problems at runtime. However, it also forces the programmer to conform to the constraints of the type system, which can require careful thought and close attention. A type-inferring compiler greatly reduces the need for manual type annotations (for example, the data type of variables and the signature of functions usually do not need to be explicitly declared, as they do in Java). Nonetheless, effective use of OCaml's type system can require some sophistication on the part of the programmer.
OCaml is perhaps most distinguished from other languages with origins in academia by its emphasis on performance. Firstly, its static type system renders runtime type mismatches impossible, and thus obviates runtime type and safety checks that burden the performance of dynamically typed languages, while still guaranteeing runtime safety (except when array bounds checking is turned off, or when certain type-unsafe features like serialization are used; these are rare enough that avoiding them is practically possible).
Aside from type-checking overhead, functional programming languages are, in general, challenging to compile to efficient machine language code, due to issues such as the funarg problem. In addition to standard loop, register, and instruction optimizations, OCaml's optimizing compiler employs static program analysis techniques to optimize value boxing and closure allocation, helping to maximize the performance of the resulting code even if it makes extensive use of functional programming constructs.
Xavier Leroy has cautiously stated that "OCaml delivers at least 50% of the performance of a decent C compiler", and benchmarks have shown that this is generally the case. Some functions in the OCaml standard library are implemented with faster algorithms than equivalent functions in the standard libraries of other languages. For example, the implementation of set union in the OCaml standard library is asymptotically faster than the equivalent function in the standard libraries of imperative languages (e.g. C++, Java) because the OCaml implementation exploits the immutability of sets in order to reuse parts of input sets in the output (persistence).
OCaml is particularly notable for extending ML-style type inference to an object system in a general purpose language. This permits structural subtyping, where object types are compatible if their method signatures are compatible, regardless of their declared inheritance; an unusual feature in statically-typed languages.
A foreign function interface for linking to C primitives is provided, including language support for efficient numerical arrays in formats compatible with both C and FORTRAN. OCaml also supports the creation of libraries of OCaml functions that can be linked to a "main" program in C, so that one could distribute an OCaml library to C programmers who have no knowledge nor installation of OCaml.
The OCaml distribution contains:
The native code compiler is available for many platforms, including Unix, Microsoft Windows, and Apple Mac OS X. Excellent portability is ensured through native code generation support for major architectures: IA-32, IA-64, AMD64, HP/PA; PowerPC, SPARC, Alpha, MIPS, and StrongARM.
OCaml bytecode and native code programs can be written in a multithreaded style, with preemptive context switching. However, because the garbage collector is not designed for concurrency, symmetric multiprocessing is not supported. OCaml threads in the same process execute by time sharing only.
$ ocaml
Objective Caml version 3.09.0
#
Code can then be entered at the "#" prompt. For example, to calculate 1+2*3:
# 1 + 2 * 3;;
- : int = 7
OCaml infers the type of the expression to be "int" (a machine-precision integer) and gives the result "7".
print_endline "Hello world!";;
can be compiled to bytecode:
$ ocamlc hello.ml -o hello
and executed:
$ ./hello
Hello world!
$
let rec quicksort = function
| [] -> []
| pivot :: rest ->
let is_less x = x < pivot in
let left, right = List.partition is_less rest in
quicksort left @ [pivot] @ quicksort right
let year_size = 365.;;
let rec birthday_paradox prob people =
let prob' = (year_size -. float people) /. year_size *. prob in
if prob' < 0.5 then
Printf.printf "answer = %dn" (people+1)
else
birthday_paradox prob' (people+1) ;;
birthday_paradox 1.0 1;;
n is a higher-order function that accepts a function f and a value x and applies f to x exactly n times. To convert a Church numeral from a functional value to a string, we pass it a function which prepends the string "S" to its input and the constant string "0".In OCaml, the Num module provides arbitrary-precision arithmetic and can be loaded into a running top-level using:
# #load "nums.cma";;
# open Num;;
The factorial function may then be written using the arbitrary-precision numeric operators =/, */ and -/ :
# let rec fact n =
if n =/ Int 0 then Int 1 else n */ fact(n -/ Int 1);;
val fact : Num.num -> Num.num =
This function can compute much larger factorials, such as 120!:
# string_of_num (fact (Int 120));;
- : string =
"6689502913449127057588118054090372586752746333138029810295671352301633
55724496298936687416527198498130815763789321409055253440858940812185989
8481114389650005964960521256960000000000000000000000000000"
let _ =
ignore(Glut.init Sys.argv );
Glut.initDisplayMode ~double_buffer:true ();
ignore (Glut.createWindow ~title:"OpenGL Demo");
let angle t = 10. *. t *. t in
let render =
GlClear.clear [`color ];
GlMat.load_identity ();
GlMat.rotate ~angle: (angle (Sys.time ())) ~z:1. ();
GlDraw.begins `triangles;
List.iter GlDraw.vertex2 [-1., -1.; 0., 1.; 1., -1.];
GlDraw.ends ();
Glut.swapBuffers in
GlMat.mode `modelview;
Glut.displayFunc ~cb:render;
Glut.idleFunc ~cb:(Some Glut.postRedisplay);
Glut.mainLoop ()
The LablGL bindings to OpenGL are required. The program may then be compiled to bytecode with:
$ ocamlc -I +lablGL lablglut.cma lablgl.cma simple.ml -o simple
or to nativecode with:
$ ocamlopt -I +lablGL lablglut.cmxa lablgl.cmxa simple.ml -o simple
and run:
$ ./simple
Far more sophisticated, high-performance 2D and 3D graphical programs are easily developed in OCaml. Thanks to the use of OpenGL, the resulting programs are not only succinct and efficient but also cross-platform, compiling without any changes on all major platforms.
As an example: if at compile time it is known that a certain power function x -> x^n is needed very frequently, but the value of n is known only at runtime, you can use a two-stage power function in MetaOCaml:
let rec power n x =
if n = 0
then .<1>.
else
if even n
then sqr (power (n/2) x)
else .<.~x *. ~(power (n-1) x)>.;;
As soon as you know n at runtime, you can create a specialized and very fast power function:
..~(power 5 . .)>.;;
The result is:
fun x_1 -> (x_1 *
let y_3 =
let y_2 = (x_1 * 1)
in (y_2 * y_2)
in (y_3 * y_3))
The new function is automatically compiled.