The series began on the Sony PlayStation with the tentatively named Namco Museum Volume 1, indicating Namco's intent to make further instalments of the series. The series ran until Volume 5 on the PlayStation 1, covering various games from the late 1980s, before moving onto the Nintendo 64, Wii, Nintendo DS, Xbox 360, and all sixth generation systems.
All of the games were ported from the original arcade versions source code - Galaga allowed for an alternative screenmode to compensate for the lack of vertical monitor, whereby the scoreboard was located on the left of the screen, or rotated the image 90 degrees if the user possessed a vertical monitor or was willing to risk placing the television/monitor on its side. Pac-Man allowed the same. The games in Namco Museum 50th Anniversary Arcade Collection were emulated using the original game ROMs.
While the control systems of six of the games were well preserved. Since the PlayStation's analog controller was not available at the time, and analog control for Pole Position is only supported in this compilation by Namco's neGcon joypad.
The package also featured a "museum" mode where the player could walk through a virtual museum containing various curiosities surrounding the games including images of the mainboards, marketing material and conceptual artwork (all from the Japanese releases; neither this nor the others contain any American materials). For this reason, the games themselves are based on the Japanese releases, although for the U.S. the games retain their U.S. changes (i.e., Pac-Man is still "Pac-Man", as opposed to "Puckman"; the ghosts still have their U.S. names, etc).
Consists of 4 Xevious related arcade games; Xevious (1982), Super Xevious (1984), Xevious Arrangement (1995), and the new Xevious 3D/G (1995). Although it was released for Playstation, unlike Namco Museum Vol.2, these ports were exact replicas of the arcade version. A video on Youtube proves it by putting the arcade and Xevious 3D/G+ versions next to each other and playing them both simultaneously. The result is them both acting exactly the same, even down to the audio.
Nintendo 64 and Dreamcast versions of Namco Museum features the same six games. Although the Nintendo 64 and Dreamcast didn't get multiple volumes of Namco Museum like the PlayStation did, Namco picked out the most popular games (in the west) from the PlayStation versions and included them in a single compilation. The Nintendo 64 and Dreamcast versions featured Pac-Man, Ms. Pac-Man, Galaga, Galaxian, Dig Dug, and Pole Position, but no museum mode as with the PlayStation versions. This collection is available only in North America.
Because this museum was developed by Digital Eclipse rather than Mass Media, it features "true" arcade game emulation, retains most (but not all) correct sounds, and eliminates the Japanese Pac-Man/Ms. Pac-Man side art. Also, the GameCube version allows the player to insert a limited number of credits, about 5 or 6, by repeatedly pressing the Z button when the game first starts, but then players can only exit to the main menu during game play. The PS2, XBOX, and PC versions allow the player to exit a game at any time, but skips being able to add credits. For Dragon Spirit, Pac-Mania, and Galaga '88, the continue features from the original arcade versions have only been retained in the PC version.
This collection also features five songs from the 1980s: "Come on Eileen" by Dexys Midnight Runners, "Working for the Weekend" by Loverboy, "She Drives Me Crazy" by Fine Young Cannibals, "Talking in Your Sleep" by The Romantics and "Joystick" by Dazz Band, which are played in the game selection menu. As in the previous collection, there is no actual museum content.
There is also a scaled down version for the Game Boy Advance which includes five games: Pac-Man (1980), Ms. Pac-Man (1981), Rally-X (1980), Galaga (1981), and Dig Dug (1982). Like the original Namco Museum for the Game Boy Advance, this version did not save high scores.
This title was released on the PlayStation Portable. It contains over twenty of Namco's games such as Pac-Man (1980) and Galaga (1981). In addition, "Arrangement" variants are available for Pac-Man, Galaga, New Rally-X (1981), and Dig Dug (1982), which have updated gameplay, graphics and can be played in a versus or cooperative mode using the PSP's ad hoc feature. Game Sharing, a feature that had not yet been used on the PSP, was introduced in this game. This allowed others PSPs in the area to download the first few levels of some of the games.
A release of the series for the Nintendo DS was released in late 2007. As well as the original Pac-Man it also features a port of Pac-Man Vs., the well-received multi-player version that was only previously available on the Nintendo GameCube. There are also seven other games which are on this cartridge: Galaga, Xevious, Super Xevious, Galaxian, Mappy, The Tower of Druaga, and 2 versions of Dig Dug II. This game also allows access to each game's DIP switches.
The Arrangement games will the same as they were on the PSP's Namco Museum Battle Collection.
More titles will be announced later.
U = Unlockable with the points shown
|Game||Vol. 1||Vol. 2||Vol. 3||Vol. 4||Vol. 5||3D/G+||64,DC||Advance||PS2,Xbox,GC||50th Aniv||Remix||DS||Battle Collection||Virtual Arcade|
|Pole Position II|
|The Tower of Druaga|
|The Return of Ishtar|
|Genji & Heike Clans|
|The Legend of Valkyrie|
|Dig Dig Arrangement||Different||Different|
|King & Balloon|
|Dig Dug II|
|Pac & Pal|
|Cutie Q||japan only|