The player is a mercenary from the east travelling to the kingdom of Dolphan, modelled after middle-ages Europe. He had been hired to aid the war fought by the country, which will last throughout the following three years of the game, where the player will meet a number of the different characters and develop a relationship with them. At the end of the third year and the end of the war, Dolphan issues an order for all foreigners within the country boarders to be expelled, marking a sudden departure for the player. If the player had developed a fruitful relationship with one of the girls, they will meet the player and leave the country with him (with exceptions to certain characters).
Much similar to Tokimeki Memorial, on which the game's programming is based, the player chooses one of several options to spend his weekdays and Saturday on, with war-related tasks such as sword training or horseback riding. Other non-combat related options are available too such as grooming, studying and resting. On Sundays, the player can choose to find any one of the girls the player has met and arrange for a date on any following Sunday. Alternatively, the weekend can be spent on the usual trainings. There are periodical sword fighting, horseback riding and beauty competitions to award outstanding stats of the player and to impress the characters. Different titles are given to the player according to the strengths or weaknesses. A second part of the game lies in fighting the war for Dolphan. One of the ten generals of the opposing country will challenge at different times, with about six fights in total. The player will have to fight the general in a simple RPG-like real-time battle. Failure will not result in a game over, nor alter the outcome of the war per se, but the player will be hospitalized for a full week. If the player wins all of the battles, he will receive an honorary title from the king at the very end, and such is the requirement to finishing the game with one of the main characters, the princess Priscilla.