Region, northern and central U.S., lying midway between the Appalachian and Rocky mountains, and north of the Ohio River. As defined by the federal government, it comprises the states of Illinois, Indiana, Iowa, Kansas, Michigan, Minnesota, Missouri, Nebraska, North Dakota, Ohio, South Dakota, and Wisconsin. It includes much of the Great Plains, the region of the Great Lakes, and the upper Mississippi River valley.
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Geographic region where Europe, Africa, and Asia meet. It is an unofficial and imprecise term that now generally encompasses the lands around the southern and eastern shores of the Mediterranean Sea—notably Egypt, Jordan, Israel, Lebanon, and Syria—as well as Iran, Iraq, and the countries of the Arabian Peninsula. Afghanistan, Libya, Turkey, and The Sudan are sometimes also included. The term was formerly used by Western geographers and historians to describe the region from the Persian Gulf to Southeast Asia; Near East is sometimes used to describe the same area.
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Period in European history traditionally dated from the fall of the Roman Empire to the dawn of the Renaissance. In the 5th century the Western Roman Empire endured declines in population, economic vitality, and the size and prominence of cities. It also was greatly affected by a dramatic migration of peoples that began in the 3rd century. In the 5th century these peoples, often called barbarians, carved new kingdoms out of the decrepit Western Empire. Over the next several centuries these kingdoms oversaw the gradual amalgamation of barbarian, Christian, and Roman cultural and political traditions. The longest-lasting of these kingdoms, that of the Franks, laid the foundation for later European states. It also produced Charlemagne, the greatest ruler of the Middle Ages, whose reign was a model for centuries to come. The collapse of Charlemagne's empire and a fresh wave of invasions led to a restructuring of medieval society. The 11th–13th centuries mark the high point of medieval civilization. The church underwent reform that strengthened the place of the pope in church and society but led to clashes between the pope and emperor. Population growth, the flourishing of towns and farms, the emergence of merchant classes, and the development of governmental bureaucracies were part of cultural and economic revival during this period. Meanwhile, thousands of knights followed the call of the church to join the Crusades. Medieval civilization reached its apex in the 13th century with the emergence of Gothic architecture, the appearance of new religious orders, and the expansion of learning and the university. The church dominated intellectual life, producing the Scholasticism of St. Thomas Aquinas. The decline of the Middle Ages resulted from the breakdown of medieval national governments, the great papal schism, the critique of medieval theology and philosophy, and economic and population collapse brought on by famine and disease.
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J. R. R. Tolkien's fantasy fiction contains several languages for Elves. The author, a philologist by profession, spent much time on these constructed languages. His interest was primarily philological, and the languages were the first thing Tolkien created for his mythos. He said his stories grew out of his languages; he created a whole fictional mythology and history, complete with races, to speak the tongues he had constructed.
Tolkien started with what he originally called "Qenya", the first primitive form of Elvish. This was later called Quenya (High-elven) and is one of the two most complete of Tolkien's languages (the other being Sindarin, or Grey-elven). The phonology, vocabulary and grammar of Quenya and Sindarin are strongly influenced by Finnish and Welsh, respectively. In addition to these two, he also created several other (partially derived) languages.
Tolkien also created the Tengwar and Cirth scripts for his languages.
In Tolkien's mythology, these languages originated as follows:
Below is given a simplified diagram over how the Elvish languages are said have developed from their common origin, Quendian. Where this is known, the descendant of the Quendian word kwendī 'people' is shown in italics for each language.
| Time Period | Language | |||||
|---|---|---|---|---|---|---|
| The Awakening | Quendian Common for all Elves at Cuiviénen kwendī |
|||||
| The Westward March | Quenya Vanyar and Noldor in Aman quendi | Common Telerin Teleri during the march pendi | Avarin Avari, those who stayed at Cuiviénen and from there spread across Middle-earth (many languages) kindi, cuind, hwenti, windan, kinn-lai | |||
| The First Age | Amanya Telerin Teleri in Aman | Sindarin Teleri in Beleriand (Sindar), as well as the exiled Noldor after the speaking of Quenya was banned in Beleriand by Elu Thingol. *-bind, *-bin | Nandorin Teleri in Rhovanion, Eriador and Ossiriand (Nandor) | |||
| The Second Age | Silvan The Wood-elves of the Vale of Anduin penni |
|||||
Vowels
| a | as in father, but shorter. | [ɑ] | never as in cat [*æ] |
| á | as in father | [ɑː] | . |
| â | (in Sindarin) as in father, but even longer | [ɑːː] | . |
| ae | (in Sindarin) the vowels described for a and e in one syllable. | [ɑɛ̯] | Similar to ai |
| ai | a diphthong, similar to that in eye, but with short vowels | [ɑɪ̯] | never as in rain [*eɪ] |
| au | a and u run together in one syllable. Similar to the sound in house | [ɑʊ̯] | never as in sauce [*ɒ] |
| aw | (in Sindarin) a common way to write au at the end of the word | [ɑʊ̯] | . |
| e | as in pet | [ɛ] | . |
| é | the same vowel lengthened (and in Quenya more closed; as in German) | S: [ɛː], Q: [eː] | Rural Hobbit pronunciation allows the sound as in English rain |
| ê | (in Sindarin) the vowel of pet especially lengthened | [ɛːː] | Rural Hobbit pronunciation allows the sound as in English rain |
| ei | as in eight | [ɛɪ̯] | never as in either (in neither pronunciation) |
| eu | (in Quenya) e and u run together in one syllable | [ɛʊ̯] | never as in English or German |
| i | as in machine, but short | [i] | not opened as in fit [*ɪ] |
| í | as in machine | [iː] | . |
| î | (in Sindarin) as in machine, but especially lengthened | [iːː] | . |
| iu | (in Quenya) i and u run together in one syllable | [iʊ̯] | later by men often as in English you [ju] |
| o | open as in British got | [ɔ] | . |
| ó | the same vowel lengthened (and in Quenya more closed; as in German) | S: [ɔː], Q: [oː] | Rural Hobbit pronunciation allows the sound of "long" English cold [oː] |
| ô | (in Sindarin) the same vowel especially lengthened | [ɔːː] | Rural Hobbit pronunciation allows the sound of "long" English cold [oː] |
| oi | (in Quenya) as in English coin | [ɔɪ̯] | . |
| oe | (in Sindarin) the vowels described for o and e in one syllable. | [ɔɛ̯] | Similar to oi. Cf. œ! |
| œ | (in Sindarin) as in German Götter | [œ] | in published writing, has been incorrectly spelt oe (two letters), as in Nírnaeth Arnoediad! |
| u | as in cool, but shorter | [u] | not opened as in book [*ʊ] |
| ú | as in cool | [uː] | . |
| û | (in Sindarin) the same vowel as above, but especially lengthened | [uːː] | . |
| y | (in Sindarin) as in French lune or German süß, but short | [y] | not found in English |
| ý | (in Sindarin) as in French lune or German süß | [yː] | . |
| ŷ | (in Sindarin) as in French lune or German süß, but even longer | [yːː] | not found in English |
Consonants (differing from English)
Most samples of the Elvish language are written out with the Latin alphabet, but within the fiction the languages were written using Tengwar, or occasionally carved in Cirth. Tengwar can however be used to write many other languages.