Lloyd (Fire Emblem)

List of characters in Fire Emblem (video game)

Fire Emblem series
Titles
Ankoku Ryū to Hikari no Ken
Gaiden • Monshō no Nazo
Seisen no Keifu • Thracia 776
Fūin no Tsurugi • Fire Emblem
The Sacred Stones • Path of Radiance
Radiant Dawn • Shadow Dragon
Fire Emblem (anime)
Characters Marth
Seisen no Keifu • Thracia 776
Fūin no Tsurugi • Fire Emblem
The Sacred Stones • Path of Radiance
Radiant Dawn

This is a character guide for the Game Boy Advance game Fire Emblem. Each character has his or her class labeled. A class is a category within the Fire Emblem series that outlines a unit's characteristics. Along with the character's class is their "promotion class" — the class that the character will upgrade to upon promotion. If a character has no promotion class, it means that they were already promoted when recruited into the party. Also mentioned for some characters are "supports." Supports are side conversations between characters which can result in statistical bonuses and character development (see here for more information about supports).

Main characters

Lyndis

(a.k.a. Lyn)

  • Class: Lord – Blade Lord
is the first female main character in the series since Fire Emblem Gaiden. Although her full name is , she is referred to in almost all screens by her Sacaen name 'Lyn' throughout the game. The two names are generally regarded to be interchangeable, depending on who addresses her. She is 18 (15 in the Japanese version) at the beginning of the events of Fire Emblem.

Born in the Sacaen Plains, her parents—Lord Hassar, chieftain of the Lorca tribe, and Madelyn, daughter of Lord Hausen of Caelin—were killed by bandits before the beginning of the game. She was named after her maternal grandmother. She lives alone until she finds a tactician (the player) lying on the ground. Upon meeting him or her, she decides to follow him or her in the interest of training her sword skills. She then meets Sain and Kent, knights of Caelin who tell her that she is the granddaughter of Lord Hausen, the Marquess of Caelin, who wants to welcome her into his home (something he had refused to do when his daughter Madelyn eloped with a Sacaean "savage"). Along the way, she saves an old priest of a shrine that was attacked by mercenaries. In gratitude, he allows Lyndis to lay her hands upon the Mani Katti, a sacred weapon within the shrine. As it turns out, she is the only person who can draw the legendary sword, and the priest tells her to take it with her. Towards the end of the game, she receives a new sword called the Sol Katti which is not a true legendary weapon despite it bearing great power and being the "sister sword" to the Mani Katti.

On the way to Caelin, she eventually finds out that her grandfather is being poisoned by her granduncle, the power hungry Lundgren, who desires to succeed his brother by any means necessary. Upon reaching Castle Caelin, Lyndis and her allies defeat Lundgren's forces in a final battle. It is after this that Lyn and her grandfather meet for the first time. Though in a considerably weakened state, Lyn convinces her grandfather to keep fighting so that the two may live together and learn more about each other. Lyndis then stays with him at Castle Caelin until the events of the main story.

Unlike the other lords, Lyndis is not mentioned or referenced at all in Fire Emblem: Fūin no Tsurugi due to the fact that she and her grandfather Hausen were created specifically for the prequel. As such, it is unclear what happens to her in the twenty years between the two games, although her multiple endings present certain possibilities. She either marries one of the characters and gives birth to a child (Roy, Lilina, or Sue) that later becomes a character in Fūin no Tsurugi (presumably dying before the beginning of the game), or she would turn control of Caelin over to Ostia following Hausen's death, and then return to Sacae with one of her comrades.

Lyn makes a cameo appearance in Super Smash Bros. Brawl as an Assist Trophy, a regular trophy, and a sticker.In that game, she is voiced by Lani Minella.

  • Endings
    • Normal (Lyn's part): Lyn now lives with her grandfather as Lady Lyndis of Castle Caelin. Under her loving care, Lord Hausen recovers, and now the two of them go for many walks in the Caelin gardens. On clear, dry nights, Lyn can be seen high atop a hill near the castle. Perhaps she is remembering the home of her youth, the plains of Sacae...
    • Normal (Eliwood's part): Lyn entrusted Caelin's rule to Ostia and returned to the plains of her birth. She often thinks fondly on the people of Caelin.
    • Lyn/Eliwood: The marquess of Pherae and the princess of Caelin were wed after the conflict. All of Lycia was in an uproar, but none could sunder their bond of love. They have a son named Roy, who will become a great hero.
    • Lyn/Hector: Hector succeeded the throne as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Lyn gave him comfort and helped him become an enlightened leader.
    • Lyn/Florina: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her friend Florina. Though Florina returned to Ilia, their friendship lasted forever.
    • Lyn/Rath: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae, where she was reunited with Rath of the Kutolah. They had a daughter and lived happily in the plains.
    • Lyn/Kent: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her former vassal and new love, Kent. The people of Caelin gave them their blessings.

Eliwood

  • Class: Lord – Knight Lord

The son of Lord Elbert, Marquess of Pherae, and Lady Eleanora, is a noble on a quest to find his father, who had been kidnapped by the Dark Druid, Nergal. His objectives soon change, however, and Eliwood fights a group of assassins called the Black Fang. As the story progresses, Eliwood comes to battle with Nergal's morphs (zombie-like creatures, some of who are sentient), Nergal himself, and a renegade Fire Dragon to save the world. To defeat Nergal, he receives Durandal, a legendary sword and the eponymous Rekka no Ken or "Blazing Sword", which was used by Roland, the founder of Lycia.

Eliwood later has a son he names Roy, who stars as the Lord character of the previous game, Fire Emblem: Fūin no Tsurugi. Eliwood himself also briefly appears in Fire Emblem: Fūin no Tsurugi's story and is an unlockable in the bonus maps, although he is a Paladin rather than a Lord/Knight Lord.

In Super Smash Bros. Brawl, Eliwood appears as a sticker.

  • Endings
    • Normal: Eliwood succeeded his father as the Marquess of Pherae. His sincerity and his clear guidance made him his father's equal in all eyes.
    • Eliwood/Lyn: The marquess of Pherae and the princess of Caelin were wed after the conflict. All of Lycia was in an uproar, but none could sunder their bond of love. They have a son named Roy, who will become a great hero.
    • Eliwood/Ninian: Eliwood and Ninian were wed after the conflict. Ninian gave up her old life and her people to enjoy a brief life with Eliwood. They have a son named Roy, who will one day take up arms to defend his nation.
    • Eliwood/Fiora: Eliwood and Fiora were wed after the conflict. A group of Lycian nobles protested that she was a mercenary, but none could sunder their bond of love. They have a son named Roy who will become a great hero.

Hector

  • Class: Lord – Great Lord
is a young lord and a good friend of Eliwood. Hector's parents died of a disease and his older brother, Uther, is the current Marquess of Ostia. It is also revealed in Fūin no Tsurugi that he has a cousin.

Hector is bold by nature, and his straightforward, blunt mannerisms are often a source of consternation among Lycian nobility. Tiring of the inaction on the part of the Lycian nobility against Marquess Laus' recent suspicious activity, he gathers his axe and sets out on a quest to help Eliwood search for his father Elbert with the assistance of some of his Ostian colleagues, Serra the cleric, Matthew the thief, and Oswin the knight.

Later on in the story, Hector's brother Lord Uther dies of disease. Oswin was given strict orders not to tell him, which angered him greatly until Eliwood convinced him to forgive Oswin. He grieves for a short time, but then gets over it to help stop Nergal.

Hector eventually acquires the legendary axe Armads, used by the legendary Durban. Hector also appears in Fūin no Tsurugi, albeit only briefly before he dies from injuries sustained in battle. This fate was foretold; "he who wields Armads shall die not peacefully, but in battle"; a warning which Hector took seriously but chose to accept in order to help Eliwood. This is one of two major foreshadowing moments, the other being in Eliwood and Hector's supports, when Hector discusses a dream about a daughter and a red-haired boy, Roy and Lilina. Lilina, his daughter, is one of the playable characters in Fūin no Tsurugi. Hector himself is also an unlockable character, although he is a General rather than a Lord/Great Lord.

In Super Smash Bros. Brawl, Hector appears as a sticker.

If he has an A support with Lyn, Florina, or Farina, he will marry her in the game's ending, also unlocking a special CG scene per character.

  • Endings:
    • Normal: Hector returned to Ostia and became her Marquess. His bond of friendship with Eliwood remains eternally strong.
    • Hector/Lyn: Hector succeeded the throne as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Lyn gave him comfort and helped him become an enlightened leader.
    • Hector/Florina: Hector succeeded his brother as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Florina gave him comfort and helped him become an enlightened leader.
    • Hector/Farina: Hector succeeded the throne as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Farina gave him comfort and helped him become an enlightened leader.

Strategist

Fire Emblem is the only title in the series that identifies the player as a character in the story. Because this title was the first Fire Emblem released outside of Japan, this was used as a method of introducing newcomers to the Fire Emblem series, making the player feel more involved with the storyline.

In the first ten chapters that make up Lyndis' story, the player's job is to help her through her storyline by directing Lyn and her companions in battle. The player has his/her own game sprite, but it is seen only during story sequences and does not appear during actual gameplay. The tactician's default name is Mark, a male born in January, but he/she can be named whatever the player wants. The other characters will frequently speak with the player to share advice and insight as well as request opinions, usually regarding pursuing a side quest. The tactician's birth month and gender can also be altered; the birth month has an effect on the tactician's affinity, and the gender affects what certain characters say when directly addressing the player; for example, Florina, who is timid of men, is less anxious if the tactician is female. The player's game sprite does not change depending on gender, however. The tactician also cannot have support conversations with other characters. The tactician sprite wears thick, green, robe-like garments, making its appearance ambiguous. The tactician can also receive alternate endings depending on the final statistics.

In Eliwood's/Hector's story, the tactician will be asked to be the godparent of Eliwood's son (Roy) or Hector's daughter (Lilina).

Other playable characters

Kent

  • Class: Cavalier – Paladin
is a knight of Caelin. He is accompanied by Sain to the Sacaen Plains to find Lord Hausen's granddaughter, Lyndis. He believes in a strong sense of discipline and chivalry, often but unsuccessfully pressing his companion Sain to do the same.

  • Endings:
    • Normal (Lyn's part): For his bravery in fulfilliing his command, Kent is named Knight Commander of Caelin. It is a high honor for one so young, but no one denies his worth.
    • Normal (Eliwood's part): After Caelin was placed under Ostian rule, Kent became its steward. His dedication earned him the love of his people.
    • Kent/Lyn: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her former vassal and new love, Kent. The people of Caelin gave them their blessings.
    • Kent/Fiora: Although they returned to their respective countries, they visited one another often and their relationship bloomed. When Lyn abdicated Caelin’s rule to Ostia, Kent resigned, moved to Ilia, and married Fiora.

Sain

  • Class: Cavalier – Paladin

Kent's best friend and companion. is a bit of a scoundrel and a notorious womanizer who admits to hitting on every single woman he has ever seen. His fascination with glory and chivalry often lands him in trouble on the battlefield, much to the disdain of his fellow knight Kent.

  • Endings:
    • Normal (Lyn's part): Sain has earned the honor of being named sub commander of the Caelin Knights. Despite his promotion, he still scoffs at authority and woos the village girls. He is much loved by the citizenry.
    • Normal (Eliwood's part): When Ostia took over the rule of Caelin, Sain resigned and became an independent knight. His love of women is unchanged.
    • Sain/Fiora: Although they returned to their respective countries, Sain and Fiora continued to seek each other out. When Lyn abdicated Caelin’s rule to Ostia, Sain resigned his commission and moved to Ilia. They later wed.
    • Sain/Rebecca: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. Sain requested a discharge and moved to Pherae with his beloved Rebecca. Their son is nothing like his father, thankfully.

Florina

  • Class: Pegasus Knight – Falcon Knight
is a Pegasus knight from Ilia with a timid heart and a fear of men and bows. She gains much courage between Lyn's and Eliwood's story and through an A support she can potentially marry Hector (therefore becoming his consort and Lilina's mother) or become Lyn's partner through her travels. She is a childhood friend of Lyn's and has two older sisters, Fiora and Farina. Her pegasus is named Huey.

  • Endings:
    • Normal (Lyn's part): Florina has arranged to stay in Caelin. She spends her every waking hour in rigorous training, hoping to become invaluable to Lyn. Her fear of men has lessened, but...only slightly.
    • Normal (Eliwood's part): After Lyn abdicated rule of Caelin, Florina returned to Ilia. She remained shy, but this shyness has made her strong within.
    • Florina/Hector: Hector succeeded his brother as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Florina gave him comfort and helped him become an enlightened leader.
    • Florina/Lyn: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her friend Florina. Though Florina returned to Ilia, their friendship lasted forever.

Wil

  • Class: Archer – Sniper
is a cheerful archer from Pherae and a childhood friend of Rebecca. Wil had set out with Dan, Rebecca's brother, to seek his fortune, but the two became separated at the port of Badon. He encounters and joins "Lyndis's Legion", as he calls it, and becomes a retainer of House Caelin. If he reaches an A level support with Rebecca, he will marry her in an alternate ending and become Wolt's father.

  • Endings:
    • Normal (Lyn's part): With his cheery outlook and his happy-go-lucky demeanor, Wil has become quite dear to Marquess Caelin's household. Kent is teaching him manners befitting a sworn man of Castle Caelin.
    • Normal (Eliwood's part): Wil remained a knight of Caelin even after Ostia took over. He became the commander of Ostia's archer division.
    • Wil/Rebecca: After their journey, Rebecca continued to work for Eliwood and became his most trusted retainer. Her childhood friend Wil joined her in service to Pherae. The son they later had shared their archery skills.

Dorcas

  • Class: Fighter – Warrior
is an axefighter from Bern. He once worked for bandits in order to earn money to purchase medicine for his wife Natalie, despite being ashamed of doing such a thing. He joins Lyn's army in order to repay her for saving Natalie from being kidnapped and sold as a slave by the same bandits he was working for. He later moves to Pherae with Natalie, and joins Eliwood's company quite early alongside his friend and rival Bartre.

  • Endings:
    • Normal (Lyn's part): Once Lyn's true heritage is recognized in Caelin, Dorcas returns to his home in Bern. There, he cares for his wife and makes a good living as a mercenary, fighting the local bandits.
    • Normal (Eliwood's part): Dorcas returned to Pherae and used the money to buy medicine for Natalie, his wife. She recovers quickly.

Serra

  • Class: Cleric – Bishop
is an outspoken young cleric in service to House Ostia, born in Etruria. She is flirtatious, cheerful, and sincere. Her high-perched thoughts of herself help her cope with the loneliness felt in childhood as an abandoned child dropped in a convent after the fall-out of her family (Etrurian Counts of noble blood, according to her). However, in the end she drives everyone in Ostia crazy with her loud and arrogant personality. Despite her irritating nature, she can still win the heart of either Erk, Matthew, or Oswin if she gets an A support with any of them.

  • Endings:
    • Normal (Lyn's part): Ultimately, Erk succeeds in seeing Serra safely to Ostia. While her behavior is irritating at best, she is sorely missed. Her ascerberic tongue has become legendary.
    • Normal (Eliwood's part): Serra returned to Ostia. She spent much time tending to her own affairs, but lately, she has begun to enjoy her free time.
    • Serra/Matthew: Matthew returned to Ostia, where he led the network of spies for the new marquess. During this hectic time, his thoughts turned to Serra. Thanks to her, the pain of losing Leila slowly became more bearable.
    • Serra/Erk: After the battle, Erk returned to his studies. His newfound feelings for Serra were an unwelcome distraction. In Ostia, Serra declared she would “live for love” with Erk, and Marquess Ostia gladly saw her off.

Erk

  • Class: Mage – Sage
is a charming but uptight anima mage from Etruria. He first escorted Serra to Ostia (and, by the time he met Lyn, was regretting it) and then served as Priscilla's protector before joining Eliwood on his quest. Extremely dedicated to his studies, he seeks to be a worthy student of his teacher, Lord Pent. In support conversations with Pent and his wife, Louise, Erk's training is talked about. Louise mentions that Erk tended to lock himself in his room and study without eating or sleeping, until he would collapse. He only began to venture into the world after being shown a book full of pictures of nature, as stated in support conversations with Nino. He can invest in a relationship with either Priscilla, Serra or Nino if he gets A support with any of them. He will be the father of Lugh and Ray if he follows the route of Nino.

  • Endings:
    • Normal (Lyn's part): His contract with Serra complete, Erk sets off for Etruria. His time as a mercenary is just part of his training, and he is glad to see it end. He has since returned to his mentor.
    • Normal(Eliwood's part): Erk returned to Etruria and was asked succeed the retiring Lord Pent. He refused and devoted his life to the study of magic.
    • Erk/Nino: They were married after the conflict and were gifted with twin boys. Their time in Pherae was happy until bounty hunters came for Nino. To protect her family, she disappeared. Erk vanished looking for her.
    • Erk/Priscilla: They fell in love amidst conflict. Though he was not nobly born, Erk’s talent and link to Lord Pent earned him the peerage he needed to wed Priscilla. As a trusted magic teacher, he lived his life in happiness.
    • Erk/Serra: After the battle, Erk returned to his studies. His newfound feelings for Serra were an unwelcome distraction. In Ostia, Serra declared she would “live for love” with Erk, and Marquess Ostia gladly saw her off.

Rath

  • Class: Nomad – Nomad Trooper
is a nomad of Sacae's Kutolah tribe. He is a man of few words and is skilled with the bow. He saves Lyn from an assassin when she reaches Araphen. He is the son of Dayan and father of Sue, characters from Fuuin no Tsurugi. Due to a vision by the Kutolah's elder, Rath was cast out from his tribe at an extremely young age to find his destiny. It was due to this that he grew to be very quiet and stoic, unused to social interaction. If he gets an A support with Lyn, he will end up marrying her and will become Sue's father in the ending.

  • Endings:
    • Normal: Rath returned to his tribe in Sacae. His deeds earned him warm greetings from his father the famed Silver Wolf.
    • Rath/Lyn: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae, where she was reunited with Rath of the Kutolah. They had a daughter and lived happily in the plains.

Matthew

  • Class: Thief – Assassin
is an enigmatic thief revealed as a spy for House Ostia. He is somewhat loyal to Hector on his own and hides his abilities under a cheerful and casual demeanor. He was romantically involved with a female Ostian spy by the name of Leila. He planned on marrying her but this dream was cut short when she was killed by the assassin Jaffar. Through an A support with Serra, Matthew will start a romantic relationship with her, despite his signs of annoyance by her personality.

  • Endings:
    • Normal (Lyn's part): Matthew vanishes after the final battle and his whereabouts remain a mystery.
    • Normal(Eliwood's part): Matthew continued his service as a spy for House Ostia. The memory of his beloved Leila lingers on in his heart.
    • Matthew/Serra: Matthew returned to Ostia, where he led the network of spies for the new marquess. During this hectic time, his thoughts turned to Serra. Thanks to her, the pain of losing Leila slowly became more bearable.

Nils

  • Class: Bard – N/A
a half-dragon that takes the form of a blue-haired boy during the game and one of the few to survive the Scouring. Nils was captured from Harmony by Nergal, during which was forced to take the guise of a human because of the massive amount of quintessence drained from him when he passed through the Dragon's Gate, and was held hostage as a means to open the Dragon's Gate. He later escapes to find Lyndis and the other warriors.

Nils poses as a mysterious fluteplayer accompanied by his older sister, the dancer Ninian. He is reluctant to trust others, but remains kind to his comrades. Statistically, he and Ninian are identical (their level-ups even carry over to each other as they exchange time as party members). Later in the game, Nils uses his abilities of foresight to serve as a fortune-teller after Hannah leaves. Unlike Hannah's services, Nils's are free. Like Ninian, Nils cannot attack since he does not wield any weapons; his abilities are strictly supportive.

  • Endings:
    • Ninian/Nils: After these dragonkin bid farewell to the land of their birth, they returned to their new world. Meeting Eliwood warmed the hearts of these ice dragons with the hope that man and dragon could live in peace.
    • Nils (If Ninian has A support with Eliwood):Nils vanished through the gate in order to seal it from the other side. Those who saw him go will never forget his look of sorrow.

Lucius

  • Class: Monk – Bishop
is a monk, a user of light magic. Lucius admits to Priscilla that he was often teased for his appearance back when he was a child, and in his first support with Serra, she thinks of him as a girl and simply can not believe that he is male. After being raised in an orphanage and becoming a St. Elimine monk, he was a retainer of Caelin's House Cornwell and remains loyal to Raymond of Cornwell (alias Raven), his lord since childhood. Gentle and serene in nature, he appears to suffer from spiritual illness; his kindness doesn't equal to submission, though, since he can also be very stubborn and outspoken.

It is implied in his character ending that he is the priest who later cares for Ray and Lugh, Nino's children, before the start of Fūin no Tsurugi. If this is the case, he meets a violent end at the hands of Bern soldiers, creating a desire for vengeance in some of the orphans (namely, the thief Chad and the shaman Ray) in his care.

  • Endings:
    • Normal (Lyn's part): Lucius studies in Caelin for a time, but he departs after receiving summons to another land. He has since been seen traveling with a hard-eyed mercenary.
    • Normal(Eliwood's part): Lucius lived a modest life in a remote corner of Araphen. He built a small orphanage, where he now cares for helpless children.
    • Lucius/Raven: After the conflict, Raven revealed his past to Hector. Hector offered to rebuild Raven's home, but Raven refused. He and Lucius travel as mercenaries, but Lucius is pleased to see his friend's heart has been eased.

Wallace

  • Class: Knight – General
is a retired knight of Caelin who decides to side with Lyn during her quest to regain the Caelin throne. A famous trainer of young knights, he trained Kent and Sain and seems to have the same intentions for Wil. He was also Lord Hassar's rival and friend. He has no sense of direction whatsoever, which serves as the apparent reason for his presence in Bern during Eliwood's story. Though it is revealed in an A support with Lyndis he had traveled there to destroy the hideout of the bandits that had killed Lyndis' family. He thrives in battle, and is extremely brash and stubborn. It's insinuated that Renault, during his times as a mercenary, trained Wallace briefly. During your first playthrough, in a tutorial, the game requires you to promote Wallace at the minimum level, and as soon as you get him, ruining his max-stat potential.

  • Endings:
    • Normal: Wallace intended to return to Caelin, but got lost and ended up in Ilia. He now spends his days tilling the frozen soil.

Marcus

  • Class: Paladin
is the leader of the knights of Pherae. He is very loyal to Eliwood and is a skilled veteran. He is a mentor and father figure to Eliwood (who used to follow him around as a little boy) and his assistants. During the war, Marcus trains Lowen to become a full knight of Pherae, and with an A class support rating he knights Lowen. In Fire Emblem: Fūin no Tsurugi, Marcus is the mentor figure to Eliwood's son Roy.

  • Endings:
    • Normal: Marcus returned to Pherae with Eliwood and, as the head of the knights of Pherae, dedicated his life to training young squires.
    • Marcus/Merlinus: The merchant Merlinus began working for Eliwood. He and Marcus were fast friends, and when Marcus became the head of military training, Merlinus used his business acumen to deal with all matters financial.

Lowen

  • Class: Cavalier – Paladin
is Marcus's right-hand soldier and a recent Pheraen Knight recruit. He is the party's cook, seemingly obsessed with staying nutritionally satiated, and his grandfather and father both cooked for Lord Elbert and his father. He comes from a poor village whose people had once come close to starvation until Lord Elbert provided aid. Lowen's cheerful enthusiasm somewhat compensates for his lacking experience, and he is humble to the point of self-derision concerning his combat abilities. He had to take care of his grandfather and father, and upon their deaths became enrolled in the Pheraean army. He is extremely protective of the ones he cares for, and is a good friend of the archer Rebecca. If he gets an A support with Rebecca, he will end up marrying her as an alternate ending.

  • Endings:
    • Normal:Lowen replaced Marcus as the most famed knight in all Pherae. His endless zeal served Pherae well throughout his life.
    • Lowen/Rebecca: Rebecca and Lowen were wed and they became two of Eliwood's most trusted retainers. Their green-haired son inherited his father's chivalrous spirit as well as his mother's smile and skill with a bow.

Rebecca

  • Class: Archer – Sniper
is the 15 year old daughter of a village chieftain in Pherae and childhood friend of Wil. She is tomboyish, helpful, bright and enjoys cooking. She joins Eliwood's group to search for her missing brother Dan, and later she becomes a retainer and nanny in the Pheraean court. If Rebecca and Wil, Lowen, or Sain get an A level support, there will be an alternate ending where she and one of them get married and have a child together by the name of Wolt.

  • Endings:
    • Normal: Rebecca returned to her father, then pledged service to House Pherae. She has formed a family, and yet she still serves Pherae well.
    • Rebecca/Wil: After their journey, Rebecca continued to work for Eliwood and became his most trusted retainer. Her childhood friend Wil joined her in service to Pherae. The son they later had shared their archery skills.
    • Rebecca/Lowen: Rebecca and Lowen were wed and they became two of Eliwood's most trusted retainers. Their green-haired son inherited his father's chivalrous spirit. as well as his mother's smile and skill with a bow.
    • Rebecca/Sain: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. Sain requested a discharge and moved to Pherae with his beloved Rebecca. Their son is nothing like his father, thankfully.

Bartre

  • Class: Fighter – Warrior
is known to be quite dense and only capable of understanding fighting. Despite this, he is good-natured and friendly at heart, caring greatly for his friend and rival Dorcas as well as the well-being of Natalie. He eventually marries his rival, the swordmaster Karla. He is a playable character in Fūin no Tsurugi and the father of fellow playable character Fir, a myrmidon.

  • Endings:
    • Normal: Bartre continued his quest from country to country. Rumors say that he fell in love with his own mortal enemy.
    • Bartre/Karla: Karla and Bartre were reunited in Ostia. During the battle, they became friends. That friendship depended into love, and they were wed. Later, Karla died of illness. Bartre took their daughter to her uncle and joined Karla.

Oswin

  • Class: Knight – General
is an experienced knight of Ostia. Oswin looks like an old man, but he's actually quite young for his appearance — he is in his thirties. He was assigned by Lord Uther to protect Hector after Hector ran away from Ostia. He is rather serious but is looking out for Hector's best interests. He also constantly reminds Serra that she must be more focused in the battlefield.

  • Endings:
    • Normal: Oswin served as a vassal to Marquess Ostia. His was a calm, reasonable voice in Lycia's ruling government.

Guy

  • Class: Myrmidon – Swordmaster
is a member of Sacae's Kutolah tribe. While knowing who Rath is, he does not personally know him, as Rath left when Guy was a very small child. Unlike most of the Kutolah, he is not skilled in archery and instead finds his talent in sword fighting, dreaming of one day being a master swordsman. He frets about starving to death, which in the past led to dealings with Matthew and working for mercenaries to gain money.

In Super Smash Bros. Brawl, Guy appears as a sticker.

  • Endings:
    • Normal: Guy continued in his quest to be the finest swordsman in all of Sacae. His form was so perfected that all called him the Saint of Swords.
    • Guy/Priscilla: They fell in love amidst conflict, but Priscilla was a noble and Guy was but a mercenary nomad. Guy rode away before her tears could stain the earth, but Priscilla's bright smile remained in Guy's memory forever.

Merlinus

  • Class: Transporter (Tent) – Transporter (Carriage)
is a character that appears frequently in-game, whose tent has to be protected from enemies. As a merchant, Merlinus holds the player's armory optionally during each battle. As he levels up each chapter he is kept alive, he can eventually upgrade to a moving unit. He cannot fight, consequently, so his tent or vehicle must be protected. He first appears in Chapter 13, Gaiden. Merlinus eventually reappears in Fire Emblem: Sword of Seals, performing the same role, albeit with greater difficulty. As a person, he is rather cowardly and quirky, revealed by his telling support conversations.

  • Endings:
    • Normal: Merlinus opened a shop in Ostia, but it was forced to close. He plans on re-opening with some aid from Lord Eliwood himself.
    • Merlinus/Marcus: The merchant Merlinus began working for Eliwood. He and Marcus were fast friends, and when Marcus became the head of military training, Merlinus used his business acumen to deal with all matters financial.

Priscilla

  • Class: Troubadour – Valkyrie
is a polite, yet troubled troubadour adopted by Count Caerleon of Etruria when she was just six years old. She is the younger sister of Raven and a princess of the fallen House Cornwell. Upon hearing rumors of her estranged brother, she left Etruria with Erk in hopes of finding the truth. The Marquess of Laus, Lord Darin, learned of her quest and prevented her and Erk from leaving Laus. They were finally able to leave after Eliwood's arrival in Laus. She is the only recruitable Troubadour and potential Valkyrie in the entire game.

  • Endings:
    • Normal: Priscilla returned to Etruria's Count Caerleon. Her adopted parents met her not with harsh rebukes, but with tears of joy.
    • Priscilla/Erk: They fell in love amidst conflict. Though he was not nobly born, Erk’s talent and link to Lord Pent earned him the peerage he needed to wed Priscilla. As a trusted magic teacher, he lived his life in happiness.
    • Priscilla/Heath: They fell in love amidst conflict, but Priscilla was a noble and Heath was a deserter from Bern. Their differences were too great. When they parted, Heath told a weeping Priscilla he would someday return.
    • Priscilla/Guy: They fell in love amidst conflict, but Priscilla was a noble and Guy was but a mercenary nomad. Guy rode away before her tears could stain the earth, but Priscilla's bright smile remained in Guy's memory forever.

Raven

  • Class: Mercenary – Hero
is a hard-eyed mercenary with a grudge against House Ostia. He was once Lord Raymond of Cornwell, a house destroyed by Ostia for corruption. He is recruited by Priscilla once she finds him serving as a prisoner turned mercenary on the enemy's side. Knowing that she is a member of Eliwood's army, Raven joins in hopes of getting closer to Hector (brother of Marquess Ostia) for revenge. He later gives up on his plans for vengeance (either due to Priscilla or Lucius' support conversations). He is accompanied by Lucius, his vassal and only friend.

  • Endings:
    • Normal: Raven vanished without a word. Many reports have placed him in Araphen, but none could be confirmed.
    • Raven/Lucius: After the conflict, Raven revealed his past to Hector. Hector offered to rebuild Raven's home, but Raven refused. He and Luicus travel as mercenaries, but Lucius is pleased to see his friend's heart has been eased.

Canas

  • Class: Shaman – Druid
is a man on a quest to gain knowledge. Canas is a passionate scholar who has a tendency to read on the battlefield and somewhat neglect the people he cares for (Nino points out the habit in their supports). The father of Hugh and son of Niime, characters from Fire Emblem: Fūin no Tsurugi, he also may be Nino's uncle by marriage, — according to their A support, as his wife's deceased sister Iris bears the same name as Nino's mother. He is established to have died along with his wife while trying to stop a snowstorm before the events in Fūin no Tsurugi. He is the only recruitable Shaman, and potentially Druid, in the game.

  • Endings:
    • Normal: Canas returned to his family in Ilia. Some years later, he and his wife died trying to stop a snowstorm. His child was raised by his old mother.

Dart

  • Class: Pirate – Berserker
is an amnesiac pirate loyal to Fargus. He is foulmouthed but kindhearted, and is likely Rebecca's brother, Dan. Were that the case, he left their hometown with his friend, Wil, to find their fortune. After several adventures and disgraces, Dan was somehow left half-dead and unconscious on the docks of Badon, where Fargus picked him up (the citizens would not touch him due to a religious holiday at the time that forbade contact with blood) and thus saved his life. He also has some history with Geitz.

  • Endings:
    • Normal: Dart took a grave wound protecting Fargus in a skirmish. He vanished at sea, but rumors claim he might be in Pherae.
    • Dart/Farina: Farina’s love for Dart compelled her to stay in Lycia. She visited Badon often and flirted with Dart at every chance. He never knew how serious she was when she told him that a female pirate would be quite profitable!

Fiora

  • Class: Pegasus Knight – Falcon Knight
is Florina and Farina's older sister and commander of the Fifth Wing of Ilia's pegasus knights. She has been known to make deplorable decisions based on intuition. She was hired by Pent to scout the Dread Isle, and after her entire wing was annihilated by the Black Fang, she sought to avenge the deaths of her comrades. Additionally, since she's extremely honor bound, Fiora heavily blames herself for their deaths. After the events of Fire Emblem she can marry Kent, Sain or Eliwood through A supports. If married to Eliwood she becomes the mother of Roy.

  • Endings:
    • Normal: Fiora flew many missions as the head of a mercenary company. Her donations saved many poor families in Ilia from destitution.
    • Fiora/Eliwood: Eliwood and Fiora were wed after the conflict. A group of Lycian nobles protested that she was a mercenary, but none could sunder their bond of love. They have a son named Roy who will become a great hero.
    • Fiora/Kent: Although they returned to their respective countries, they visited one another often and their relationship bloomed. When Lyn abdicated Caelin’s rule to Ostia, Kent resigned, moved to Ilia, and married Fiora.
    • Fiora/Sain: Although they returned to their respective countries, Sain and Fiora continued to seek each other out. When Lyn abdicated Caelin’s rule to Ostia, Sain resigned his commission and moved to Ilia. They later wed.

Legault

  • Class: Thief – Assassin
is a thief and former member of the Black Fang, known as the Hurricane. He is cynical, brutally honest, and apathetic, but has a good sense of humor. While in the Black Fang, his duty was to kill those who betrayed the secretive organization, but after discovering that his last victim turned out to be his former best friend Aesha he became disillusioned and eventually abandoned the organization entirely. He is friends with much of the Black Fang, including Lloyd, Linus, Brendan, Uhai, and Brendan's retainer Jan. Nino refers to him as her "uncle", but this is a term of endearment; he is not a blood relative of hers. Nino and Black Fang members aside, Legault takes a liking to the wyvernrider, Heath. In his support conversations with Heath, Legault clearly enjoys toying with Heath and his emotions, at one point mentioning he might even love the rider. He also has a tendency to do the same towards the paladin Isadora. It is implied through Support conversations that he may be gay.

  • Endings:
    • Normal: After the battle, Legault traveled the lands looking for Black Fang refugees. He helped them to ease the pain of his own loss.
    • Legault/Isadora: Isadora returned to Pherae while Legault returned to Bern. However, they remained in each others hearts. They meet again ten years later, but as enemies on the battlefield.

Ninian

is a quiet, sweet, and polite dancer and the older sister of Nils, a teenage bard. They both hold a terrible and destructive secret in their hearts. Her dances (or in Nils's case, music) contains mystic power that can increase an ally's stats or enable then to move again. They themselves, however, cannot fight.

Ninian is a half-dragon, offspring from a dragon-human marriage that occurred before the Scouring, a war between humans and dragons fought across Elibe. Ironically the game's main antagonist Nergal, who lured her through the Dragon's Gate in a trap, is believed to be her father.

During the Scouring, Ninian's mother Ninis was kidnapped and taken away from her family. Nergal decided to go search for her, but he could not do so with infant children in tow. Leaving them in a small house in Valor and near the Dragon's Gate, Nergal told them to hide and wait for him until he returned with their mother; however, he had also asked them to pass through the Dragon's Gate if he never returned.

After waiting for a substantial amount of time, Ninian and Nils decided to join the surviving dragons who left Elibe through the Gate, reverting to their dragon forms and progressively losing many of their memories; some of those regarding their mother remained, since Ninian kept a silver ring that belonged to her. Finally, after a long journey, they reached an alternate world where they could live in peace and build a new home along with the other dragons. They often remembered Elibe with fondness, so much that when they were offered the chance to return through the Gate- actually a trap concocted by Nergal- they took it.

In Super Smash Bros. Brawl, Ninian appears as a sticker.

  • Endings:
    • Ninian/Nils: After these dragonkin bid farewell to the land of their birth, they returned to their new world. Meeting Eliwood warmed the hearts of these ice dragons with the hope that man and dragon could live in peace.
    • Ninian/Eliwood: Eliwood and Ninian were wed after the conflict. Ninian gave up her old life and her people to enjoy a brief life with Eliwood. They have a son named Roy, who will one day take up arms to defend his nation.

Isadora

  • Class: Paladin
is a paladin of Pherae who serves Eliwood's mother, Eleanora. She is in love with Harken, one of the Knights of Pherae who disappeared with Eliwood's father Elbert. She constantly worries for his safety and until learning otherwise believed he had met an unfortunate end. She also has some ethic and self-esteem problems derived from her noble upbringing and her experiences as a female knight, surrounded by male companions for a long time.

  • Endings:
    • Normal: As a knight of the imperial guard, Isadora served as guard to Lady Eleanora. She continued to study to be a lady up until she wed.
    • Isadora/Harken: They were married shortly after returning to Pherae. Their love grew during their years of service, and now it blossomed with the blessings of Eliwood and Eleanora. Many envied their good fortune.
    • Isadora/Legault: Isadora returned to Pherae while Legault returned to Bern. However, they remained in each others hearts. They meet again ten years later, but as enemies on the battlefield.

Heath

  • Class: Wyvern Rider - Wyvern Lord
is a proud wyvern rider of Bern, honorable with a strong sense of justice and morality. He voluntarily defects to Eliwood's side after the leader of his mercenary squad orders him to kill women and children — something that compromised his personal honor. He once served Vaida as a wyvern rider, and his former wingmates are now dead because of their desertion from Bern; Vaida stayed behind to cover their escape. Because of this, Heath may hold feelings for Vaida, portrayed in their Support conversations. Additionally, he can also develop feelings with Priscilla, but when he learns her position as the adopted daughter of Count Caerleon of Etruria, he has no choice but to leave her. His wyvern is named Hyperion.

  • Endings:
    • Normal: Heath mover to Ilia and became a mercenary knight of some fame. He fought not for country, but for people in need.
    • Heath/Vaida: After paying her debt to Eliwood, Vaida returned to Bern. Though no longer an official knight, she sought to aid the prince from the shadows. Heath followed her home to Bern to support her.
    • Priscilla/Heath: They fell in love amidst conflict, but Priscilla was a noble and Heath was a deserter from Bern. Their differences were too great. When they parted, Heath told a weeping Priscilla he would someday return.

Hawkeye

  • Class: Berserker
is the defender and guardian of the sacred Nabata Desert, and an associate of Athos. He is the father of the sniper Igrene in Fire Emblem: Fūin no Tsurugi and is close friends with Pent and Louise. He is supposed to keep the Mamkute Fa in the protection of the desert. He also knows Ninian and Nils's origins, but keeps them as a secret, and, in his supports with Ninian, he tells her about young Igrene (who is a pre-teen girl at those times), Arcadia and the dragons. Hawkeye's battle sprite is unique from other berserkers.

  • Endings:
    • Normal: Hawkeye returned to Nabata and lived peacefully in Arcadia with his daughter, whom he trains to be guardian of the desert.

Geitz

  • Class: Warrior
is the disillusioned son of the leader of a merchant guild. He is somewhat flippant and is an acquaintance of Dart's that may be recruited when Dart talks to him. Unlike most of the warrior class, Geitz sports a fair intelligence, and a slight accent apparent from his dialect. Having grown up with a father he now despises, Geitz has no concept to what is worth fighting for, and only joins Eliwood's quadrant so he wouldn't be bored. He is the brother of Geese from Fire Emblem: Sword of Seals.

  • Endings:
    • Normal: Geitz resumed his aimless wandering. He still searches for a land that he can finally call his own.

Pent

is the only student of the archsage Athos and the legendary Mage-General of Etruria, one of the three finest fighters in the entire country. He is the Count of Reglay and Erk's magic teacher. He is an avid scholar like Canas. He and Louise, his wife, are the parents of the sniper Klein and the troubadour Clarine of Fūin no Tsurugi. In the game, if he falls in battle, he and his wife Louise will both leave the party.

  • Endings:
    • Normal: When Athos died, Pent took over his research. To focus on his studies, Pent resigned as Mage General of Etruria. This action set the palace in an uproar, but Pent and Louise endured.

Louise

  • Class: Sniper
is the beautiful wife of Pent and the Countess Reglay; she is also the distant cousin and friend of Queen Hellene of Bern. She is somewhat childlike in nature, but can be overprotective as well. Before Pent chose her as his wife, Louise was a village commoner; she gained his admiration by vowing to protect him with her bow, with which she possesses deadly skill, rather than singing and dancing like the other girls. She is the mother of Klein and Clarine of Fūin no Tsurugi, and as the fight with the Black Fang unfolds she finds out that she is already pregnant with Klein. If Louise falls in battle, she and her husband, Pent, will both leave the party.

  • Endings:
    • Normal: When Athos died, Pent took over his research. To focus on his studies, Pent resigned as Mage General of Etruria. This action set the palace in an uproar, but Pent and Louise endured.

Karel

  • Class: Swordmaster
is a bloodthirsty Sacaen swordmaster who appears to be insane. He lives only to find challengers worthy of his blade and will kill said opponents in battle without remorse or hesitation. His feats — including fighting Bern's armies alone, slaying a wizard that could freeze blood in a person's veins, and killing a warrior said to be many time the size of a normal human — have earned him infamy across Elibe, as well as the title of "Sword Demon". He is Karla's older brother and eventually teaches Guy some swordplay (if they support), and discovers that he is unwilling to kill them. He finds peace after the journey (an event that seems to be connected to Karla's death and his encounters with Guy, or through his talks with Lucius, if you reach the A support with him), and is also present in Fūin no Tsurugi. By that time, his absolution has changed his reputation, and his fame as the "Sword Saint" is even greater. In Fūin no Tsurugi, he is Bartre's brother-in-law and Fir's uncle through Karla.

  • Endings:
    • Normal: Once, Karel was known as the Sword Demon. Now, he bears a new name. What prompted this change, he will not say.

Harken

  • Class: Hero
is a hero in service to house Pherae. On a mission accompanying Lord Elbert, he becomes the last surviving of his knights after their infamous trip. After the attack on his group, he decides to take revenge on the Black Fang by infiltrating their ranks and destroying them from within. His suicidal tendencies are only matched by his self-worth troubles coming from his blurry background and his love for his fiancée, the paladin Isadora, who he promised to marry once the war was over and he returned. Watching Nergal wipe out the Pheraen Knights, however, drove Harken to insanity because of his powerlessness, which led him to forget his promise to Isadora, who would greatly resent this when they found each other again. However, Harken's former instructor, the paladin Marcus, helps him greatly to remember his duty to Pherae and ease his doubts about his worth as an ally, and he also becomes a guide and older brother figure for the young Lowen. If he has an A support with Isadora, they renew their promise and get married; if he has one with Vaida, they develop some degree of understanding yet leave each other.

  • Endings:
    • Harken/Isadora: They were married shortly after returning to Pherae. Their love grew during their years of service, and now it blossomed with the blessings of Eliwood and Eleanora. Many envied their good fortune.
    • Harken/Vaida: Though both desired to be together, they could not bring themselves to end their service to their lords, and so they parted ways. That was the last time Harken ever heard Vaida's voice.

Farina

  • Class: Pegasus Knight - Falcon Knight
is Florina and Fiora's middle sister and a member of the 3rd Wing of Ilia's Pegasus Knights. She is somewhat thoughtless and seems to only care only about money at first, but she can also be very protective of her friends and hasn't forgotten a certain debt that one of her sisters acquired because of her (the cause of her love for money). However, she is not completely stingy — she gives Dorcas more than enough money to buy medicine for his ailing wife and expects nothing in return (that is, until he promises to pay her back in more than full). Her pegasus's name is Murphy. Alternatively, if one supports her with Hector, they will wed and she will become the mother of the previous game's Lilina.

  • Endings:
    • Normal: Farina far surpassed her duties as commander of the Pegasus knights of Ilia. Her skill earned her high fame, as well as high prices!
    • Farina/Hector: Hector succeeded the throne as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Farina gave him comfort and helped him become an enlightened leader.
    • Farina/Dart: Farina’s love for Dart compelled her to stay in Lycia. She visited Badon often and flirted with Dart at every chance. He never knew how serious she was when she told him that a female pirate would be quite profitable!

Nino

  • Class: Mage - Sage
is a precocious 14 year old mage who sees the Reed brothers and Brendan as her family. She is the mother of Lugh and Ray of Fire Emblem: Sword of Seals. She believes herself to be the child of Sonia, making Brendan her stepfather, and Lloyd and Linus stepbrothers; however, in reality, she is the daughter of a family of mages killed by Sonia and Nergal to gain their secrets concerning dragons. Nergal, seeing great magical potential in her, demanded Sonia raise her as a daughter; Sonia resents this, and treats Nino with much coldness and cruelty, while Nino still desires the love of her "mother".

  • Endings:
    • Normal: At Eliwood's invitation, she started a quiet life in a small village in Pherae. She plans to return to Bern to visit a certain cemetery.
    • Nino/Jaffar: They were married after the conflict and were gifted with twin boys. Their time in Pherae was happy until bounty hunters came for Jaffar. To protect his family, he disappeared. Nino vanished in search of him.
    • Nino/Erk: They were married after the conflict and were gifted with twin boys. Their time in Pherae was happy until bounty hunters came for Nino. To protect her family, she disappeared. Erk vanished looking for her.

Jaffar

  • Class: Assassin

Known as the Angel of Death, was an orphan discovered by Nergal as a baby on top of a pile of corpses. Jaffar was raised by Nergal to be a killing machine, trained to attain surgical perfection with his blades, and eventually became one of the Four Fangs. He was sent on a mission by Sonia. However, when he returned from this unknown mission, he was bloody and wounded. He began to change when Sonia's adoptive daughter Nino nursed him back to health, breaking the laws of the Black Fang because she saw him as her friend rather than a mere tool. After he's given orders to kill Nino by Sonia, he betrays the Black Fang and eventually joins Eliwood's group with Nino, now his protegé and best friend. In supports with her, he reveals that he loves her. Jaffar was also responsible for killing an Ostian spy named Leila, who was close to Matthew; their Supports reveal that Matthew wants revenge, but later comes to understand (though not forgive) Jaffar. He is the first character to have the class of "Assassin" in the Fire Emblem series. He is able to kill in one hit any unit no matter what amount of damage he can do or amount of health the enemy has. If Jaffar and Nino get an A class support status, they will be an alternate ending where the two get married, and have the twins Lugh and Ray.

  • Endings:
    • Normal: Jaffar vanished in the final moments of the last battle. He still avoids the bounty hunters who seek out the famed Angel of Death.
    • Jaffar/Nino: They were married after the conflict and were gifted with twin boys. Their time in Pherae was happy until bounty hunters came for Jaffar. To protect his family, he disappeared. Nino vanished in search of him.

Vaida

  • Class: Wyvern Lord
is a brutal general of Bern, who ends up deserting after a disastrous attack on Eliwood's army. She sacrificed her honor in order to help Heath escape from Bern, and ultimately ended up with the Black Fang. You fight her as a boss in a later chapter, although she is nearly undefeatable with almost maxed stats. In terms of the story, the stat boosts were due to Sonia's magic. However in terms of the game's programming, her weapon provides the stat boosts (it is appears as an ordinary Spear, however the fan community dubbed it the "UberSpear" for its special property and it can actually be obtained via a glitch that allows the player to control enemy units for a turn). If you kill her, she is not recruitable. If you don't, she is demoted by Sonia and is recruitable in an even later chapter (with regular stats). She thinks very highly of herself and her skills; she is also extremely loyal to Prince Zephiel, whom she refers to as "the hope of Bern," and will do practically anything to protect him and the land she loves so much. The name of her wyvern is Umbriel.

  • Endings:
    • Normal: Some rumors say that Vaida died at the hands of Bern forces. Others say she now serves Bern's Prince Zephiel.
    • Vaida/Heath: After paying her debt to Eliwood, Vaida returned to Bern. Though no longer an official knight, she sought to aid the prince from the shadows. Heath followed her home to Bern to support her.
    • Vaida/Harken: Though both desired to be together, they could not bring themselves to end their service to their lords, and so they parted ways. That was the last time Harken ever heard Vaida's voice.

Karla

  • Class: Swordmaster
is the distant, naîve and cool-natured sister of Karel, called the "Princess of Swords". She fights in arenas in hopes of finding her brother, who killed their parents, although Karla is not aware of this until finding him; and even after she finds out the truth, she strives to redeem him, or die trying. She later marries Bartre and is the mother of Fir from Fūin no Tsurugi, but dies of illness a few years before that game takes place.

  • Endings:
    • Normal: After the conflict, Karla became involved with a warrior that she met. She died of an illness several years later.

Renault

  • Class: Bishop
is a bishop seeking to atone for his sins in the past on Dread Isle. Solving the puzzle of his past is quite difficult, and requires several play-throughs, and the ability to put the scattered clues of his past life in each of his supports together to make the story. He used to be a member of the Caelin army (he even helped Wallace when he was a squire), but later went mad after the loss of his best friend and became a blood-thirsty mercenary (one of his victims was Lucius' father, whom he killed in front of a toddler Lucius and his mother). Later, he associated himself with Nergal and became his assistant in the process of morph development in the hope that he could revive his friend, but ultimately saw the error of his ways and abandoned Nergal to join the St. Elimine clergy and become one of its most powerful and mysterious bishops. It should be note that due to his experiments with Nergal he is, in his own words, "less than human." Also, as Canas points out, he is several centuries old. He is named Renaud in the European version of the game.

  • Endings:
    • Normal: No one knew what became of him. He vanished as though he never existed.

Athos

  • Class: Archsage
is one of the Eight Legends who defeated the dragons in the Scouring. He was a close friend of Nergal's once, and now resides in isolation in the Nabata Desert, accompanied by the Reglays, Hawkeye, and the people of Arcadia. His weapon during the Scouring was the legendary fire tome Forblaze, but at the last level, he brings to the party several other weapons: the legendary Light Magic tome Aureola, wielded by St. Elimine herself: the legendary sword Durandal, wielded by the hero, Roland, the legendary Thunder Axe Armads, wielded by the berserker, Durban, and finally, the Sol Katti, the partner of the Mani Katti (not a legendary weapon on the level of Durandal and Armads, though as powerful and effective). He acts as Nergal's benevolent counterpart, giving as much assistance as possible to the protagonists. He is well respected in Elibe.

Major non-playable characters

Hausen

is the Marquess of Caelin and grandfather of Lyn. Hausen is poisoned by his brother Lundgren in an assassination plot that would have given Lundgren the title of Marquess. However, Lyn saves her grandfather's life, subsequently spending a year together. Hausen is later stabbed by Ephidel while trying to stop Darin from engaging in his acts of war, but survives; Lyn, along with Hector and Eliwood, subsequently saves Caelin from invaders.

Many years before the events in the game, his beloved only daughter, Madelyn eloped to marry the Sacaen nomad leader, Hassar. Hausen was so blinded with rage that he disowned her. Despite this, he had a change of heart after receiving a letter from Madelyn and sent his most trusted cavaliers, Kent and Sain, to the Sacaen Plains so that he may make amends with his daughter and also meet his granddaughter, Lyn. However, it is while Kent and Sain are on their journey that Lundgren begins poisoning him.

Hausen dies at an undisclosed time between the events of Fire Emblem and Fire Emblem: Fuuin no Tsurugi. He is never mentioned in Fuuin no Tsurugi because he was created specifically for the prequel storyline. However, in Lyn's ending, it is stated that Caelin is absorbed into Ostia once he dies.

Elbert

  • Class: Peer
is the father of Eliwood, the grandfather of Roy, and Marquess Pherae in the events of Fire Emblem. Elbert vanished from Pherae along with many Pheraen Knights. His disappearance sets off Eliwood on his quest to find him, and later, to save the world. Elbert loves his son Eliwood and his wife Eleanora very much, and remained resistant to Nergal until the very end, helping Ninian and Nils to keep their faith in humanity. It was said that he supported the rebellion against Ostia, but it's never resolved whether he did or not.

Uther

  • Class: General
is Hector's older brother. Uther has recently been named Marquess Ostia, commander of the most powerful nation in the Lycian League, and the head of the Lycian Council. He is more emotionally collected than his reckless brother, whom he practically raised since their parents died, and, despite his cold facade, wants Hector to be safe. Uther has been getting paler lately due to an illness he's been carrying since years ago, and Hector is concerned about this. It turns out that Uther dies of consumption during the events of Fire Emblem: Rekka no Ken.

Helman

is a friend of Lord Elbert, and Marquess Santaruz. Helman at first supports the rebellion, but later has a change of heart, and wants the Black Fang to be gone from Santaruz. He is kind towards his people, but is a somewhat ineffectual leader. He is soon fatally injured by Ephidel, and dies in Eliwood's arms.

Fargus

is the captain of the pirate ship Davros. Fargus shows kindness towards Eliwood's group, and lets them journey to the Dread Isle, Valor, on his ship. Fargus seeks adventure in life, and because of that he gives them passage. Fargus also brings them to Valor a second time after Eliwood's campaign in Bern. If you choose to accept the sidequest in Chapter Sixteen, reaching him and talking to him is the objective. If the player attacks him, they will be forced to restart the entire chapter. He is generally well natured towards Eliwood and the group, offering his guidance to Valor and presenting them the services of the skilled pirate; Dart.

Desmond

is the king of the militaristic nation of Bern, Desmond is jealous of his son, Zephiel, and wants his daughter, Guinevere, to take the throne. Desmond is lured by Sonia to start a rebellion, and to steal the Fire Emblem for the Black Fang so that Zephiel cannot become King. Years later, he is killed by Zephiel (at Zephiel's funeral) after Zephiel fakes his own death. His murder allows Zephiel to take his place.

Zephiel

  • Class: Prince
is the heir to the Bern throne, and the son of Queen Hellene. Zephiel is a very gifted child, and it is obvious that he will become a fine ruler of Bern. However, his spiteful father King Desmond tries to stop him from taking the throne. Zephiel and his sister, Guinevere, love each other dearly, but Desmond also wants to bring an end to their contact. During the game, Zephiel is almost murdered by Jaffar, but Nino disuades Jaffar, and Zephiel is ultimately rescued from Ursula by Eliwood, Hector and Lyn. An embittered Zephiel, in a stark contrast to his younger and more innocent self, is the ruler of Bern in Fire Emblem: Fuuin no Tsurugi, and is the main antagonist.

Hellene

is the Queen of Bern, and the mother of Zephiel. Hellene does not have a good relationship with King Desmond, and wishes to see her son, Prince Zephiel, take the throne of Bern. As such, she spites Desmond by reminding him that his daughter, Guinevere, is the daughter of a mistress and ineligible to claim the throne. Hellene is a distant cousin and good friend of Louise, and as a reward for saving Zephiel's life she gives Eliwood, Hector, and Lyn the secret location of Bern's Shrine of Seals, as well as a Heaven Seal.

Hannah

is an elderly woman that makes a living as a fortune-teller. She volunteers her services to Eliwood after approaching him on a battlefield and makes use of her skills in exchange for gold. She provides hints to the player before each battle, suggesting characters to bring along in order to recruit new characters and what types of weapons and units would be most efficient in the chapter's battle.

Worn out by the stress of the harsh traveling and the many battles, Hannah eventually leaves Eliwood's service, but not before allowing Nils to take her place as fortune-teller. She does not make an appearance in the hard modes of the game.

Leila

  • Class: Thief

An Ostian spy met on Eliwood's quest after the main lords retake Caelin from Laus's rule. At that time she was posing as a member of the Black Fang in order to find out for Lord Elbert as much as possible under Uther's orders. She is ordered by Ephidel to finish off Lord Hausen, but instead helped heal him of his injuries he received from Ephidel. She and Matthew are involved romantically. If Matthew dies, his final word is "Leila". When Eliwood and his party arrive on the island she overhears Nergal, Darin, and Elbert and learns Nergal's intentions of the dragons. She goes to tell them, but before she can Ephidel finds out what she is going to do. Ephidel orders Jaffar to kill her, and after her death, they leave her corpse in the forest as a warning to Eliwood and the rest of the company. On the map, she appears as an assassin, but in battle her stance and attack are those of a thief.

Bramimond

Bramimond was one of the eight heroes that fought in the Scouring. "It" is only seen a few times during the game, and not much is known about it. It is probable that it is (or was) a powerful warrior. Its legendary weapon Apocalypse, available in the sequel, suggests that Bramimond is a Dark magic user, and Chapter 19x pt.2 mentions that Bramimond sacrificed itself to gain the ultimate Dark magic abilities. As such, Bramimond is described as a "mirror", reflecting the emotions and personality of anyone it interacts with (when Hector insults it, it insults Hector back; when Lyn speaks to it, it voice sounds more like a female's.)

Bramimond apparently has the ability to bring the fallen back to life, as shown when Bramimond resurrects Ninian to seal away the dragons. Athos foresees the death of Bramimond as he is dying. Bramimond died some time between the events of Fire Emblem and Fuuin no Tsurugi.

The Eight Legends

The Eight Legends were eight great fighters who led humans in The Scouring. Each one (except Bramimond) founded a different nation, and each bore a legendary weapon:

  • Roland, the Champion, founded Lycia. His weapon was Durandal, the blazing sword.
  • The Hero, Hartmut founded Bern and was its first KIng. He wielded two weapons: the legendary sword Exxacus, usable only by the King of Bern and is used by Zephiel in the prequel, and the Sword of Seals, which only Roy can use and does not appear in this game.
  • Etruria was founded by the female cleric St. Elimine, who wielded the light tome Aureola.
  • Sacae was founded by Hanon the Horseman. He wielded the wind bow Miulgre, which does not appear in this game.
  • Ilia was founded by the Divine Knight Barigan. His weapon, Malte, is a lance, but does not appear in this game.
  • The Western Isles were settled by Durban the Berserker. The thunder axe Armads is his legendary weapon.
  • The Archsage Athos settled in the southwestern desert peninsula of Nabata. He is a playable character, and he wields Forblaze, an anima tome.
  • Bramimond, the Enigma, presumably did not start his own nation. His weapon, the dark tome Apocalypse, does not appear in this game.

Of the eight, only Athos and Bramimond still live, although Roland and Durban make appearances as spirits in Eliwood and Hector's stories respectively.

Antagonists

Lundgren

  • Class: General
is the brother of Lord Hausen, the Marquess of Caelin, and the main antagonist during the prologue. Lundgren strongly desires to replace his brother as Marquess. To do this, he slowly poisons the current Marquess, as he is the only known heir to the throne. His plan is almost complete, until Lyn (also an heir, with higher precedence than Lundgren being Hausen's granddaughter) and her followers come to stop Lundgren and his devious plot.

Darin

  • Class: General
is a foolish and spiteful man. The Marquess of Laus, he is lured in by promises made by Ephidel that he would become the ruler of the world with the Black Fang's help (if he led a rebellion in Lycia). He and his army are responsible for many of the events in the early game. He is the father of Erik and is obsessed with Priscilla. He is a morph in the final chapter. He bears the lance Rex Hasta

Erik

  • Class: Cavalier
is the son of Lord Darin. Erik is in charge of the Laus army when Darin goes to Caelin, and still holds a grudge against Eliwood and Hector from their school days, in which Eliwood and Hector excelled whilst Erik did not. It is from him that Eliwood and Hector learn some dark secrets about Darin's plot, a mysterious hooded man, and Lord Elbert's connection with the Lycia rebellion. Twenty years later, during the events of Fuuin no Tsurugi, he once again turns traitor.

Corrupted Black Fang

Nergal

  • Class: Dark Druid
, the main villain, is the only character whose class is Dark Druid (an evil mage who can use any magic power, be it light, dark, anima or staff). He is described as "an avaricious fiend who turns death into power." Nergal is hundreds of years old, being present during the events of The Scouring, where he is shown in a flashback scene hiding the siblings Ninian and Nils near the Dragon's Gate on the island of Valor while he searched for his wife (depicted as a dragon in an unlockable CG sequence); it is later revealed that Ninian and Nils ended up on the other side of the Dragon's Gate by following his instructions. Along with his assistant Renault, he is the creator of the morphs. Morphs normally lack normal human emotions and are identifiable by their common physical traits, which include jet-black hair, blood-red lips, and golden eyes (Limstella, Sonia, and Ephidel are examples of these morphs). His signature tome is Ereshkigal.

In flashback scenes viewed in an unlockable side quest, Nergal's character sprite during The Scouring is that of a shaman (an unpromoted Dark Magic user in the game's character classes). Several hundred years before the events of Fire Emblem, Nergal was a close friend of Athos, with whom he journeyed to the hidden city of Arcadia in the Nabata wastelands. It was here that Nergal learned the art of creating morphs from the dragons residing there; thereafter, the inhabitants of Arcadia, together with Athos, fought against Nergal to prevent him from continuing his experiments. The ensuing confrontation left him with severe facial disfigurement and strengthened his beliefs that friendship was a weakness to be overcome and that humans need power in order to achieve perfection.

To this end, Nergal took control of a group of assassins in Bern known as the Black Fang, and tried to start a civil war in Lycia. Nergal's ultimate goal was to stir war and conflict, allowing him to harvest enough quintessence to call forth dragons from the Dragon's Gate.

Nergal, calling out to those on the other side, brought Ninian and Nils into the human world and imprisoned them in order to open the Dragon's Gate. The two siblings took human form in order to survive and escaped from Nergal, but are eventually recaptured during the game. Nergal then forces Ninian to reopen the gate and summon a fire dragon, but Nils appears and snaps Ninian out of her trance, and the dragon crumbles. After Ninian is killed by Eliwood's Durandal, Nergal uses her quintessence to open the Dragon's Gate. Nergal is eventually defeated, but before he dies, he uses his own quintessence to call three fire dragons through the Dragon's Gate.

If the player unlocks three bonus chapters in Hector's story, it is revealed that Nergal is the father of Ninian and Nils.

Kishuna

  • Class: Magic Seal

Kishuna is one of the numerous morphs Nergal created. He wears a red robe and his face is barely visible. He appears three times in Hector's story and twice in Eliwood's, but only in extra chapters. Unlike the other morphs, Kishuna is incapable of speech or attacks. He can nullify the use of magic within a certain radius. He is also rumoured to have once been the best friend to the mysterious bishop Renault prior to his death as a pure human, but is not. Kishuna is killed during his third encounter in Hector's story. Although it seems that he was the first morph ever created, he is not; he was the first morph to have emotions. What can be seen of his face appears to be covered in tattoos or scars.

Ephidel

  • Class: Sage
is a morph commanded by Nergal to do his deeds. Ephidel was key in starting the rebellion in Lycia. Ephidel went to Nergal's side to help, but ended up being incinerated in the Dragon's Gate during the failed release with the dragon summoning.

Limstella

  • Class: Sage
is a morph of Nergal, unemotional and loyal. Limstella's main job is to collect the quintessence of people for Nergal by murdering many of the important characters of the game — even Black Fang members. Completely devoted to its master, Limstella will sacrifice everything for Nergal, even its life. Limstella's body actually becomes corrupted by its own power, which it only withstands through sheer willpower fueled by its desire to be useful to Lord Nergal. Like all of Nergal's morphs, Limstella has golden eyes and pale skin. However, despite its feminine appearance, name, and the fact that most other storyline-important morphs have genders, Limstella is, in fact, genderless. When it is defeated, it states that morphs do not truly feel emotions, but simulate them.

Sonia

  • Class: Sage
is a female sage in service of Nergal. Sonia has taken control of the Black Fang on Nergal's behalf by marrying Brendan Reed and reducing him to her puppet. Therefore, Brendan's sons thoroughly loathe her, but are forced to obey the orders she gives through Brendan. Sonia tells the Four Fangs to kill Eliwood, while she corrupts King Desmond of Bern. Sonia cares little for her 'daughter', Nino. Sonia honestly believes that she is a real human being chosen by Nergal; however, her appearance and the actions of Limstella suggest that she is actually a morph. She ends up dying completely alone, still claiming that she is a human and not a "puppet", as she calls the morphs. She appears as a boss in an unlockable side quest. If the player does not activate this side quest, Nergal himself will kill her.

Black Fang

Brendan Reed

  • Class: Warrior
is the leader of the Black Fang, and the father of Lloyd and Linus Reed as well as Nino's stepfather. Brendan is a man of honor, but he is quite blind to the corruption in the Black Fang that Sonia, his wife, is bringing about. When he does see it, Sonia ruthlessly kills him.

During the last chapter, he is an enemy in the form of a morph. In this chapter, he wields the Basilikos, an axe whose power rivals that of Armads (although without its ability to damage dragons).

Lloyd Reed

  • Class: Swordmaster
is nicknamed the "White Wolf"; he is the older of Brendan's two sons and a competent swordsman. He has a strong sense of justice, and resents, or even hates, Sonia. Despite his hatred for Sonia, he thinks Nino is a likeable girl, unlike her mother. Depending on the level of your lords, you will either fight him early in Chapter 23 (Eliwood's story) /Chapter 25 (Hector's story) in Four-Fanged Offense, or in Chapter 27 (Eliwood's Story) /Chapter 29 (Hector's story) in Cog of Destiny. Lloyd, unlike his younger brother, is calm and composed, willing to take any order that his father gives. In his own words, "The brothers Reed dispense the Fang's justice."

If fought in the Cog of Destiny chapter, it is revealed that his only real aim is to join Linus in death. In a battle conversation with Legault, Lloyd will reveal that, although he seems to understand Legault's claim that they were not responsible for Linus's death, it doesn't matter any more: Lloyd still believes they are responsible, almost as a plea to his old friend to kill him. Nino can speak to Lloyd outside of battle, but this will not deter his path either. In death, he appears to get what he desires. His final words are "No more waiting, Linus... I'm coming..."

He appears in the final chapter as a morph along with Linus. He wields the Regal Blade

Linus Reed

  • Class: Hero
, the younger of the Reed brothers, has been referred to as the "Rabid Hound" and the "Mad Dog", and is a powerful Hero in his own right. Like Lloyd, the level of the player's lords determines when he is fought in the game. Linus is a temperamental man, the exact opposite of his brother, but is also willing to follow any orders given by his father. In addition to greatly admiring his older brother and being very close with him, he also seems to harbour compassion for Nino, despite her being Sonia's daughter. He also appears to be an old friend of Legault.

If you fight him in the Cog of Destiny chapter, Linus is filled with rage; he cares only about avenging Lloyd's death, and refuses to listen to anyone fighting him, including Nino and Legault. If fought with Jaffar, Linus is further shocked by his appearance due to Jaffar's notorious assassinations with the Black Fangs prior to joining Eliwood's army. Though he was not necessarily fighting in order to achieve death, he comes to accept his fate when struck down, as he can finally be reunited with Lloyd. He appears as a morph in the final chapter and, like Lloyd, prompts battle conversations with Nino and Legault.

Uhai

  • Class: Nomad Trooper
is a Sacaen nomad who has been with the Black Fang since their earliest days. He is known as the "Soaring Hawk", and uses bows and blades in combat.

Uhai himself is an honorable combatant, refusing to take hostages in battle (in fact, he kidnaps Lyn and later releases her to mark his own words and beliefs). He follows Nergal simply because he realizes resistance is futile, but before his death decides that Eliwood and company may have a chance, and aids them by giving them hints about the Dragon's Gate.

Uhai is good friends with Lloyd and Linus, and despite being an enemy, Lyn admires him as well.

Uhai is in the final chapter as a morph. His weapon is Rienfleche

Jerme

  • Class: Assassin
is a former member of the Four Fangs. The "Death Kite" of the Fangs, Jerme was the top assassin until Jaffar, another Black Fang assassin, came along, taking his place amongst the Four Fangs. Jerme is psychotic, and loves to kill and slice his enemies to pieces. He is extremely ruthless and loyal to Nergal for no reason other than the opportunity to commit murder. He also harbors a deep resentment and jealousy towards Jaffar.

Jerme is also a morph in the final chapter. His weapon is the Rune Sword

Kenneth

  • Class: Bishop
is the "Shrike" of the Black Fang and a renegade bishop who guards their mountain stronghold. Kenneth has abandoned his faith, believing gods are all lies, bar his lord Nergal, the closest thing to omnipotence in existence. As twisted as his religious faith is, he is able to wield holy magic. Kenneth is devoted to Nergal, and by extension, Sonia. He loves the suffering of men.

Kenneth is a morph in the final chapter. His weapon is Luce.

Ursula

  • Class: Valkyrie
is the "Blue Crow" of the Four Fangs. She is rather cold-blooded, calm and extremely sharp. Ursula is Sonia's trusted vassal, to whom she's extremely devoted, and proves a formidable foe. Ursula is also very jealous of Vaida, whom she sees as a power-hungry newcomer who may separate her from her lady Sonia's service, and is even willing to help the enemy (by giving the party the Hammerne staff) if it'll allow her to keep her place as Sonia's right-hand.

If she isn't killed during the fight in the Bern manse, Limstella will face her. Ursula is ready to die but asks for permission to give Sonia her report before being punished; Limstella says it's not necessary and kills her anyway by absorbing the quintessence she has left.

Ursula is a morph alongside Jerme in the final chapter. Her weapon is Excalibur

Pascal

  • Class: Paladin
is known as the "Crazed Beast", Pascal was once the count of Bern's Landskron, but fell from his position after he invited a number of innocent people to a castle and murdered them all. To escape punishment, he joined the Black Fang shortly after it was founded and became one of the Four Fangs; his cruelty towards innocents and bloodlust result in the Black Fang eventually locking him up. Sadistic, uncaring of other human lives, and ambitious, Pascal would like nothing more than to get back his former rank and willingly agrees to Sonia's false promise of restoring his rank if he can defeat Eliwood and Hector. Pascal appears only in Hector's story as the boss of chapter 25.

References

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