In Dungeons and Dragons
, fantasy role-playing game
or more fully, the Ever-Changing Chaos of Limbo
, is a chaotic neutral
of existence. It is one of a number of alignment-based Outer Planes
that form part of the standard Dungeons & Dragons (D&D)
cosmology, used in the Planescape
and some editions of the Forgotten Realms campaign settings
Limbo is a place of pure chaos where everything is in constant motion and change, especially the landscape, which can shift unpredictably and randomly rolls over upon itself like liquid. Very few places in Limbo are stable enough for normal travel.
Limbo is home to the slaadi and their lords (most notably Ygorl and Ssendam), and to the githzerai. Very few gods call Limbo home, as the plane is not well-suited to any sort of permanent structures. The shared realm of Tempus and the Red Knight can be found on Limbo, as can Shaundakul's realm. The elven god Fenmarel Mestarine calls this chaotic plane home as well.
The plane of Limbo is the location of a number of godly realms:
Limbo is named after the Limbo
mythology although, apart from being between Heaven and Hell, there is little similarity of philosophy between the two realms. In appearance, it is based on the Abyss in John Milton
's Paradise Lost