Agahnim appears in Link's Awakening as a form of the shadow boss inside the Wind Fish Egg.
Agahnim also appears as the sub-boss of the Dancing Dragon Dungeon in Oracle of Seasons. He is able to create two clones of himself who assist in attacking by shooting magical projectiles.
She received a considerably larger role in Majora's Mask, where she is Kafei's fiancée, and the main employee of Clock Town's Stock Pot Inn. She is forgetful, too apologetic, a procrastinator, and such a bad cook that her grandmother refuses to touch anything she makes. Anju's grandmother stays at the inn, telling stories, and her mother does the work at the inn when she's busy. Her father, Tortus, died before the events of the game.
Unfortunately, Anju and Kafei's wedding was postponed when Kafei was turned into a child by the Skull Kid and ran away because the thief Sakon stole his Sun's Mask. Anju is desperate to find him, and receives help from Link once she learns that he knows information about Kafei. Kafei gives Link the Pendant of Memories for Anju, and Anju takes it as sign that Kafei is still going to marry her. She waits in the Stock Pot Inn for Kafei, who arrives just before the moon crashes into Termina. The two combine their engagement masks, the Mask of the Moon and the Mask of the Sun, to create the Couple's Mask, which they give to Link as thanks for his help. Despite knowing that the moon is about to crash, the two remain at the Stock Pot Inn, and tell Link to get to safety. During the end credits, their wedding is shown; Kafei's adult form is not clearly seen, but he and Anju are now roughly the same height.
Anju reappears as a Cucco caretaker in The Minish Cap, living in Hyrule Town. Her house is filled with Cucco chicks, and the Cucco catching game, now with a time limit, also has Golden Cuccos, which are harder to capture but somewhat easier to get into the pen. As an allergy to Cuccos is not mentioned, it appears that she is simply unable to catch her Cuccos.
Beedle is a peddler of the Great Sea in The Wind Waker and Phantom Hourglass, and is implied to actually be many separate but identical characters. He travels in a boat and usually sells finite items such as arrows, bait, and bombs as opposed to permanent items like the bow. His multitude of boats cover much of the Great Sea, so the nearest store generally isn't too far away if Link requires an item for a task. During the game, the player receives a letter which turns out to be a map that discloses the general location of Beedle's boats. One square of this map is marked differently from the others, by a golden-helmeted image of Beedle. In this anomalous boat, Beedle wears a large golden helmet and pretends not to know Link, yet offers the purchase of a Piece of Heart, an empty bottle, and a treasure chart at a far greater price than his other wares. These items are one-of-a-kind (as sold in Beedle's shop), and when they are all sold out, will be replaced by generic renewable items again like in all his other boats.
The patrons of Beedle's shop are rewarded with points that work in conjunction with a points system, in which the customer acquires a point after each transaction. When a particular amount of points is reached, the customer receives a discount which works in tiers, but reaching the highest level of discount requires a superfluous level of patronage for most players. When Link enters the store, he receives a high-pitched audible greeting from Beedle. In Phantom Hourglass, the point system is instead based on the amount of money spent.
In The Minish Cap, Beedle appears selling Picolyte once Link cleans a mat in the market of Hyrule Town.
In Phantom Hourglass, the sequel to The Wind Waker, Beedle again roams the Great Sea selling various goods. The UK English instruction manual erroneously refers to Beedle as "Terry", his Japanese name.
In Phantom Hourglass, the Goron's leader is named Biggoron, but he more closely resembles Darunia from Ocarina of Time than the Biggoron of other games.
In Majora's Mask, if you wear the Captain's Mask and talk to him when he is in the graveyard, he panics and runs back to his house. On the third day, he is wandering around under one of the graves searching for treasure and asks Link for help.
Shadow Link's largest appearance is that of a main character, a recurring boss, and respawning enemies in Four Swords Adventures. These Shadow Links are created by the Dark Temple's Dark Mirror, and one tricks Link into drawing the Four Sword from the Four Sword Shrine, which releases Vaati and splits Link into four clones. They plague the Links throughout the game by both directly attacking him, and impersonating him while they attack Hyrule's citizens, causing them to be suspicious and mistrusting of the Links. The Links eventually eradicate them in a final battle in which they destroy them while Zelda undoes the seal on the Dark Mirror and takes it into her possession.
Dark Link also appears in both Ocarina of Time and its manga, but only serves as a character in the manga. While Link is in Kakariko Village, a shadowy substance emerges from the well, grabs a child, and then manifests as Dark Link. It attacks Link and initially has the upper hand, due to Link's overall lack of skill, but Link eventually manages to hit it. At this point, it re-manifests riding a horse, and so Link and Epona engage it in a horse-battle and soon defeat it. His role in Ocarina of Time itself is merely as a sub-boss in the Water Temple.
Dark Link appears in Super Smash Bros. Melee and Super Smash Bros. Brawl as an enemy in one of the Event Matches, as well as an alternate costume for Link and Toon Link in Super Smash Bros. Brawl.
Epona is Link's horse, and is used mainly by him for faster travel across the overworld. Epona is named after a Celtic goddess of horses, and has a unique song, which is often used as a way to tame and/or summon her.
In Ocarina of Time, Epona was born and raised at the Lon Lon Ranch and was personally handled by Malon herself. According to Malon, Epona is shy toward everyone else, but after Malon teaches Epona's Song, a song used to summon Epona, Link is able to befriend her. After the ranch is taken over from Talon and Malon by the farmhand Ingo, Link saves Epona from being given to Ganondorf by winning her in a race, and is from then on in possession of her. In Majora's Mask, the Skull Kid steals her, and Epona ends up at the Romani Ranch in Termina, where Link reclaims her.
In Four Swords Adventures, multiple horses similar to Epona serve as steeds for the players, mainly in the Lon Lon Ranch level. They are also summoned by picking up a carrot in multiplayer play.
Epona makes a cameo appearance in The Minish Cap, where she is only seen pulling a cart of Lon Lon Milk for Malon. Although she isn't available to ride, it is possible to talk to and fuse Kinstones with her.
In Twilight Princess, the player is able to name Link's horse, with "Epona" as its default name. As a wolf, Link is able to talk to her. Epona plays a larger role in this game, as she is used by Link in multiple horseback battles, including the final battle with Ganondorf.
In Ocarina of Time, Link can obtain the magic spell Din's Fire, which creates an expanding globe of fire that will set nearby enemies and torches alight. In Super Smash Bros. Melee and Super Smash Bros. Brawl, a modified version of Din's Fire is used by Princess Zelda. The attack consists of Zelda throwing a ball of fire, the path of which she can control from a distance.
Din's goddess statue in The Wind Waker resembles Din, the Oracle of Seasons, who is named after her. The Light Spirit Eldin, from Twilight Princess, is named after Din as well. In The Minish Cap, Din is a traveler staying at the Inn in town who seeks a permanent residence. In Oracle of Seasons Din also is a dancer, who gets kidnapped by Onox.
In Ocarina of Time, Link can obtain the magic spell Farore's Wind, named after her. It allows Link to create warp points, so that when he exits a dungeon, he may return to where the warp point was made. In Super Smash Bros. Melee and Super Smash Bros. Brawl, a modified version of Farore's Wind is used by Princess Zelda. The attack consists of Zelda shrouding herself in green-tinted wind and teleporting a good distance away.
Farore's goddess statue in The Wind Waker resembles Farore, the Oracle of Secrets, who is named after her. The Light Spirits Faron and Ordona, from Twilight Princess, are both named after Farore as well. In The Minish Cap, she is a traveler staying at the Inn in town who seeks a permanent residence. In Oracle of Ages and Seasons she stays inside the Maku tree, helping you with secrets from linked games.
In Ocarina of Time, Link can obtain the magic spell Nayru's Love, named after her. It consists of creating a crystal layer around the user that prevents them from receiving damage from enemy attacks. In Super Smash Bros. Melee and Super Smash Bros. Brawl, a modified version of Nayru's Love is used by Princess Zelda. The attack consists of Zelda shrouding herself in a crystal for a split second, allowing her to reduce or reflect enemy attacks. She can also use this move offensively.
Nayru's goddess statue in The Wind Waker resembles Nayru, the Oracle of Ages, who is also named after her. The Light Spirit Lanayru, from Twilight Princess, is named after Nayru as well. In The Minish Cap, Nayru is a traveler staying at the Inn in town who seeks a permanent residence. In Oracle of ages Nayru is a singer, and all kind of animals like her voice. She gets possessed by Veran at the start of the game, but gets free later in the game, when Veran possesses the queen. Her childhood friend is Ralph, who also seeks to free her. And they share some chemistry together.
When Ocarina of Time begins, the Great Deku Tree is suffering from a curse cast upon him by Ganondorf in an effort to gain the Spiritual Stone of the Forest, which is in the Deku Tree's possession. Knowing Link's destiny, the Deku Tree sends Navi the fairy to retrieve the boy (who is, at this time, living among the Kokiri as one of them) and asks him to destroy the cause of the curse, a spider called Queen Gohma, within him. Although Link defeats Queen Gohma, the Deku Tree was doomed before Link had begun; before he dies, the Deku Tree gives Link the Kokiri Emerald and tells him to seek Princess Zelda at Hyrule Castle. After adult Link completes the Forest Temple and returns to the site of the Deku Tree, he discovers a little sprout, which grows into the Deku Sprout. It is this sprout who tells Link the truth about his past, and reveals that Link is not a Kokiri, but rather a Hylian who was entrusted to the Deku Tree by his mother, who died soon after.
In The Wind Waker, the Great Deku Tree is the guardian of Forest Haven and is a legendary forest/earth spirit. He is at first plagued by ChuChus and, after Link assists in removing the ChuChus, the Deku Tree tells Link about Forest Haven and the Koroks who live there. He confesses to Link that his energy is actually waning and that he has become feeble with age. It is assumed that this is the same Deku Tree that was a sprout in Ocarina of Time, as he speaks Hylian and remembers old times when he sees Link's green tunic. He gives Link the Deku Leaf to help him on his quest, and later Farore's Pearl after Link rescues Makar from the Forbidden Woods. Like Valoo and Jabun, he speaks Hylian, but he can also speak the modern language of the Great Sea.
The Great Deku Tree is not to be confused with the two Maku Trees in Oracle of Seasons and Oracle of Ages.
The Great Deku Tree, and its Sprout, also appear in Freshly-Picked Tingle's Rosy Rupeeland.
In all games, they will completely refill Link's health. In some of their appearances, they will reward Link with new items or upgrades of his items or meters, usually for merely visiting them, though sometimes he must complete a task. These tasks usually involve some selflessness on the part of the player.
She was given an actual role in the story in Oracle of Ages, as the "Protector of the Sea". She was cursed by Veran into the shape of an Octorok, so that Veran could pollute the sea without the Queen Fairy's interference. She asked Link to obtain Fairy Powder to remove the curse, and when he returned with it, she was returned to her true form and cleansed the seas, allowing free movement across them.
She had another appearance in The Wind Waker, and while visiting her was required to finish the game, she had no prominent role in the story. She has the appearance of a small glowing child, but she is much greater and more powerful than any other Fairy. She was born on "Fairy Island", which is not actually featured in the game.
The Fairy Queen appears again in Four Swords Adventures, this time cursed into the shape of a River Zora. After the Links find both halves and take them to the Castle's inner doors, the two halves combine and she obliterates all of the evil Soldiers. While she is never explicitly called the Fairy Queen, she shares the same design as The Wind Waker's Fairy Queen.
In Twilight Princess, the only Great Fairy that manifests to Link claims to be the Queen of the Fairies, and is presumably Venus. She rewards Link every time he completes ten floors of the Cave of Ordeals by releasing Great Fairies into the springs of the Light Spirits, and fills a bottle with Great Fairy's Tears each time he completes the entire dungeon. She appears much more human than in other games, excluding her multiple insect-wings.
The Happy Mask Salesman first appeared in Ocarina of Time, as an eccentric man offering to let Link work for him as a "Happiness Salesman". After selling all of the required masks, the Salesman lets Link borrow any of his masks, including the Mask of Truth, allowing him to understand what the Gossip Stones say.
In Majora's Mask, the Happy Mask Salesman plays a larger role, as it is his "Majora's Mask" that the Skull Kid had stolen and is using to destroy Termina. He offers to remove the curse which the Skull Kid cast on Link in exchange for help with recovering Majora's Mask, and thus teaches Link the Song of Healing. When Link finally recovers Majora's Mask, the Salesman simply vanishes. The Happy Mask Salesman is best known for his volatile personality, his theme tune (a remix of the Song of Healing) and his ability to seemingly teleport around a room. In one scene, the Salesman plays on an organ that seems to appear out of nowhere. On the Salesman's pack are masks resembling Mario, Darth Maul, Doctor Doom, the face on the Mirror Shield, the face that is shown on the mayor's chair, but with a frown, a sad Elvis Presley, a character that resembles a Teenage Mutant Ninja Turtle, and a Snifit.
In the last part of the game, Link travels to the falling moon and meets several children who resemble the Salesman—one of them claims that they will eventually become Mask Salesmen. The Mask Salesman, knowing of the apocalyptic nature of Majora's Mask, hints that he has experienced it first-hand, and if time runs out and the Moon falls, Link is shown with the Salesman, who asks him, "You have met with a terrible fate, haven't you?"
He appears as a part of the Trading Quest in Oracle of Ages, in which he runs a mask shop on the outskirts of Lynna City. He is apparently in poverty, as he demands food from Link, and he has the same volatile personality as in Majora's Mask.
The original Impa (appearing in The Legend of Zelda and The Adventure of Link instruction manuals, but not in the actual games) is portrayed as an old woman who calls for Link to save Zelda from Ganon and his henchmen. The Impa of Ocarina of Time is a Sheikah, and the guardian of Princess Zelda. It is later revealed that she is in fact the Sage of Shadow, one of the seven sages in the Zelda universe. She is also a main character in Oracle of Seasons and Oracle of Ages. In Twilight Princess, a character named Impaz dwells in a village which Hylian text suggests is called "Old Kakariko Village", and claims both that she is serving the Royal Family and that she was named after the founder of the village. The Impa from The Legend of Zelda is also supposed to be the same Impa who appears briefly in the Phillips spin-offs Link: The Faces Of Evil and Zelda: Wand Of Gamelon.
Ingo (ēn'gō) is a tall, lanky man with a large black moustache who bears striking resemblances to fellow Nintendo characters Luigi and Waluigi. When child Link first meets Ingo in Ocarina of Time, he is working as a farmhand at Lon Lon Ranch. He is a hard worker but complains about how he must do all the work while Talon, the ranch's actual owner, just lies around and sleeps. When Link returns to Lon Lon Ranch seven years later as an adult, he finds that Ingo, with the assistance of Ganondorf, has taken over the ranch and kicked Talon out. Once Link wins Epona from Ingo and awakens Talon in Kakariko Village, Talon returns to the ranch and takes back ownership. Ingo, apparently regretful of his actions, and fearful of being punished by Ganondorf for losing Epona to Link, returns to working as a ranch hand. Malon says, "he must have been tempted by evil powers". Ingo makes a second appearance in Oracle of Seasons as a pottery collector. Also, a man bearing his likeness appears on the Lon Lon Meadow in Freshly-Picked Tingle's Rosy Rupeeland and another man bearing his likeness appears in Link's Awakening as a Cucco handler obsessed with the myths of the extinct flying rooster. Another character similar to Ingo, named Gorman, appears in Majora's Mask, as three triplets, (one of whom leads the Gorman Brothers circus act, the other two as thieving horse trainers living at Romani Ranch), and as a landlord in The Minish Cap.
In Ocarina of Time, it lives in Zora's Fountain, where the Zoras care for it and bring it food. Ganondorf places a curse on it, causing it to act strangely and swallow its caretaker, Princess Ruto, while she is bringing him food. Link must then enter Lord Jabu-Jabu's belly to rescue her and break the curse. Sometime during the seven years Link is trapped in the Sacred Realm, Lord Jabu-Jabu disappears from Zora's Fountain, and is not seen or mentioned in the game again.
A Jabu-Jabu also appears in the Zora Village of Oracle of Ages, its belly again acting as a dungeon. In the past age, Link encounters a younger and smaller Jabu-Jabu (only half his size), while in the present, Jabu-Jabu is its normal, whale-like size. The filthy water from Veran's curse on the Zora Seas leaves Lord Jabu-Jabu fatally ill in the past age. Link must clean the waters in order to save the Jabu-Jabu of the future and for King Zora to allow him permission to enter Jabu-Jabu's belly once he has grown.
In The Wind Waker, there is a giant fish named Jabun, who is the protector and overseer of Greatfish Isle. Due to his rising power, Ganondorf was able to destroy Greatfish Isle, forcing Jabun to hide in a cave behind Outset Island. Jabun gives Link Nayru's Pearl, the final key to the Tower of the Gods. Like Valoo and the Deku Tree, Jabun speaks ancient Hylian, which only the King of Red Lions, Valoo, the Deku Tree, Medli and Tingle can understand. After the player completes The Wind Waker and starts the Second Quest, the player is able to read ancient Hylian as normal, on-screen text when it is spoken in the game. It is also of note that the music that plays as Link speaks to Jabun is a remix of inside Jabu-Jabu's belly from Ocarina of Time.
In the Lakebed Temple of Twilight Princess, sculptures that resemble Jabu-Jabu can be seen. Some of the Zora guards also wear masks that resemble Jabu-Jabu as he appeared in Ocarina of Time.
He claims to not have believed in the Hero of Time, making him the only character in the game to do so. A counterpart of him also appeared in Majora's Mask, first appearing in the swamp area to teach Link the Song of Soaring, and in Goron Village to help Link cross a large abyss. There are statues of his likeness spread across Termina, used as warp points that can be teleported to with the Song of Soaring, as they are discovered by Link, and a way to temporarily save the game.
In Four Swords Adventures, Kaepora Gaebora serves a similar purpose as in the other games.
In Link's Awakening, a similar owl guides Link, and arrives at certain points to give hints and back-story. He believes in a prophecy that says Link will wake the Wind Fish. At that point it is revealed that the owl is actually a part of the Wind Fish's spirit and the guardian of his dream world. He vanishes when the Wind Fish awakens from its dream.
Other Kings of Hyrule appear or are mentioned throughout the series. In A Link to the Past, the king only appears during the ending credits, and is infrequently referred to during the game proper. In Ocarina of Time, Ganondorf is seen approaching and kneeling to the King of Hyrule when Link and Princess Zelda first meet, although the king is never shown. In The Minish Cap, the current ruler, King Daltus, is a major character during the game, and his ancestor King Gustaf appears to help Link enter the fifth dungeon. The designs of both are modeled after King Daphnes.
Similar Old Men teach magic to Link in the various villages of The Adventure of Link. Many people who resemble the Old Man also appear in Oracle of Seasons and Oracle of Ages. This time, they wear hooded robes that are either green, blue, or red and have long white beards, giving them a wizard-like appearance. They always dwell in out of the way chambers, most of which are below burnable bushes like in The Legend of Zelda. When Link talks to them, they may either give him money, take money to repair the burned door, give him a valuable treasure, or give him hints to proceed in the game. Many Old Men appear in the Eyeglass Island Library in Labrynna's past world.
He is introduced in Majora's Mask, where he plays a part in the story as the delivery man for all of Clock Town. He is commonly seen running around Clock Town, checking the mailboxes and delivering things. When not delivering, he usually trains himself in order to be prepared for a delivery. He is so dedicated to his work that he needs direct orders from Madame Aroma, the mayor's wife, to leave the doomed Clock Town. When he does leave, he gives Link the Postman's Hat.
In the "Past" world of Oracle of Ages, the Postman has lost track of time due to Veran's curse on Labrynna, and cannot punctually deliver mail. However, he will trade stationery for Link's Poe Clock so that he can continue deliveries.
In The Minish Cap, the Postman is always running around Hyrule Town, and will fuse Kinstones with Link.
In Twilight Princess, the Postman chases Link down to deliver him letters. He is also found in several places crouching down, looking at a slip of paper and muttering.
In Phantom Hourglass, the Postman is a small man with a red hat and cupid wings. Whenever he has a letter or parcel for Link the red mailbox will sway and the Postman will appear.
The Sages were introduced in the backstory to A Link to the Past as the Seven Wise Men (which was renamed the "Seven Sages" in the GBA remake as Ocarina of Time revealed that only two of the Sages were actually men), in which they are claimed to have long ago sealed away Ganon and his evil in the Dark World. During the events of the game, the Seven Maidens, are kidnapped and imprisoned in the Dark World by Agahnim, in order to break the seal on Ganon. The second half of the game focuses on rescuing them from the Dark World, where they were sealed within crystals. Once they are all rescued, they help Link break into Ganon's Tower.
One set of Sages is fully introduced in Ocarina of Time, and is comprised of Rauru, Saria, Darunia, Ruto, Impa, Nabooru, and Princess Zelda. With the exception of Rauru and Zelda, each of them is initially introduced as a non-sage ally of Link's, and are "awakened" to their destiny during the adult Link section of the game, in which they each help Link to remove the curse on their respective temple. Once they are all awakened, they help Link to enter Ganon's Castle, and at the end of the game they seal Ganon in the Sacred Realm. The sages (again, minus Rauru and Zelda) are also seen during the credits, watching the sun rise from Death Mountain.
In The Wind Waker, all of Ocarina of Time's sages (minus Zelda) are depicted on stained glass windows in Hyrule Castle's Master Sword chamber. Two new sages are introduced, Laruto of Earth and Fado of Wind. Their duties are to pray to the Goddesses to bless the Master Sword and keep its power intact, and to assist the Hero in protecting Hyrule. However, both Laruto and Fado had been killed by Ganon's forces, and need to be replaced by their descendants, Medli and Makar. Fado states in the game that he knew the Hero of Time and lived alongside him. It is unknown what happened to the spirits of Laruto and Fado afterwards, although Medli and Makar are shown to be on Tetra's ship during the ending.
In Four Swords Adventures, the Sages return as seven "Shrine Maidens", similar to the Maidens of A Link to the Past. They are captured by Dark Link, who then forces Link to draw the Four Sword and release Vaati, and they are imprisoned at the end of dungeons, similar to A Link to the Past. The Shrine Maidens help Link by summoning the Tower of the Winds and sealing Ganon inside the Four Sword. They are also shown to be able to transform themselves into the shape of a fairy.
In Twilight Princess, the Sages are portrayed as spirit-like old men using Ancient Greek theater-style masks as faces. They attempted to execute Ganondorf with a magical blade in the Mirror Chamber of Arbiter's Grounds, but the malice emanating from the mirror reactivated his powers and he broke free, apparently destroying the Sage of Water with his bare hands (though he is seen again later in the game). In their desperation, the Sages activated the Mirror of Twilight and sent him into the Twilight Realm, thus setting off the chain of events that led to the story. They mainly appear above six pinnacles surrounding the chamber, which bear the symbols of the six medallions from Ocarina of Time. They made their final appearance in the game when the Mirror of Twilight was fixed. They revealed to Link that Midna is the Twilight Princess.
The Skull Kid is a character first seen in Ocarina of Time. There are a few of them that can be found in the Lost Woods, a maze-like forest near the starting location of the game. The main one that Link can interact with is in the area immediately left of the entrance to the Lost Woods playing a flute whilst standing upon a tall stump. Link can play "Saria's Song" for him in return for a piece of heart and sell him a "Skull Mask" to hide his face (or lack thereof). Afterwards, he shows friendship towards Link when Link is a child; however, he also tends to show fear or hatred toward adults, as he attacks adult Link on sight by shooting darts out of his flute. Link is told that he was once a child that became lost in the woods. The Skull Kids also show the ability to appear out of and disappear into thin air.
In the direct sequel to Ocarina of Time, Majora's Mask, the Skull Kid that Link befriended returns as the main antagonist in the storyline. He was somewhat of a bully and always played tricks, hence he could never make any friends. Four of his closest friends, the Four Giants of Termina, also got angry at him for this reason, and he believed when they left Clock Town to live with their races, they were leaving him behind, much to his sorrow. One day after that, he was taking shelter from the pouring rain, all alone and very unhappy. He then met Tatl and Tael and was quickly befriended by them. He continued to play tricks, eventually scaring the Happy Mask Salesman. Looking through his masks, he stole his favorite: the cursed artifact, Majora's Mask. As he donned the mask, it took at least some degree of control over him as his mischief turned to malevolence.
Under its influence and with the help of the mask's power, he cursed many people in Termina (including Link), sealed away the Four Giants into evil masks and cursed the moon, forcing it to abandon its orbit and crash into Termina, threatening to annihilate its inhabitants. Link eventually summons the Four Giants again, who then catch the moon before it hits Termina, causing the Skull Kid to collapse due to a great emotional surge combined with the mask's attempt to keep control. At the end of the game, after the mask has been sealed again, the Skull Kid regains his friendship with the Giants. The Skull Kid also sniffs Link and says to him, "You smell like the fairy kid who taught me that song in the woods", revealing that he was the same Skull Kid from Ocarina of Time. At the end of the game's credits, a drawing of Link is seen on a tree in the forest, and an ocarina is heard playing Saria's Song.
The Skull Kid's appearance generally revolves around his dark, bark-colored skin and glowing orange eyes. The rest of his face is obscure, save for a beak-like appendage. One description says that Skull Kid is unhappy "not to have a face". There is more than one Skull Kid in the Lost Woods in Ocarina of Time (three altogether), but only the one that Link became friends with is featured in Majora's Mask.
A Skull Kid also makes an appearance in Twilight Princess. He is much shorter and has blue skin, giving him an imp-like appearance. He lacks the beak of other Skull Kids and has a stitch-like mouth. Link is required to play hide and seek with him and attack him before he flees, while dodging the dangerous wooden puppets he summons with his horn. He also has the ability to open doors in the Sacred Grove, in order to guide the player to the Master Sword (which lies within the ruined Temple of Time). He treats the entire chase as if it were a game, even stating that it was fun after Link attacks him for the final time.
The Legend of Zelda manga tells of how the forest tricks human hearts into wandering the same paths over and over, and if the poor soul loses sight of the exit, he or she will never return again. A Bagu tree, a rival to the Great Deku Tree, for whom the Skull Kid works, is also mentioned in this. A side story in the manga also tells of Link making a mask for a Kokiri festival, which is, in turn, stolen by the Skull Kid, who later instead takes the mask of the festival's "monster" (which, ironically, is portrayed by Link). The Legend of Zelda manga, however, is usually not considered canonical.
She first appears in A Link to the Past, where she makes magic powder for Link if given the "Sweet Smelling Mushroom". She reappears playing an identical role in Link's Awakening, where Link must give her the "Sleepy Toadstool" for her to create Magic Powder.
In Oracle of Seasons and Oracle of Ages, she is finally given a name and is seen selling Bombchus and Gasha Seeds in her shop. She is revealed to have a granddaughter and apprentice named Maple.
Similarly, in Ocarina of Time there is a potion maker who runs a shop in Kakariko Village and is of close relative age. Though this character is not given a name, the potion shop is called Granny's Potion Shop. This woman also has a Terminian counterpart in Majora's Mask, Anju's Grandma.
In The Minish Cap, she sells Link a "Wake-Up Mushroom", which wakes the shoemaker in Hyrule Town.
In Majora's Mask, Talon's double is Mr. Barten, the owner and bartender of the Milk Bar in Clock Town.
Talon also appears in The Minish Cap, where he once again runs Lon Lon Ranch.
Talon is similar to the character Tarin (タリン Tarin?) from Link's Awakening. is the father of Marin. He shares Mario's love of mushrooms. At the beginning of the game, Tarin gives Link the shield back that he lost due to his being shipwrecked. He is often seen getting himself into wacky situations on his expeditions into Koholint Island's forests. Throughout the course of the game, a magic mushroom he eats transforms him into a mischievous raccoon who hides an important item from Link, and later on gets stung by bees while poking at their honeycomb with a stick. He can sometimes be found in bed at his house in Mabe Village recuperating from these events shortly after they occur. Near the end of the game you see a scene of him holding yet another mushroom/toadstool, indicating that he certainly does not learn from his previous experiences.
In Majora's Mask, however, the two sisters play a much more benevolent role in the swamps. Koume manages the swamp-based boat ride, while Kotake brews potions for a modest profit.
In Oracle of Seasons and Oracle of Ages, the Evil Gerudo Witches Twinrova enact a plot to resurrect Ganon by casting the world into sorrow, destruction, and despair. However, they appear infrequently throughout the games, and leave most of the work up to Veran and Onox. After defeating the main boss in a linked game, Kotake and Koume appear and kidnap Princess Zelda, and it is left to Link to rescue Zelda and defeat both Twinrova and the resurrected Ganon.
In Four Swords, the seal on the sword is weakening, so a later Princess Zelda goes to repair it, taking Link as her bodyguard. Vaati manages to break free and kidnaps Zelda with the intention of forcing her to marry him. Link draws the Four Sword and eventually seals Vaati with it, rescuing Zelda. In the sequel, Four Swords Adventures, the seal is once again weakening, so Zelda and the other Shrine Maidens go to repair it, and again take Link as protection. However, they are attacked and kidnapped by Dark Link, sent by Ganon to force Link into drawing the Four Sword and releasing Vaati. Once Link reaches Vaati at the top of the Tower of the Heavens, he apparently destroys him, though it is revealed that Ganon was only using him as a distraction.