Created by Tecmo, Fatal Frame is one of the most well received survival horror games to date. The main object of the game is to solve a mystery which is linked to Japanese folklore. The player's main enemies are ghosts; a few are friendly, but most are not. The only form of defense is a camera obscura, which allows the player to exorcise ghosts by taking a picture of them and seal their spirit in the film.
Chief producer of Fatal Frame, Makoto Shibata, described the inspiration for the game’s haunted house, "In an area outside Tokyo, there lies a mansion in which it’s said seven people were murdered in a grisly manner. On the same property, there lie three detached residences that surround the mansion, all of which are rumored to have ties to the mansion’s troubled past. It’s said there is an underground network of tunnels that lay beneath the premises, but nobody knows who made these tunnels or what purpose they served. Many inexplicable phenomenon have been reported occurring on the property. Bloody hand prints have been found splattered all over the walls. Spirits have been spotted on the premises… even in broad daylight. A narrow stairway leads to an attic where a spirit-sealed talisman is rumored to be locked away. Men have sought this talisman, only to be found later with their bodies broken and rope marks around their wrists. There’s a crumbling old statue of a woman in a kimono, and then it has no head. If you take a photo of a certain window, a young girl can be seen in the developed picture. These incidents have provoked fear in the people of Tokyo, and many believe that those who live near this area will become cursed. The deaths of those seven people are unexplained to this day."
After having received no news for over a week, Miku Hinasaki goes into the Himuro Mansion to look for her missing brother, Mafuyu Hinasaki. She finds no trace of her brother, save for her mother's old camera. Realizing that she is now trapped within the mansion, Miku continues searching for her brother and a way out. The game was later ported to the Xbox. The Xbox version included smoother graphics, more ghosts and an exclusive "Fatal Mode" that can be unlocked by completing the main game.
10 years prior to the events of the game, five young girls were captured and held hostage by a criminal in a mysterious house on Rougetsu Island. They were eventually rescued by Choushiro Kirishima, a detective pursuing the criminal. Several years after the incident, two of the girls (Marie Shinomiya and Tomoe Nanamura) died mysteriously. The three remaining girls, Misaki Asou, Ruka Minazuki, and Madoka Tsukimori, now 17 years old, return to the island to recover their lost memories and find out more of what happened that day. Choushiro follows the girls at the request of Ruka's mother, Sayaka Minazuki.
Throughout the series, references are made to Kunihiko Aso, a fictitious Japanese "Occultist" that lived during the late nineteenth century. Using western technology, he developed inventions that would allow him and others to make contact with spirits in the "other world."
His inventions include the camera obscura, the primary weapon used to defend against ghosts throughout the series, the spirit stone radio, introduced in Fatal Frame II as a means to listen to the thoughts and memories of spirits that had been stored in special crystals, and a projector capable of displaying ghostly images captured on film that motion picture cameras could not see.
According to Fatal Frame III, Aso's various inventions were eventually scattered about Japan and are now heavily sought after by collectors. The camera obscura used by Miku in the first game had once belonged to her mother, and Mio finds a different camera obscura while exploring the lost village.
Fatal Frame II: Crimson Butterfly
Fatal Frame III: The Tormented
Fatal Frame IV: The Mask of the Lunar Eclipse