The Hermóðr-class is an unwieldy-looking warship that many players have described as a "giant sea cucumber". Its hull is a bulbous, slightly elongated gray mass, with a massive ring of crystals at the anterior end. This gave it the appearance of an alien flower, and also gave rise to its Earth Federation codename, Green Flower. While the colors of the crystals may vary depending on which of Balmar's seven fleet admirals commanded it, the one that was first seen by Earth was colored green.
Each of the seven units of the Ze Balmary Imperial Fleet is commissioned a single Hermóðr battleship, which serves as its flagship. Strictly speaking, each Hermóðr is more of a gigantic, mobile colony than a ship.
On its own, the Hermóðr is a ponderous mass of weaponry and defense systems. Its main gun, the Legion Buster, is an immensely powerful particle beam cannon that has been known to obliterate Earth colonies in a single shot. It mounts various smaller-scale weapons for engaging different types of enemies at closer ranges while the Legion Buster recharges.
For defense, the Hermóðr projects a Gravity Territory, a dense area of gravity-distorted space that can bend incoming enemy attacks away from the mother unit. The entire ship is also heavily armored, and its sheer size can be considered a defense, due to the vast amount of hull area that needs to be damaged, in order to sink it (conversely, this size can be considered a weakness, as it cannot maneuver effectively).
Being made of the nanomachine-like Zfylud crystals, the ship constantly repairs itself, thus easily weather a beating that smaller, less powerful vessels would not be take.
Apart from copious amounts of weaponry, the Hermóðr houses an internal "city", for housing Balmarian soldiers, other military personnel, and mobile weapon manufacturing plants. Although these manufacturing plants might be limited by the ship's resources and raw materials available on board, due to the ship entirely composed of Zfylud crystals, it is safe to say that the output of the plants is limited only by the space needed to store the mobile weapons.
The Hermóðr is also capable of warp travel with its Crossgate Paradigm Drive. Smaller Huleh-class cruisers can "piggy-back" on the Hermóðr's Crossgate Drive, in order to warp long distances, though they can be seen warping independently in the opening FMV of Shin Super Robot Wars. The nature of its conventional propulsion systems, however, is unknown.
The core of the Hermóðr is not a reactor, but a giant Zfylud crystal-based mobile weapon of the same name. This mobile weapon serves as the main computer, and presumably the power source of the entire ship. Should the ship be destroyed, the mobile unit is designed to survive the resulting explosion and bring a swift and violent end to the enemies of the Ze Balmary Empire.
Length: 27800 meters
Weight: Unknown
Main Power Source: Unknown, presumably the Zfylud unit, which serves as the ship's core.
Armor Material: Zfylud crystals
Defensive System: Gravity Territory Barrier
Weapon Systems:
Super Robot Wars Alpha 3
Ships Of The Hermóðr-Class:
''Note: Each of these ships is named after a Hebrew number. Only the Echad, Chamisha, and Shisha were actually named in Alpha 3. Shiv'a appeared in Alpha, but was simply referred to as "Hermóðr". However, being the flagship of the seventh fleet, it can be safely assumed that this was indeed the Shiv'a, and that the Shnayim, Shlosha, and Arba'ah did not appear in any Super Robot Wars title, as they were destroyed in conflicts that predated the events of Alpha.