A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole, a property called self-similarity. The term was coined by Benoît Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured."
A fractal often has the following features:
Because they appear similar at all levels of magnification, fractals are often considered to be infinitely complex (in informal terms). Natural objects that approximate fractals to a degree include clouds, mountain ranges, lightning bolts, coastlines, and snow flakes. However, not all self-similar objects are fractals—for example, the real line (a straight Euclidean line) is formally self-similar but fails to have other fractal characteristics.
Images of fractals can be created using fractal generating software.
The mathematics behind fractals began to take shape in the 17th century when mathematician and philosopher Leibniz considered recursive self-similarity (although he made the mistake of thinking that only the straight line was self-similar in this sense).
It took until 1872 before a function appeared whose graph would today be considered fractal, when Karl Weierstrass gave an example of a function with the non-intuitive property of being everywhere continuous but nowhere differentiable. In 1904, Helge von Koch, dissatisfied with Weierstrass's very abstract and analytic definition, gave a more geometric definition of a similar function, which is now called the Koch snowflake. In 1915, Waclaw Sierpinski constructed his triangle and, one year later, his carpet. Originally these geometric fractals were described as curves rather than the 2D shapes that they are known as in their modern constructions. The idea of self-similar curves was taken further by Paul Pierre Lévy, who, in his 1938 paper Plane or Space Curves and Surfaces Consisting of Parts Similar to the Whole described a new fractal curve, the Lévy C curve.
Iterated functions in the complex plane were investigated in the late 19th and early 20th centuries by Henri Poincaré, Felix Klein, Pierre Fatou and Gaston Julia. However, without the aid of modern computer graphics, they lacked the means to visualize the beauty of many of the objects that they had discovered.
In the 1960s, Benoît Mandelbrot started investigating self-similarity in papers such as How Long Is the Coast of Britain? Statistical Self-Similarity and Fractional Dimension, which built on earlier work by Lewis Fry Richardson. Finally, in 1975 Mandelbrot coined the word "fractal" to denote an object whose Hausdorff-Besicovitch dimension is greater than its topological dimension. He illustrated this mathematical definition with striking computer-constructed visualizations. These images captured the popular imagination; many of them were based on recursion, leading to the popular meaning of the term "fractal".
A relatively simple class of examples is given by the Cantor sets, Sierpinski triangle and carpet, Menger sponge, dragon curve, space-filling curve, and Koch curve. Additional examples of fractals include the Lyapunov fractal and the limit sets of Kleinian groups. Fractals can be deterministic (all the above) or stochastic (that is, non-deterministic). For example, the trajectories of the Brownian motion in the plane have a Hausdorff dimension of 2.
Chaotic dynamical systems are sometimes associated with fractals. Objects in the phase space of a dynamical system can be fractals (see attractor). Objects in the parameter space for a family of systems may be fractal as well. An interesting example is the Mandelbrot set. This set contains whole discs, so it has a Hausdorff dimension equal to its topological dimension of 2—but what is truly surprising is that the boundary of the Mandelbrot set also has a Hausdorff dimension of 2 (while the topological dimension of 1), a result proved by Mitsuhiro Shishikura in 1991. A closely related fractal is the Julia set.
|Even 2000 times magnification of the Mandelbrot set uncovers fine detail resembling the full set.|
Four common techniques for generating fractals are:
Approximate fractals are easily found in nature. These objects display self-similar structure over an extended, but finite, scale range. Examples include clouds, snow flakes, crystals, mountain ranges, lightning, river networks, cauliflower or broccoli, and systems of blood vessels and pulmonary vessels. Coastlines may be loosely considered fractal in nature.
Trees and ferns are fractal in nature and can be modeled on a computer by using a recursive algorithm. This recursive nature is obvious in these examples — a branch from a tree or a frond from a fern is a miniature replica of the whole: not identical, but similar in nature.
In 1999, certain self similar fractal shapes were shown to have a property of "frequency invariance" — the same electromagnetic properties no matter what the frequency — from Maxwell's equations (see fractal antenna).
Fractal patterns have been found in the paintings of American artist Jackson Pollock. While Pollock's paintings appear to be composed of chaotic dripping and splattering, computer analysis has found fractal patterns in his work.
Fractals are also prevalent in African art and architecture. Circular houses appear in circles of circles, rectangular houses in rectangles of rectangles, and so on. Such scaling patterns can also be found in African textiles, sculpture, and even cornrow hairstyles.
As described above, random fractals can be used to describe many highly irregular real-world objects. Other applications of fractals include: