Consumability - 2 reference results
A concept recently championed by International Business Machines (IBM), the idea of consumability is that there are a set of attributes that are particularly important to the client experience. By increasing the consumability of the product, you increase the value of that software to the client. People must be able to not only know about a software product, but also be able to use it easily.
The following components are often the most scrutinized when evaluation your software for consumability:
- Installation
- Configuration
- Maintenance
- Problem determination
- User experience
In software development, "consumability" is often used synonymously with "usability" despite a different literal meaning.
See also
- International Business Machines (IBM)
- Usability
- Service-oriented architecture
- Software engineering
- Outside-in software development
- Agile software development
References
- Jason Bloomberg SOA + Information Architecture = Code Reuse (Finally!), 2003.
- Carl Kessler Outside-in thinking, 2008.
- Carl Kessler and John Sweitzer. Outside-in Software Development: A Practical Approach to Building Successful Stakeholder-based Products, IBM Press.
- First Edition, 2008. ISBN 0-13-157551-1. Chapter 4: Making Products Consumable: Pp.71–103.
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Last updated on Wednesday June 11, 2008 at 15:16:23 PDT (GMT -0700)
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This article is licensed under the GNU Free Documentation License.
Last updated on Wednesday June 11, 2008 at 15:16:23 PDT (GMT -0700)
View this article at Wikipedia.org - Edit this article at Wikipedia.org - Donate to the Wikimedia Foundation
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