There are four different types of Conquest game modes. They are:
One army is specified as the attacker (pre-determined, depending on the map). The attacker's tickets (symbolizing reinforcements. If one team's tickets reach zero, their team loses) start off decreasing, so it forces the attackers to capture at least one flag to win. The attackers must capture all of their opponent's (the defenders) flags. Doing so will increase the rate at which the tickets reduce on the opposing team. Killing enemies will also reduce their tickets. The game is won when one team's tickets are reduced to zero, or the attacker manages to eliminate all of the defender's control points (no spawn points) and kill all remaining enemies.
Armies from both sides must capture and hold specific spawn points on the map. Each side has at least one pre-captured spawn point that may be uncapturable depending on the map. If one team capture more than half the total number of flags on a map, then the opponent's tickets will reduce on the opposing team. Killing enemies will also reduce their tickets. The game is won when the enemy's tickets are reduced to zero.
A new gamemode variant exclusive to the Battlefield 2142: Northern Strike booster pack. In this gamemode, the EU team begins with a single, uncapturable base, while the PAC team has all the remaining bases. However, the PAC home base cannot be captured unless the EU team controls all the other flags on the map, forcing more defense onto flags that have already been captured. If the PAC flag is captured, all players on the EU team receive an award. However, if the PAC manages to recapture a base, the round will continue. If they recapture their home base, the EU is eligible to receive the award again. All Assault Lines maps feature the new Northern Strike Infantry Fighting Vehicles.
A new twist on a twist. This gamemode has only been seen following the Battlefield 2142 1.40 patch on the Highway Tampa map. The only difference to Assault Lines is that both teams now have a base that is uncapturable until all the other flags are neutral. There has been no indication if there will be a new award for capturing the EU base like capturing the PAC base in Assault Lines.
If a team has more captured points than the opposing team, the opposing team's spawn tickets will start to decrease. A game ends when either:
Games currently in development or released that use a concept similar to Conquest: